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World: r3wp

[View] discuss view related issues

Henrik
5-Sep-2006
[5451]
(that is, run each iteration at keyboard typing speed, not full rebol 
light speed :-))
Anton
5-Sep-2006
[5452]
must go - more investigation later... :)
Henrik
5-Sep-2006
[5453x3]
graham, some kind of buffer overflow I think. The more code that 
is used in the toolbar, the fewer iterations it requires to crash 
REBOL. In my program it takes 10-20 iterations to crash it.
if this can't be cooked any further down, I'll RAMBO it.
done
Henrik
7-Sep-2006
[5456]
does anyone have a fix for SCROLLER, so that scroller buttons don't 
move the scroller only one pixel at a time when the scrollbar is 
only slightly smaller than max size?
Anton
7-Sep-2006
[5457x6]
The STEP facet controls how much the scroll buttons change the data 
value.
view layout [scroller with [ratio: 0.9 step: 1 / 10]]
Here I set RATIO to 0.9 which represents 90% of the total data.
The calculation is     step = 1 / (total rows - visible rows)
In my scroll-table style, what I do when resizing is this:

 vscroll/ratio: rows / (1 + length? list-data) ; visible rows over 
 total
	vscroll/resize vscroll/size: (calculate new size here)
	; step = 1 / (total rows - visible rows)
	use [y][
		y: max 0 ((length? list-data) - rows)

  vscroll/step: either 0 = y [1][1 / y] ; prevent division by zero
	]
Don't be worried that the unit of my data is rows of text and not 
pixels, it should be the same calculation.
Just change: 
	total rows  (length? list-data)  -->  total height in pixels 
	visible rows  (rows)  --> visible height in pixels
Henrik
7-Sep-2006
[5463x2]
I've studied the problem now, and it's the same algorithm as I use 
in LIST-VIEW, but it's defective and causes the scroller only to 
move 1-2 pixels at a time, when the list is only slightly larger 
than the visible area. I found a different solution which was not 
to trust the step at all and use LIST-VIEW's own function to move 
the list and scroller separately, i.e. the list position is not derived 
from the scroller anymore.
I think the solution currently used in SCROLLER only works when you 
want smooth scrolling.
Anton
8-Sep-2006
[5465]
I think doing it that way can also avoid floating point rounding 
errors, which would sometimes cause two rows to be stepped instead 
of one (or the opposite, zero rows were stepped).
Henrik
13-Sep-2006
[5466]
I found an interesting scenario, that I'd like to know if it will 
be possible to fix. Maybe it's the wrong approach, but here goes:


I've wrapped an entire app in a TRY. Theoretically, then if the app 
crashes to console, it will be handled and the error disarmed. The 
error object is then sent to an INFORM window which displays a nice 
crash requester which offers you to send an error log and a description 
of what you were doing at the time of the crash to me via the internet.


This works fine for the most cases, but I noticed an error that was 
caused during a mouse drag operation. When dragging, the requester 
will pop up, but events are still flowing in the window that caused 
the error. When I release the mouse button, it then crashes one more 
time and this time brings up the console, ruining the purpose of 
my nice crash requester.


What should have happened was that the INFORM window should have 
blocked all events from other windows, so the application would stop 
to a controlled state. Is there a way to block events like this or 
is there another way around this?
Anton
13-Sep-2006
[5467x3]
Maybe clear the event port as soon as you get the first error.
.. by doing
	pick system/view/event-port 1
until it returns NONE
(Just like system/view/wake-event does)
Henrik
13-Sep-2006
[5470]
is there a guarantee that it will eventually return none?
Anton
13-Sep-2006
[5471x4]
Um... if you remove event-port from the wait-list.
remove find system/ports/wait-list system/view/event-port
You can put it back when you want to process events again.
insert system/ports/wait-list system/view/event-port
Henrik
13-Sep-2006
[5475]
So:

      remove find system/ports/wait-list system/view/event-port
      until [none? pick system/view/event-port 1]
      insert system/ports/wait-list system/view/event-port
      inform my-crash-requester
Anton
13-Sep-2006
[5476]
That looks right.
Henrik
13-Sep-2006
[5477]
I will test it soon...
Anton
13-Sep-2006
[5478]
Let us know.
Henrik
13-Sep-2006
[5479x2]
no go... maybe it's how the error is handled.
well.... by using a VIEW instead of INFORM, the window which catches 
the events is closed thereby not bringing up the console. it looks 
rather abrupt, but better than nothing.
Volker
13-Sep-2006
[5481]
i would try an event-func. You know how to catch a close-event for 
a specific window, drop events for that window the same way.
Gabriele
13-Sep-2006
[5482]
in the detective, i had the same problem (but with network events 
coming). i just clear the wait list and show the inform. maybe you 
could also add a custom event func that filters events except for 
those regarding the popup.
Anton
13-Sep-2006
[5483x2]
Henrik, maybe it's better to patch wake-event, then, which gets the 
events before they are sent to the window.
	probe get in system/view 'wake-event
Trap errors during DO EVENT like this:

	if error? set/any 'err try [
		do event
	][
		; stop more events and handle the error
	]
Henrik, maybe you can post us a cut-down example which shows the 
double-error bug, and we can try to handle it the best way. Sounds 
like it would be a useful technique in general.
Henrik
13-Sep-2006
[5485x2]
if error? program-error: try [
  view layout [
    h3 "Avoid the console from popping up"

    box 500x100 "Hold down left mouse button and drag to create errors" 
    feel [
      engage: func [face act evt] [
        if find [over away] probe act [
          2 / 0 ; error!
        ]
      ]
    ]
  ] do-events
] [
  ; what to do here to block the events from the view window?
  error-obj: disarm program-error
  inform layout [
    h3 "Program Error!"
    area 300x200 mold error-obj
    button "Close"
  ]
]
that 'do-events should probably not be there... sorry
Volker
13-Sep-2006
[5487]
This is a working test-programm?
Henrik
13-Sep-2006
[5488x2]
yes
the view layout block is supposed to represent the application
Anton
13-Sep-2006
[5490]
My first suggestion (just PICKing all events) doesn't work. I don't 
see another way to clear the event port, so I'm going to try patching 
wake-event, which is where you can prevent DO EVENT from sending 
the event to engage.
Volker
13-Sep-2006
[5491x2]
Hmm, seems it bypasses event-funcs. should that happen?
rebol [title: "scratch"] 
if error? program-error: try [
    view lay: layout [
        h3 "Avoid the console from popping up" 

        box 500x100 {Hold down left mouse button and drag to create errors} 
        feel [
            engage: func [face act evt] [
                print ["engage" face/text]
                if find [over away] probe act [
                    2 / 0
                ]
            ]
        ]
    ]
] [
    print "error" 
    insert-event-func func [face event] [
        print ["event-func" event/face/text event/type] 
        either same? lay event/face [
            prin "mjam" 
            none
        ] [
            event
        ]
    ] 
    error-obj: disarm program-error 
    inform layout [
        h3 "Program Error!" 
        area 300x200 mold error-obj 
        button "Close"
    ] 
    print "inform done"
]
Anton
13-Sep-2006
[5493x5]
Aha, what you have to do is catch errors around both instances of 
DO EVENT in wake-event.
error-window: layout [
	h3 "Program Error!"
	area 300x200
	button "Close" [hide-popup]
]

inform-on-error: func [code [block!]][
	if error? set/any 'error try code [
    	error-obj: disarm error
    	?? error-obj
		error-window/pane/2/text: rejoin [
			mold disarm error 
			now/time/precise
		]
    	either viewed? error-window [
    		; subsequent errors
    		show error-window
		][
			; first error
			
			print "INFORM"		
			;inform error-window
			; Emulate INFORM but without WAIT
			error-window/text: "Dialog"
			error-window/feel: make system/view/window-feel []
			show-popup center-face error-window
		]
	]
]

system/view/wake-event: func [
	port 
	/local event no-btn error ; <-- added 'error
] bind [
    event: pick port 1
    if none? event [

        if debug [print "Event port awoke, but no event was present."]
        return false
    ]
    either pop-face [

        if in pop-face/feel 'pop-detect [event: pop-face/feel/pop-detect 
        pop-face event]
        inform-on-error [do event]
        found? all [
            pop-face <> pick pop-list length? pop-list
            (pop-face: pick pop-list length? pop-list true)
        ]
    ] [
    	inform-on-error [do event]
        empty? screen-face/pane
    ]
] system/view

view/title layout [
	h3 "Avoid the console from popping up"

 box 500x100 "Hold down left mouse button and drag to create errors" 
 feel [
		engage: func [face action event] [
			print ["ENGAGE:" event/time event/type mold event/face/text]
			if find [over away] action [
				2 / 0 ; error!
			]
		]
	]
] "Main Window"
Just got to figure out how best to continue waiting for events when 
the popup is closed...
Too sleepy now...
Actually, I don't see the benefit in making the error window a modal 
popup. What would be cool would be to have a gadget to show multiple 
error messages stacked on top of each other, with a couple of arrow 
buttons to cycle through them and a button to discard the currently 
viewed one.
Henrik
13-Sep-2006
[5498]
The goal of the error capture is to provide end users a means of 
reporting bugs to me over the internet in a uniform manner. Having 
them read me console output over the phone just doesn't work.

To reach that goal I defined some rules:


1. The user must know what is going on when that window is popping 
up. Therefore it has to be very simple and clear that the program 
they were working in, has failed.

2. When I use the program, the error window must be useful to me 
as well, so I output the error object in that window.

3. The error window must pop up in front of the other windows and 
be modal. I've had way too many user cases with hidden new windows 
to great confusion of users. That's why I use an INFORM.

4. The program must stop dead in its tracks, because of two things:

4.1. The program saves to disk very often. If the program continues 
operating despite this error, there could be a risk of data corruption, 
which could be saved to disk, overwriting good data.

4.2. If the program crashes during receiving events from a moving 
mouse, the error log would become very big in no time, if the logging 
functions are triggered because of this mouse movement. It's important 
to see the first point where it breaks.

I've got all bits working except the event blocking part.
Anton
13-Sep-2006
[5499]
That's a pretty good logic.

New windows can be brought to front (or if they are minimized, flashed 
in task bar) with:
	window/changes: [activate] show window
which you could do insistently on new errors.

But ok, you want to stop on the first error. Ok, so you're using 
a modal window.
In that case, I would change
	inform-on-error [do event]
to:
	filter-do event


where the FILTER-DO function is the same as INFORM-ON-ERROR except 
it examines the event first.

When event/face = error-window, then DO EVENT, else discard the event.
Ladislav
14-Sep-2006
[5500]
why do you think the lines do not "meet" at "the corner"?


view layout [box 600x600 effect [draw [line 490x473 490x8 line 45x8 
490x8 polygon 45x473 156x357 490x8]]]