World: r3wp
[View] discuss view related issues
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Steeve 16-Sep-2010 [10316] | instead you could process a cluster of particules with the same path (tough, the look an feel may be less impressive) |
Maxim 16-Sep-2010 [10317] | better off having an image which simulates the cluster to begin with. |
Steeve 16-Sep-2010 [10318] | yep |
Oldes 16-Sep-2010 [10319x2] | The problem is, that we have only 40MB for complete game so I cannot prerender the smoke effect into sequence of images and I cannot do it even during init time as the engine has some problems with premultiplied semitransparent images. But I want to do some improvements.. also it's possible to make (pregenerate) a classic animation for each particle so no AS would be used to traverse the block with positions which also slows down a little bit... and no, the engine is not slow for that, but you must have the game itself running as well under the smoke effect:) |
I just wanted to show amacleod how it's possible to do that. This was first attempt imho. In the PC version we used just some morphing blured shapes. But the engine on Wii has no blur support. | |
amacleod 17-Sep-2010 [10321] | Thanks Oldes. But I did not want to use flash...wanted a pure rebol solution. |
Anton 17-Sep-2010 [10322x3] | http://anton.wildit.net.au/rebol/demo/rebol-on-fire.r |
and solar-refractor.r | |
and blood-light.r | |
amacleod 17-Sep-2010 [10325] | Thanks Anton. I'll look over the code of those |
Oldes 17-Sep-2010 [10326x2] | Or you can prerender the smoke and do something like that: do http://box.lebeda.ws/~hmm/rebol/vid-anim.r |
(huh.. it was years ago I did something like that in REBOL - I even had to google to refresh my memories) | |
Maxim 17-Sep-2010 [10328x4] | I'm working on a little particle generator... I coudn't resists. |
its strating to actually produce interesting results :-) | |
I'm managing 1000 particles via Draw at about 50% of one core. not bad :-) | |
the particle engine is done, I'm now building a view interface to control the various properties like wind/turbulence. you can even ignite your own fires & smoke with a click of the mouse. won't be long, I'll put it on rebol.org. | |
amacleod 17-Sep-2010 [10332] | you are the man Maxim....I hate to distract you from your other distractions but thanks |
Maxim 17-Sep-2010 [10333x2] | I'm just about done... the current gui, has a victorian house in the backdrop and tree branches in the foreground which add to give a sense of depth |
I just need to add few more controls and I'll be done. | |
amacleod 17-Sep-2010 [10335] | cool |
Maxim 17-Sep-2010 [10336x2] | yeah its pretty fun :-D |
all that I need to do know is.... -create a new default setup with all the new options... aligned with the house windows... -merge the images within the script as binary data. | |
amacleod 17-Sep-2010 [10338] | so you are pre compiling the images? |
Maxim 17-Sep-2010 [10339] | yep... its going to be a one-script affair. |
amacleod 17-Sep-2010 [10340] | confused! But i'll wait to see it before I comment |
Maxim 17-Sep-2010 [10341x2] | just to wet your appetite a bit.... http://www.pointillistic.com/open-REBOL/moa/files/burning-house.png |
a run-time screen grab while the simulator is running :-) | |
Gregg 17-Sep-2010 [10343] | Go Max go! |
Maxim 17-Sep-2010 [10344x2] | well, embedding the images is a no go... it inflates them to about half more (including a compress and 64 base compression) so I'll just use an url which loads the paths. |
the script will end-up being about 800kb with nothing but image data and 9k of text at the end... | |
Chris 25-Sep-2010 [10346] | Can someone point me to solutions for detecting the names of installed fonts? If possible for different platforms. |
Graham 25-Sep-2010 [10347x3] | yes |
Ashley posted something .. have a search | |
I tried reading the windows registry but the registry functions are broken ... | |
Gregg 25-Sep-2010 [10350] | A looooong time ago, Carl Read and I did something for TTFs on Windows. I can dig it up if you want Chris. |
Graham 25-Sep-2010 [10351x3] | this is Ashley's code call/output {reg query "HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Fonts"} fonts: copy "" but although it works for me, I see that on other systems it just locks up. |
reposted from 3rd March, AGG group | |
and ... keys: list-reg/HKLM "SOFTWARE\Microsoft\Windows NT\CurrentVersion\Fonts" probe keys keys: get-reg/HKLM "SOFTWARE\Microsoft\Windows NT\CurrentVersion\Fonts" "URW Palladio L Italic (TrueType)" probe keys keys: exists-reg?/HKLM "SOFTWARE\Microsoft\Windows NT\CurrentVersion\Fonts\URW Palladio L Italic (TrueType)" probe keys produces this [] URWPA32_0.TTF false | |
Ashley 26-Sep-2010 [10354] | get-fonts: make function! [ "Obtain list of fonts on supported platforms." /local s fonts ] [ fonts: copy [] either 3 = fourth system/version [ call/output {reg query "HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Fonts"} s: copy "" s: skip parse/all s "^-^/" 4 foreach [fn reg style] s [ fn: trim first parse/all fn "(" all [ not find fonts fn not find ["Estrangelo Edessa" "Gautami" "Latha" "Mangal" "Mv Boli" "Raavi" "Shruti" "Tunga"] fn not find fn " Bold" not find fn " Italic" not find fn " Black" not find fn "WST_" insert tail fonts fn ] ] ] [ call/output "fc-list" s: copy "" s: parse/all s ":^/" foreach [fn style] s [ all [ not find fonts fn (size-text make face [text: "A" font: make font [name: fn size: 10]]) <> size-text make face [text: "A" font: make font [name: fn size: 12 style: 'bold]] insert tail fonts fn ] ] ] sort fonts ] |
ddharing 11-Oct-2010 [10355x3] | Has anyone been writing much VID or Draw code for Linux? I've tried a number of distributions and get the same result -- REBOL/View 2.7.7 has some serious issues. I can't even open the Demo folder on the Viewtop without getting a segmentation fault. Version 2.7.6 does not have this problem. |
The List-View style code kept seg faulting. Rolling back to 2.7.6 fixed the problem. I don't have this trouble with Windows. | |
I was testing on Ubuntu 10.04, TinyCoreLinux (latest) and Puppy Linux 5.10. | |
Henrik 11-Oct-2010 [10358] | Fonts are usually a problem. I'm not sure what has changed between 2.7.6 and 2.7.7 in this regard. |
Andreas 11-Oct-2010 [10359] | ddharing, 2.7.7 works fine here on Ubuntu 10.04, as far as I can tell. The trick is to use the "Fedora" binary (2.7.7.4.3), _not_ the "Libc6" one. |
ddharing 11-Oct-2010 [10360x3] | Henrik, have you tried opening the Rebol/Demo folder on the Viewtop in Linux? It always crashes on me. I think it's the Draw code for pretty background, but I never verified that -- just rolled back to get around the problem. |
Andreas, I haven't tried that. Thanks for the tip. | |
I was using the Libc6 version. | |
Maxim 11-Oct-2010 [10363x2] | clipping had bugs in 2.7.7 with gradient fills. he released a patch on windows, but never compiled it for linux. |
btw, I've had the same crash in windows with the viewtop on windows. | |
ddharing 11-Oct-2010 [10365] | Maxim, what version of Windows? |
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