r3wp [groups: 83 posts: 189283]
  • Home
  • Script library
  • AltME Archive
  • Mailing list
  • Articles Index
  • Site search
 

World: r3wp

[!AltME] Discussion about AltME

shadwolf
22-May-2009
[3498]
other while i was one of the first people in france to animate IRC 
when internet arrived in france I have been irc administrator for 
long so i'm used to hum spartiate epurated interface and altme even 
if it's not big developed I like the concept of it I just regret 
Carl don't participate in it with us.
mhinson
22-May-2009
[3499]
I like it while it works. & it dosn't fail too often now it is used 
to me :-)
shadwolf
22-May-2009
[3500x3]
r3 chat  is anti productive  and give me head hach i like spartiate 
interface but R3/chat is yerk and as I told you I have particed spartiate 
interface for a long long time (ok you want name ? Vi BitchX telnet 
etc..)
the commands are not mnemotechnic hard to remember for me if you 
have to read more than once the documentation the software is a failure 
lol
one day I will do rVi just to annoys you all :P
Graham
22-May-2009
[3503x2]
why doesn't Carl release parts of the altme code for us to fix.
I've never used irc .. is it a chat thing?
shadwolf
22-May-2009
[3505x2]
because he expect selling it alot ? well he is from the big compagny 
way of thinking the software ... and i'm from the garage way of thinking 
the software you want to use it grab it you want to modify it do 
it. I mean having the will to use my creation and to enhance them 
comming from you is I satisfaction no monney can bring me ^^
IRC = Inetnet Relay Chat basically design by norvegian to exchange 
information during the long and boring winter they have it was a 
good way to speak with thousands of people at the same time make 
the thing really live. of course you have ways to select the kind 
of conversation you want to go on your channel
Graham
22-May-2009
[3507]
so, you can create your own channels?
shadwolf
22-May-2009
[3508]
all and most of the chaing software you have now are inspired by 
IRC
Graham
22-May-2009
[3509]
I thought it was just a way of controlling bot nets :)
shadwolf
22-May-2009
[3510x2]
creating a channel is easy it was automatically created when you 
type /join #name_of the channel

with /topic you could change the topic you were able to set password 
locks to only let in ppl you like
you was able to set mode to the channel like every one can enter 
but they can't speak by default if they want to speak the cannle 
operation (the owner and his granted friends ) have to give you the 
right to speak (/mode usernickname +V or -v to shut him up lol)
Graham
22-May-2009
[3512]
And there are REBOL clients?
shadwolf
22-May-2009
[3513x7]
you could kick and ban ppl too kick is booting out the user from 
you channel and ban provide him to come back
rKini is one (not ended ...) or irc-client.r buy oldes IRc was client 
was my first project and how i discover rebol ^^
when you say to me graphical interface + internet i think or 3D game 
or IRC client lol
see why i was attracted by rebol  ^^
but i should retake rKini and port it to rebgui that would be nice 
I think
so how people in IRC know what are the channel on the server and 
what are they talking about in you client you type /list and you 
get the list of all the channel and their topic (title) and the amount 
of people you have in it
of course you can limit list output to participation quotas for example 
or to word contained in the topic
Graham
22-May-2009
[3520x3]
not persistent chat though
Didn't you help me with the Synapse chat client??
That had persistent chat ...
shadwolf
22-May-2009
[3523x2]
yeah and even channels were not persistant so anyone could enter 
your channel and become the channel operator ( the first in joining 
a not already existing channel is set automatically chan operator)
but now in day server offer chanel admistration services to make 
hem persistant and acknoledge people define by the initial owner 
channel operator that was proposed by Dalnet initially because I 
and some other proposed to much bots to manage channel and that was 
surcharging the server with persistant connection for nothing
Graham
22-May-2009
[3525x2]
but all chat is lost is it not?
It's not stored anywhere ..
shadwolf
22-May-2009
[3527]
no i don't  sorry ...  I like the idea of unpersistant chats 

one day you can come to have meaning less conversations the other 
one you can come to have very high level conversations and all that 
disapear the momment you log out lol
Graham
22-May-2009
[3528]
well Altme serves as a knowledge base as well.
shadwolf
22-May-2009
[3529]
of course now in day clients have loging mechanism you can make you 
bot to log the conversation too that way you have a trace of conversation 
on your channel even if you are not there that's a client side issue 
server only share intputs/ output  and don't log the conversations 
I was adminsitrator on Undernet IRC like 17 years ago and ppl their 
was accusing use to log the conversations and sell them to CIA ... 
But reality is no I worked anough on the server source code (to fix 
those annoying bugs and extend them ) to assure you client side conversation 
are not store
Graham
22-May-2009
[3530x2]
You worked for the CIA?
Good pay?
shadwolf
22-May-2009
[3532]
and for one good reason in some country like China for example you 
can't speak freely ... so part of the idea is anyone can comme and 
speak of anything and to not turn the authorities totally impossible 
to talk actions agains the server holders
Graham
22-May-2009
[3533x2]
Unless the authorities installed bots to record all conversations.
Are there ssl clients and comms?
shadwolf
22-May-2009
[3535x3]
no way never worked for CIA i hate the idea of having a stupid on 
your back watching what u doing ...
graham that was possible ofcourse that's why by default bots where 
prohibated seek and connection terminated
to have a bot running on your channel you had to ask permission to 
the server admins
Graham
22-May-2009
[3538x2]
Ok, my real question is ... do you think IRC is a good support mechanism 
to build into software?
so that users can get supported by software authors ...
shadwolf
22-May-2009
[3540x3]
plus as the conversation are segmented in channels and that a channel 
can prohibitate you from enterring logging all the conversation on 
one server was impossible and you have the user to user private chatting 
concept like in altme
so having the conversion not logged was such a needed thing to be 
sure to offer to the public a space of totally free discutions
graham it's the baest system of chatting in fact all the MMORPG use 
that system adapted to allow player to chat
Graham
22-May-2009
[3543]
so one conversation might get carried on different channels and gets 
reassembled at the other end?
shadwolf
22-May-2009
[3544x3]
and as server side you don't store any information then the server 
side is really really small in space
give me 1 persistant connection and 3Mo of hard drive anywhere i 
will do you an IRC server  ^^
channels are virtual list of ppl in memory
Graham
22-May-2009
[3547]
interesting...