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World: r3wp

[!AltME] Discussion about AltME

BrianH
9-May-2011
[5319]
It may be the daylight savings time bug, where that changeover makes 
all the file times apparently an hour off. This is because the AltME 
file time handling isn't converted to UTC.
Andreas
9-May-2011
[5320]
Any known fixes/workarounds?
BrianH
9-May-2011
[5321]
Once a year, go through and redownload every file in the world. And 
be careful to not repost those files, which is hard to do because 
of UI problems.
Andreas
9-May-2011
[5322]
I deleted and re-downloaded all files several times already, so I 
guess it's a different problem.
Kaj
9-May-2011
[5323]
No, this is the yearly daylight savings time problem. It's just not 
fixable. Redownloading doesn't help
Andreas
9-May-2011
[5324]
Thanks. Sucks.
Kaj
9-May-2011
[5325x4]
As usual, the non-Windows versions such more. In the winter, you 
can use AltME Linux version. In the summertime, you can switch to 
running the Windows version on WINE...
suck more
That only fixes the redownloading, though. (For every changed file 
you want to fetch, you have to download all of them.) In the winter, 
files that you created in the summer will have the wrong status. 
In the summer, files that you created in any winter will have the 
wrong status
Gotta love it
GrahamC
10-May-2011
[5329]
Can't you just set the PCs all to GMT?
Kaj
10-May-2011
[5330x2]
You can, if you want to make your problems worse
It will corrupt all other programs that use time. It won't fix AltME's 
problems. We've tried
amacleod
16-Jun-2011
[5332]
Is there a way to change the port that an altme world uses?
Pekr
16-Jun-2011
[5333]
I think so, you can specify it as a command-line parameter. But port 
numbers are limited, IIRC.
Endo
16-Jun-2011
[5334]
there is a config.txt file in same folder with altme.exe but I'm 
not sure if there is an option like that.
there is a line "host-port: 5400" but this is for client.
Pekr
16-Jun-2011
[5335x2]
http://altme.com/guide/advanced.html#sect0.9.
I have following in my altme.cmd command line script:

start altme -s "my-world" -p 5400
amacleod
16-Jun-2011
[5337x2]
The world becomes unreachable when I start it on a different port. 
Altm.com still thinks its on port 5400
is there a way to reset it on altme.com?
Pekr
16-Jun-2011
[5339x2]
well, that might be tricky, as IIRC altme.com keeps the world info 
from xy days. You would have to let it time-out at altme.com, turning 
off the world for xy days imo.
and also - there might be one bug I noticed and reported. When you 
start first world on 5400, and the other one on 5401, altme.com registers 
the second one on 5400 too. I overcame it by disallowing port 5400 
on my firewall for the time of registration of the 5401 world, or 
it would connect users to my first world.
Kaj
16-Jun-2011
[5341]
Alan, does your firewall allow the other port to be reached? I've 
never had much problems switching ports. Altme.com should detect 
the port change when the world is restarted, but it needs to be able 
to contact altme.com and the world shouldn't be run double on the 
old port
amacleod
16-Jun-2011
[5342]
Kaj, I'm pretty sure I opened the whole range for altme 5400-5409 
and I tried a port that I know is open which I had another world 
running on.
Kaj
16-Jun-2011
[5343]
Ah, altme.com may be temporarily confused by the previous world on 
that port. If it doesn't work after restarting the world a few times, 
something may have changed in altme.com
amacleod
16-Jun-2011
[5344]
I tried maikng another world from altme.com hoping it would not assign 
the port until I started teh world for the first time with my desired 
port but no good...it was assigned 5400 so same issue.
Pekr
16-Jun-2011
[5345]
amacleod - when starting second world, e.g. on port 5401, during 
the time of setting-up the world, please prohibit altme.com from 
accessing another port on already opened 5400 port. That is imo a 
bug I found, and it did not get fixed yet. So disable 5400 port temporarily 
on port 5400. Maybe it will be enough if you turn-off the world running 
on 5400 port, because I got into situation, when Altme.com pointed 
two different worlds to the same 5400 port ...
amacleod
16-Jun-2011
[5346]
Thats what I got going on. two worlds on same port. I will try again 
but close off the other ports first...let you know how it goes...thanks 
all
Kaj
16-Jun-2011
[5347x2]
Did you move one of those worlds to a different port? Are you aware 
that the port number is entered into a configuration file when the 
world is created? If you move it later, you have to edit the configuration 
file. AltME doesn't check for port conflicts on worlds you start
altme.com is flexible about port numbers, but AltME running as server 
is not
Pekr
16-Jun-2011
[5349]
no, it's altme.com, which si buggy, as I described.
onetom
8-Jul-2011
[5350x2]
011-07-09 01:57:47.836 altme[3539:903] Warning - conversion from 
64 bit to 32 bit integral value requested within NSPortCoder, but 
the 64 bit value 9223372036854775807 cannot be represented by a 32 
bit value
anyone knows whats this? i had altme open on my intel mac for a few 
weeks and this is what it was spitting onto the terminal. there was 
interesting glicth happening at the same time: my clicks were interpreted 
with some offset.
Kaj
9-Jul-2011
[5352]
Probably some counter overflow, but it's weird, because R2 is not 
supposed to have 64 bits values
Maxim
9-Jul-2011
[5353]
I think its a message from the OS being logged by Altme.
Kaj
9-Jul-2011
[5354]
Ah yes, Syllable has a similar log format, and the program name mentioned 
in front is often not the place the message is originating from
Gerard
12-Jul-2011
[5355]
@  Reichart : We were discussing in the OPEN GL group about the default 
way AltMe permits to enter text - and we were 3 that think the default 
way to enter text would be the EDIT mode (the one that accepts Line 
feeds without submitting the post automatically. 


Would you be considering this option in a future release - even if 
I now realize that this is a global switch since when I submits new 
posts this mode is kept alive.


I didn't ask for others to vote for this change but you can do it 
if you want - I find it  really annopying - more than the obligation 
to commit messages by having to use the mouse each time. I know it's 
a productivity consideration but as I can't reedit my sent posts, 
sometimes they didn't look good - until I asked someone how to enter 
LFs.

Thanks a lot for considering this request. 
Regards, Gerard
Henrik
12-Jul-2011
[5356]
Is Reichart still involved in AltME development?
Pekr
12-Jul-2011
[5357]
I think not. IIRC Altme is RT's responsibility ....
Reichart
12-Jul-2011
[5358]
Gerard, I'm not invovled in AltME anymore.... 

I like your idea, and I wish AltME was open source (which I have 
pushed hard for).
Maxim
12-Jul-2011
[5359x2]
yes an open source altme would be GREAT !!  imagine how powerfull 
it would be now.  we could all have our own clients which simply 
adhere to the server specs.
I've even asked carl to take up dev for him (for free) a few times 
(throughout the years), but he never replies.
Henrik
12-Jul-2011
[5361]
well, the alternative is to build a functionally identical clone 
and post all sources on github. I'm sure there are a couple in here, 
who could take a stab at it.
Maxim
12-Jul-2011
[5362]
its just a pity that all the server stuff is sorted out and works 
pretty much
Henrik
12-Jul-2011
[5363]
I'm not sure if it's in the server part, but the file sharing is 
kind of weak. I don't know what Carl's plan for Altissimo would be, 
but I can imagine it would be a departure from how AltME works. All 
I really would like to see, is an open source clone of AltME, primarily 
because it's the best messaging/collaboration system, I've ever used.
Maxim
12-Jul-2011
[5364]
using the R3 data exchange format is probably even better. it supports 
just about everything we need.
Henrik
12-Jul-2011
[5365]
so, what should the name be... AltAltME? :-)
Gregg
12-Jul-2011
[5366]
And we can build it on top of 0MQ.

What data exchange format are you talking about Max?
Maxim
13-Jul-2011
[5367]
the message protocol from the R3 dev chat.
Robert
13-Jul-2011
[5368]
The thing is, it doesn't scale. Way to slow for big groups. IMO it 
must handle 100.000 posts with instant realtime search and filterting.