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ICarii
10-Jun-2007
[1285x2]
its supposed to :P
thats to let you know what gesture you are doing :)
Pekr
10-Jun-2007
[1287]
ah :-)
ICarii
10-Jun-2007
[1288x2]
i'm going to add gesture control to all my new games where its releveant 
because its so much fun ;)
ive got a new version now with the dots connected - uploading now 
:)
ICarii
4-Jul-2007
[1290x3]
re using RebTower in Linux - until next version please change fonts 
in rebtower.r and builder.r from verdana/tahoma to something similar. 
 Then run builder.r again to rebuild cards and you should be fine 
:)
in next version I will add OS detection and substitute correct fonts 
- it is a little harder under linux though as fonts arent very standard 
:(
unfortunately I cannot test in Ubuntu Linux as im using the 64bit 
version :(
Gabriele
4-Jul-2007
[1293]
note, it is possible to install verdana etc. in linux very easily.
Dockimbel
9-Jul-2007
[1294]
ICarii: Rebtower is eating 100% CPU while waiting for player's actions 
(WinXP). Is this a time-limit game feature : beat your opponent before 
your CPU melts ? ;-)
ICarii
9-Jul-2007
[1295x3]
lol - ill throw a few wait 0 in :)
im running dual core here so never noticed ;)
wait 0.001 fixes it nicely :)  will update now
Dockimbel
9-Jul-2007
[1298]
cool ! :-)
ICarii
9-Jul-2007
[1299]
updated now :)
Dockimbel
9-Jul-2007
[1300]
The fix is working well. Time to wipe out that tower masking my view 
of the mountains ! ;-)
Terry
11-Jul-2007
[1301]
We need an online version so I can kick Doc's butt.
ICarii
11-Jul-2007
[1302x2]
Heh - its definitely doable - ive got a quiet weekend coming up - 
ill look into it :)
Coming Soon ;-)  http://rebol.mustard.co.nz/rebtower-ne-lobby.png
Dockimbel
11-Jul-2007
[1304]
Thanks, I'm getting tired to beat the hell out of your IA : http://softinnov.org/tmp/warmup.gif
;-)
ICarii
11-Jul-2007
[1305]
lol
Dockimbel
11-Jul-2007
[1306]
Btw, when the tower exceeds 100, it becomes difficult to see how 
rich I am...:-) Maybe limiting the high of the walls and tower would 
be good ?
ICarii
11-Jul-2007
[1307x2]
yes - i meant to do that but never got round to it :)
i will lock tower and wall at 100 and stockpile resources at 999 
in next release - once i've got the lobby completed :)
ICarii
16-Jul-2007
[1309]
very nice Doc! :)
Dockimbel
16-Jul-2007
[1310]
Thanks! :)
Joe
18-Jul-2007
[1311]
captchas: very very cool!  thanks
Joe
19-Jul-2007
[1312]
what i don't understand is the claim that captchas don't require 
View. Current 2.6.2 core (linux and windows) don't have the draw 
function !
Graham
19-Jul-2007
[1313]
I've been using the captcha for a month now, and I'm only using core.
Joe
22-Jul-2007
[1314x3]
save/png img: make binary! 25000 draw 300x120 [box 10x10]
does this line work on your core version ? I just tried in 2.6.2.3.1 
and it fails
** Script Error: draw has no value
** Near: save/png img: make binary! 25000
Graham
22-Jul-2007
[1317x3]
works for me on rebcmd
>> rebol/version
== 2.6.2.3.1
Component: "Graphics" 1.3.0 (29-Nov-2005/22:18:54)
Component: "Draw System" 1.1.0 (3-Aug-2005/20:40:36)
Henrik
22-Jul-2007
[1320]
Joe, AFAIK, core has no graphics functions
Graham
22-Jul-2007
[1321x3]
Perhaps you need rebol/command
rebol/command core seems to work
rebpro doesn't
Gregg
22-Jul-2007
[1324]
Core has image! support, but I don't think DRAW is in there.
Anton
25-Jul-2007
[1325x3]
By the way, Joe, that should be better written:
save/png %file.png img: draw make image! 300x120 [box 10x10]
I'm wrong, I'm sorry.
Nothing wrong with what you have written.
Joe
25-Jul-2007
[1328]
apparently the newer rebcmd has draw, but both my linux and win versions 
don't have it. I will ask for updated versions. BTW, what is the 
latest linux rebcmd version that you have ?
Dockimbel
25-Jul-2007
[1329]
No need to ask, just download them from here : http://www.rebol.net/builds/
Joe
25-Jul-2007
[1330]
Thanks. BTW, I checked the latest rebcmd for win and linux (2.5.125) 
and it does not include the draw function. The latest builds are 
only in the sdk (directory builds/sdk/ ) and those rebcmd there  
provide the draw function. thanks
james_nak
2-Oct-2007
[1331]
Nice Oldes
btiffin
8-Oct-2007
[1332]
Oldes; Nice.  So now the cheerleading is   Go Doc, Ashley, Oldes 
Go!

(for the major sub-systems I'm using).  For the rest ... don't feel 
leftout  Go rebols Go!  :)
Pekr
8-Nov-2007
[1333]
Oldes - gif parser, cool. Never used stream-io. Hopefully DELECT 
will help with binary parser, Rebcode is still part of R3, and that 
we can start implementing media loaders/savers :-)
Oldes
8-Nov-2007
[1334]
DELECT is not used for binary parsing, but anyway, I would like to 
see any improvements in binary parsing in R3