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World: r3wp

[!AltME] Discussion about AltME

Sunanda
1-May-2007
[2412]
Got it!
james_nak
2-May-2007
[2413]
I'm sure someone has mentioned this but can you autostart a world 
after a reboot? I don't mean autoreturning to a  world via the -w 
arg.
Maxim
2-May-2007
[2414]
do a search in this world... its been covered before... or just browse 
up a bit... you're bound to find it.
james_nak
2-May-2007
[2415]
Thanks.
Brock
2-May-2007
[2416]
James, I use windows so I would put the shortcut in my startup folder, 
with the appropriate parameters to auto-start.  I know I put my solution 
in earlier, I'll try and find the date for you to save you from looking.
james_nak
2-May-2007
[2417]
Thanks. Brock. I did look but couldn't find it.
Brock
2-May-2007
[2418]
May 11, 2006
james_nak
2-May-2007
[2419]
thx
Brock
2-May-2007
[2420]
search words: world shortcut
user: brock
james_nak
2-May-2007
[2421]
Brock, how does it handle the password portion?
Brock
2-May-2007
[2422]
I believe it's assumed since it's running on the 'server' and being 
accessed by the script, that the password is not required.  I think 
it's only when starting a world from the client that you are asked 
for the password.
james_nak
2-May-2007
[2423]
Ah, well if it works. Thanks so much.
james_nak
8-May-2007
[2424x3]
Listen, I have a question. How do I know which port it is using? 
C:\Program Files\AltMe\altme.exe" -s "<Worldname>" -p <portnumber>
Maybe just use one of the open ones? 5400-5409
Hey, it works! Thanks. I got to thinking that maybe I should try 
to just try to start it from the CMD and presto! Thanks!
Brock
8-May-2007
[2427x2]
from the Safeworlds site there is a way to identify what port the 
world connected to... AltME Tools > Check Your World... then type 
your world name  ie,  Rebol3, and it will tell you what port you 
connected through.  Typically the first world connected will get 
5400 and then each one after will increment the port number.
Glad you found a way to get it to work.
TimW
20-May-2007
[2429]
Is there a way to sync the groups?  Several of the groups here show 
up as having no messages.  I thought they were empty until I added 
a message to one and then it downloaded the past messages.  Is there 
a way to force it to grab the messages for the other groups?
Anton
20-May-2007
[2430x2]
There is a "dot" group. What you do is go there and type something, 
traditionally a ".", and that works for some people.
I noticed this effect sometimes. Sending a message seems to "unblock 
the pipe".
Sunanda
20-May-2007
[2432]
Also worth trying: type a message to yourself.

What used to work is logging on as guest and then relogging on as 
yourself. This world has no guest account so that won't work here; 
but it may work in other worlds.
TimW
20-May-2007
[2433]
are the conversations cached anywhere online like the mailing list?
Sunanda
20-May-2007
[2434]
The last 300 messages of the groups whose names contain the tag [web-public] 
*were* being published on REBOL.net.

Sadly, that has not been available since the Great Server Crash of 
Mar-2007....I have no information on whether than service will be 
restored

The Library Team is toying with the idea of putting a fully searchable 
archive up on REBOL.org -- that's all 62,000 [web-public] posts. 
But that is at least a season away.
Rod
23-May-2007
[2435]
New AltME user question and test - how long before a post should 
appear?  And for that matter perhaps I need to find the FAQ section...
btiffin
23-May-2007
[2436]
Altme has a lingering re-sync problem.  Posts usually appear within 
seconds.  Some

seem to disappear into a Sync Check black hole.  Watch the status 
line at the top

left of the screen.  On by Linux beta, sync checks occur every five 
seconds or so.
Rod
23-May-2007
[2437]
Thanks Brian, this group message appeared quickly but the one I sent 
to !REBOL3 has not appeared yet.  Any rules about who can post into 
what groups?
btiffin
23-May-2007
[2438]
There are private and public groups.  But I've never delved into 
the rules.  There is

a WorldMaster that can add and remove privs.  I'll leave the real 
answer to someone
who has "mastered" a world.  I haven't.
Rod
23-May-2007
[2439]
I'll check with Gregg if I continue to have problems with it - this 
seems to work great so my setup is okay at least.
btiffin
23-May-2007
[2440]
Welcome to Altme REBOL3.  It's a pretty cool place.
Rod
23-May-2007
[2441]
Thanks, glad to be able to join - lost my view of REBOL when I switched 
to a Mac many years ago - so happy they have a working version for 
OS X now, beta or not. :-)
btiffin
23-May-2007
[2442]
Ashley's RebGUI docs include a nice little snippet on OS X app bundles, 
just FYI.
Rod
23-May-2007
[2443]
I have looked at Ashley's RebGUI work already, very nice.  Need to 
bring my basic REBOL up to speed though to start using it.  I did 
note the bundles part already as well, very helpful.
Ashley
23-May-2007
[2444]
Thanks, it helps that I've moved over to Mac within the last two 
years myself. The last stumbling block was a Mac version of AltME 
(which I've created an app bundle for ... works like a native app 
now).
Rod
23-May-2007
[2445]
Ah, I need to try the bundle steps for AltME.  I'm still launching 
from a terminal session, though I do have one open typically anyway.
Ashley
23-May-2007
[2446]
The hardest part was creating a nice .icns file ;)  (the images that 
is, not the process)
Rod
23-May-2007
[2447]
Hah, yeah I am going to be grabbing an .icns that someone with talent 
did for that part.
Tomc
24-May-2007
[2448]
Ashley is there a reason safeworlds dosen't/can't  use  your app 
bundle as its offical apple download?
Ashley
24-May-2007
[2449]
They can certainly use the template as a starting point, but need 
to add their own copyright and other information ... plus add icons 
that are a bit more polished for the Mac (a bit of shadow on the 
existing icon and one drawn at 128x128 should do the trick). I should 
also point out that "my" app bundle merely builds on the work that 
Gabriele and others have done ... I just put it together in a usable 
format and published first, ;)
Sunanda
24-May-2007
[2450]
<< Any rules about who can post into what groups?>>

If you can see a group in the groups list, then you can post into 
it. If your posts are not appearing then either:

* it has been lost -- if you have a flakey connection, Altme will 
try to upload the message from your machine and if it discovers it 
needs to reconnect, it will do so automatically and then THROW YOUR 
MESSAGE AWAY. All you see is the "reconnecting" message. You are 
not told your message has been discarded.

* it has been recieved, but is not rebroadcast to everyone. Some 
people see it withing seconds, some do not unless they later post 
inot the same group This is the resync problem refered to above.
Sunanda
31-May-2007
[2451]
Can you help, please?

I'm trying to establish if we all have the same Altme Group number 
for the same Altme Groups.


If we do, then an app I want to build using merged data from several 
Altme users will be very easy.

If we don't, then I must salute Altme's excellent security measure 
in making the group number local to each user. But I have to do so 
while walking back to the drawingboard to redesign the application.

So, please: could a few people right-click !Atme in the Groups list 
and tell me what #nnn they see to the right of the Group Name?
Thanks!
I see #151
DaveC
31-May-2007
[2452]
I get #151 too.
Maxim
31-May-2007
[2453]
#151
ChristianE
31-May-2007
[2454]
#151
Henrik
31-May-2007
[2455]
#151
Sunanda
31-May-2007
[2456]
Looking promising. Thanks guys!
Anyone see anything different?
eFishAnt
31-May-2007
[2457]
#151
Volker
31-May-2007
[2458x2]
#151
I salute Altme for simplicity ;)
DideC
31-May-2007
[2460]
n°151
Sunanda
31-May-2007
[2461]
Thanks all, again.

Simple has advantages.....And that is a big advantage for me right 
now.


But, with my Security hat on:  the gaps in the Group-id numbers I 
see in the users.set file enable me to infer the existence of ex- 
or private groups. If I'd copied users.set daily, the skips in numbers 
would leak some additional information. Maybe not enough to launch 
some sort of attack, but more info than need be leaked.