World: r3wp
[View] discuss view related issues
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Anton 8-Mar-2006 [4455] | Yes, that would be nice. |
Henrik 8-Mar-2006 [4456x2] | then switching panes wouldn't be any more complex than: |
view layout [tab-view 400 with [tabs: ["One" "Two" "Three"] panes: [layout1 layout2 layout3] ] ] | |
Anton 8-Mar-2006 [4458x3] | or this is quite feasible: layout [tab-panel "One" "Two" "Three" panes [ layout1 layout2 layout3 ] ] |
Default size of the tab-panel is calculated as the maximum of the three layout pane sizes. The three texts are available in face/texts so can be processed by init easily to create the three buttons. PANES would be a dialect word that simply sets face/panes, absolving the need for WITH in the most often used cases. | |
Note that rebgui has a tab-panel with a pretty simple spec, eg: tab-panel data ["one" layout1 "two" layout2 "three" layout3] | |
Henrik 8-Mar-2006 [4461] | good one |
[unknown: 10] 8-Mar-2006 [4462x2] | .. |
Thanks folks!! | |
Pekr 10-Mar-2006 [4464] | someone wante graphing, dunno what group was it posted in - one interesting project using AGG and Python - Matplotlib - done using AGG - http://matplotlib.sourceforge.net/screenshots.html |
Geomol 10-Mar-2006 [4465] | Looks nice, Pekr. Would it advocate REBOL making REBOL versions of those examples? The code should be less, of course. Else there wouldn't be much point in doing it. Maybe it's possible to make a Python -> REBOL converter (cross compiler)? I know zip of Python, so I can't say. |
Pekr 10-Mar-2006 [4466x2] | I am not sure how universal the library is for graphing ... maybe if we want to do graphing, we should look for the best of kind library, then to port ... I am not sure if there is any advantage to matplotlib - it calls agg library, which we have inside of rebol already, so :-) |
http://big.faceless.org/products/graph/examples.jsp?initial=browsershare | |
Geomol 10-Mar-2006 [4468x3] | I see. The examples are in matplotlib syntax. And matplotlib is a python 2D plotting library. So, as you say, it's probably better to find the best plotting library (or make a new one), than making an implementation of matplotlib. It could be the best one around though. |
I think, we have a problem with the way, AGG is implemented. E.g. arguments to LINE are pairs (like 100x100). To be able to make a smooth curve using LINE, the arguments have to be decimals. Try the following code to see: | |
img: make image! reduce [370x290 white] blk: [pen blue line-width 0.7 line] for t 0.0 2.0 0.01 [s: sine 360 * t append blk as-pair round t * 185 round 290 - (s * 145 + 145)] draw img blk view layout [image img] | |
Rebolek 10-Mar-2006 [4471] | Yes, decimal support for pair! I hope this comes in R3 (or sooner? ;) |
Oldes 10-Mar-2006 [4472x2] | Flash is using twips, which seems to be enough. |
And not just Flash - http://www.applecore99.com/api/api012.asp | |
Rebolek 10-Mar-2006 [4474] | Twips are screen-independent units to ensure that the proportion of screen elements are the same on all display systems. A twip is defined as being 1/1440 of an inch. This seems more complicated than decimal pair to me, because you need to recompute from twips to actual pixels, so you need to know screen resolution and size. |
Anton 11-Mar-2006 [4475x3] | I think the ephemeral vector! datatype might have been using decimals. |
Geomol, don't forget you can just use a higher resolution and scale it. | |
scale: 10 img: make image! reduce [370x290 white] blk: compose [scale (1 / scale) (1 / scale) pen blue line-width 7 line ] for t 0.0 2.0 0.01 [ s: sine 360 * t append blk as-pair round t * 185 * scale round 290 - (s * 145 + 145) * scale ] draw img blk view layout [image img] | |
Oldes 11-Mar-2006 [4478x3] | That's the way how the twips works 1px = 20twips so 1.2px = 24twips - the scaling is done on the draw engine side so you don't need to scale it yourself. In my dialect i just have directive 'units twips' and then the interpreter know that 24x24 is equal to 1.2x.1.2 --- if I'm not using twips all values are multiplied by 20 and rounded - that's the way how it's in Flash and in my Rebol/Flash dialect |
(in Flash internals - in actionscript there is not decimal pair datatype, what I know) | |
Anyway, if there will be the decimal pair datatype, I will be very lucky :-)) | |
Anton 11-Mar-2006 [4481] | OK, so that would be more comfortable and handy. |
Geomol 11-Mar-2006 [4482] | Anton, good point with the scale. :-) |
PhilB 11-Mar-2006 [4483] | Is it possible to add effects to am image using the draw dialect ? (ie do something like tinting an image inside the draw dialect) |
Henrik 11-Mar-2006 [4484x2] | yes |
I think you need to use the image inside the DRAW block. | |
PhilB 11-Mar-2006 [4486] | The docs arent clear on how to do it though .... |
Henrik 11-Mar-2006 [4487x2] | hmm... wait |
I don't think you can squeeze everything into the DRAW block, but you can of course do it inside the EFFECT block. I do remember seeing in the AGG test program in the Viewtop something that let you use transparency on top of an image, but I'm not sure taht's what you want | |
PhilB 11-Mar-2006 [4489] | I wanted to use the an effect block inside of the draw dialect but I suspect that its not possible. |
Henrik 11-Mar-2006 [4490] | no that's not possible |
PhilB 11-Mar-2006 [4491] | OK .... thanks. |
Geomol 11-Mar-2006 [4492x2] | The EFFECT block is like a graphical pipeline. You can have a serie of effects and DRAW blocks after each other. Like: img: to-image layout [box red "Red" box green "Green" box blue "Blue"] view layout [box 200x400 white effect [draw [image img] tint 40 draw [translate 100x100 image img]]] |
Phil, maybe you can use this to have, what you're after? | |
Rebolek 11-Mar-2006 [4494] | Oldes: that's bad design that one pixel equals to twips. From the definition twip should be resolution-independent, so it's nonsense to set it to some fixed value. But I know it's not your but Macromedia's fault. |
PhilB 12-Mar-2006 [4495] | Gemol .... that is interesting (I understand now what is meant by a a graphical pipeline) but not quite what I wanted. I have a draw block with a number of images and I want to apply an effect indivdual images. |
Anton 12-Mar-2006 [4496] | You must precompute the images with the effects, then use them in the final draw block. |
Henrik 13-Mar-2006 [4497] | http://www.hmkdesign.dk/rebol/tab-view/tab-view.r<-- a very small demo. |
ChristianE 13-Mar-2006 [4498] | Small, yet very nice! Clear and cool, reminds me on e.g. the buttons of my old tape deck. I think you've already said it before: the BTN style's look is nice, but it's way too under-represented in VID, making typical layouts look inconsistend. This one helps. |
Henrik 13-Mar-2006 [4499x2] | yep, actually it was more inspired by the segmented button in OSX. I think it conveys a much better message of grouped buttons than just using TOG buttons with OF 'group |
now I'm beginning to wonder how SCROLLER would look :-) | |
Graham 13-Mar-2006 [4501] | infinitely segmented button ? |
Henrik 13-Mar-2006 [4502x2] | yeah |
now I've run into the problem with VID elements sharing the same font object, which means that if I create three tab views, and change the font in the first one, the other two incorrectly also change. where exactly is this fixed? I've tried putting the font object inside the init code for the element, but this makes it impossible to change the font settings from within the layout. | |
Ashley 13-Mar-2006 [4504] | I hit that problem with shared para object and the fix was: stylize/master [ area: area with [insert tail init [para: make para []]] ] so something similiar for font should work. |
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