World: r3wp
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Cyphre 3-Jan-2007 [1149] | I haven't seen the code but I guess you just check against some bitmap mask and then search the objects in an array or so... |
Maxim 3-Jan-2007 [1150x2] | not even :-) that would make it less than real time. |
I draw a second (different, but similar) bitmap and then retrieve the color at that position. | |
Cyphre 3-Jan-2007 [1152x2] | yep...that's what I meant by the 'bitmap mask' |
I remember I did lot of simmilar tricks in the arcadia game engine editor http://www.rebol.cz/~cyphre/arcadia-editor.jpgwhere the graphics rendering has been done completely in DRAW(I mena the old DRAW from 1.2View) - lot of fun :) | |
Maxim 3-Jan-2007 [1154] | with liquid being lazy, its processing the least so all it neads to refresh on any element change is that AGG line block and then it just reassembles the draw list. updating both lists when it needs to (not all changes will actually rebuild the 2nd draw block look, since it does not share all properties ) |
Cyphre 3-Jan-2007 [1155] | nice, now just make some cool vector gfx editor :) |
Maxim 3-Jan-2007 [1156] | yes, the next step is to add CV in the default !glob class, so that you can link your values with little dots (which are also draw shapes, when displayed) |
Pekr 3-Jan-2007 [1157x2] | Maxim - Cyphre is here so use his presence to give us some spoilers on R3 View :-) |
Cyphre, don't you have any demo of new View? Released somehow .... by accident? :-) | |
Cyphre 3-Jan-2007 [1159] | I wanted to post some cool demo with 3D accelerated hi-quality GUI from R3 on X-mas but got harddisk crash day before release so all my work is lost :-/ |
Maxim 3-Jan-2007 [1160] | LOL |
xavier 3-Jan-2007 [1161] | a new view ? is it accessible ? |
Cyphre 3-Jan-2007 [1162] | (just kidding) |
xavier 3-Jan-2007 [1163] | where can it be downloaded ? |
BrianH 3-Jan-2007 [1164] | Only to Cyphre - he's writing it. Isn't that right? |
Maxim 3-Jan-2007 [1165] | dl: on rebol.net ... in about 6 months , hehe |
xavier 3-Jan-2007 [1166] | ok i ll be there ... if any need for beta testers i m ok, i got time |
Maxim 3-Jan-2007 [1167] | xavier: (we are all just kidding :-) only Cyphre has a clue as to what is hapenning with R3/view |
Cyphre 3-Jan-2007 [1168] | xavier: you can get latest View here http://www.rebol.net/builds/ AFAIK last update is 27-NOV-06 |
BrianH 3-Jan-2007 [1169] | It's not R3 though. For that you wait, and provide suggestions and feedback to help shape it. |
xavier 3-Jan-2007 [1170] | thanks |
Cyphre 3-Jan-2007 [1171] | What I can say R3/View is evolving in a good way. I'm sure everyone who is willing to test first alphas(or whatever Carl release) will get a chance to test and make feedback/suggestions. Just please be patient. R3 is not just some simple update or bugfix ;) |
xavier 3-Jan-2007 [1172] | ok, i ve followed some discussions about agg and i can only dream about what can be done with it. I know that R3 is a major re creation of the virtual machine, but as a programmer i cant wait to see a version of rebol that interest the corporate world.... I ll try to help as far as i can |
Gregg 3-Jan-2007 [1173] | Very cool demo Max! |
PeterWood 4-Jan-2007 [1174] | Some people can break anything !!! Sorry ** Script Error: find expected series argument of type: series port bitset ** Where: on-release ** Near: if find choice "/top" [ face/stack/valve/top face/stack glob face/redraw ] |
Maxim 4-Jan-2007 [1175x7] | yes I've had that error a few times myself... |
thanks to all of you who've tried the demo :-) | |
Peter, is that error based on right-cliking and playing around with the menu? | |
Louis: (in reply to announcement) Yes things are finally falling into place. :-) such as is with layered apis, you need each layer to be stable before tackling the next, and I've been slowly yet steadily building up a very nice set of tools. | |
Now I'm at a stage of refinement of the liquid core based on usage and desire for the most simplicity vs features. In the last months, I've at least doubled the flexibility of the liquid I/O model and am working on a new iteration which should add yet another little layer of flexibility. | |
the canvas engine took a few hours to make, & then the demo took a few hours more (mostly handling the events) so although you could choose to make the tool using custom code and trying to fix all data relationships manually... using liquid allows one to do so very quickly and results in rather speedy code. | |
(and then I know that liquid itself can be made 10-25% faster by removing some of the debugging stuff :-) but I'm waiting for my code compositor before strarting to mangle with release threads. | |
PeterWood 5-Jan-2007 [1182] | Maxim : Possibly, I can't remember exactly and it didn't cause the script to abort. I couldn't recreate the error today. |
Maxim 5-Jan-2007 [1183] | k |
Anton 1-Feb-2007 [1184] | Henrik, just reading your blog on Toolbar. It says the toolbar will stretch if its initial width is 0. I would like to point out the standard way used by other VID styles is to use -1. (I haven't examined the source, so not sure of your intentions.) |
Henrik 1-Feb-2007 [1185] | it is? I thought it was 0. oh, well, I'll fix that. |
Anton 1-Feb-2007 [1186] | That button-bar is a good idea, I think. |
Henrik 1-Feb-2007 [1187] | please, test it, torture it, play with it. :-) |
Anton 1-Feb-2007 [1188x2] | Yes, let me try to find some examples... |
foreach [style obj] svv/vid-styles [if all [obj/init find mold obj/init "-1x-1"][print style]] BASE-TEXT VTEXT TEXT BODY TXT ..... print mold svv/vid-styles/text/init | |
Henrik 1-Feb-2007 [1190] | of course this will only count for X direction as I haven't implemented anything for vertical button bars yet |
Anton 1-Feb-2007 [1191] | Most button bars seem to be horizontal so it makes sense to limit the scope for now. |
Henrik 1-Feb-2007 [1192x2] | it does provide a "fancy" background gradient. maybe it should be removed? |
-1 fix uploaded | |
Anton 1-Feb-2007 [1194x2] | I don't think the gradient is a problem. There was a time when I shunned the extra complication. |
It's working as you need it, and looks good, right ? | |
Henrik 1-Feb-2007 [1196] | yes... although it would probably be more "correct". then again, the defaults in VID also have a certain look. as long as it's simple to override, then it may not be a problem. |
Anton 1-Feb-2007 [1197x2] | I would wait to see what actual needs arise as you use it, before worrying too much. |
I get the feeling you are trying to make something more generalised for the wider public. | |
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