World: r3wp
[View] discuss view related issues
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Maxim 12-May-2009 [8689] | I remind myself, how complicated those few lines would be to implement in .net and I continue to say that rebol is still conceptually, if not in capacity, better than most solutions out there. |
Henrik 12-May-2009 [8690x2] | I'm not sure it explains much, as you keep talking about consuming events. From what I gather from system/view/screen-face/feel, the event functions are just stacked in there and invoked using 'detect, which to me appears to be the same as the window-feel. |
I.e. they would still be invoked in the reverse order of what I need. | |
Maxim 12-May-2009 [8692] | when you run the above, half of the windows events are consumed by the new event handler, since we return none on the left side of the window. |
Henrik 12-May-2009 [8693] | yes, I can see that. |
Maxim 12-May-2009 [8694x2] | you could instead trigger a function here, (if proper conditions are met) and return event all the time. |
so your windows/feel/on-something would happen before it does its normal event handling | |
Henrik 12-May-2009 [8696] | That's exactly the opposite of what I want. It already does that. :-) |
Maxim 12-May-2009 [8697] | but here, if the trigger is met, you can call the do event yourself and THEN call your function :-) by returning none, the normal view handler will then ignore the event (since you've already handled it) |
Henrik 12-May-2009 [8698] | I really think I need this painted on a big card board sign, because I don't get it. Would the original detect first need to be blocked, then the engage would run and then we run the detect again? |
Maxim 12-May-2009 [8699x5] | working on an exact example :-D |
somehow I can't seem to get the resize events in my window... that is strange. | |
I just realized I had a slightly skewed view of the event ordering, but in essence the above still holds. | |
darn, 8 years of view and I still discover some little tricks and details ;-) | |
ok for your specific need, the easiest is to hack the wake-event. the insert-event-handler event chain is triggered by of "do event" handling | |
Henrik 12-May-2009 [8704] | hacking the wake-event function? |
Maxim 12-May-2009 [8705x5] | giving you an example. |
rebol [] view*: system/view ; code taken with [probe second get in system/view 'wake-event] view*/wake-event: func [port ] bind [ event: pick port 1 if none? event [ if debug [print "Event port awoke, but no event was present."] return false ] either pop-face [ if in pop-face/feel 'pop-detect [event: pop-face/feel/pop-detect pop-face event] do event found? all [ pop-face <> pick pop-list length? pop-list (pop-face: pick pop-list length? pop-list true) ] ] [ do event ; OUR HACK >> if event/type = 'resize [ event/face/feel/after-resize event/face event ] ; << empty? screen-face/pane ] ] in view* 'self window: view/new/options layout [bt: button "ok" ] [resize] window/feel: make window/feel [ after-resize: func [face event ][ ;probe event/type ;probe "AFTER RESIZE" if event/type = 'resize [ bt/offset/x: face/size/x / 2 - (bt/size/x / 2) show bt ] event ] ] do-events | |
note that the actual wake event code comes from the rebol itself, you get its code by using: probe second get in system/view 'wake-event the change is included between ; OUR HACK >> << | |
does that work for you? | |
I integrate the scrollwheel within this hack, allowing all faces to have an on-scroll feel. | |
Henrik 12-May-2009 [8710] | I'll have to test this later. Thanks. Bedtime now. |
Maxim 12-May-2009 [8711] | happy to help :-) |
Henrik 13-May-2009 [8712x2] | I've looked at the solution for a bit, and I don't think it's flexible enough. I would rather leave the event handling system untouched and then in the window-feel specify that we need to do something after the engage. Then there would be another event handler, which handles events generated by the original 'detect. Is it possible to generate events inside the detect, that can be handled by the window-feel after the engage? The problem would otherwise be that the event needs to be handled in every single engage function (dozens). |
Nevermind, maybe it works after all. | |
Maxim 13-May-2009 [8714] | there is no way that I know of to do code after the do events processes it, a part from adding oprations in the wake event. and the detect is the first part of that process, the inset event handlers are part of the detect phase, as I discovered yesterday. |
Henrik 13-May-2009 [8715] | now I need something else: making a face completely event transparent. |
Maxim 13-May-2009 [8716x2] | event transparent? |
like face/feel: none | |
Henrik 13-May-2009 [8718x3] | I tried that without success. |
I will try it again though, just to see if I did something wrong. | |
Nope, it doesn't work. | |
Maxim 13-May-2009 [8721x2] | the problem, is that some init blocks of some faces might create the feel on the fly, so for best effect, append the face/feel: none to the init block. |
the window feel, for example is recreated anytime you unview/show window. | |
Henrik 13-May-2009 [8723] | Well, I've already looked at the feel block for the face after the layout is created and shown and it still says none!. If it works correctly, it should be possible to click with the mouse through that face, shouldn't it? |
Maxim 13-May-2009 [8724x2] | yes. |
I create dynamic faces all the time, which are basically neutralized by face/feel none. | |
Henrik 13-May-2009 [8726x2] | if the face is the last one in the window pane, that shouldn't have any effect on feel being none, should it? |
I'm just trying to create a simple floating rectangle. | |
Maxim 13-May-2009 [8728] | no, you are saying the window event does not receive mouse events, for example, if the rectangle is within the window? |
Henrik 13-May-2009 [8729] | If I hover it above a text field, I can type text in the field, but I can't click on the field to mark up text with the mouse. |
Maxim 13-May-2009 [8730] | do you a small example you can post ? |
Henrik 13-May-2009 [8731] | view layout [at 0x0 field at 0x0 box with [feel: none]] |
Maxim 13-May-2009 [8732x3] | strange... you've got me puzzeled!! |
I'm am sensing a few minutes of lost time ahead ;-) | |
well, it seems that the do event handling really is not great. I've tried all I know and it really looks like: if a face from a diffrent branch is over another face, it blocks all events to underlying faces. only child faces can pass events to their parents... this is pretty evil. You could use Anton's do event simulator lib, and hack it so it allows this. :-( you'd have to remember that a face has required/handled the event (in its detect) and stop looking amongst further pane branches. | |
Henrik 13-May-2009 [8735x2] | I think I'll do something else, which is pretty clumsy, but I think it can work. |
Thanks for the help. | |
Maxim 13-May-2009 [8737] | Its also possible that Anton, Gabriele or Cyphre have found a trick. I'd be interesed to know in any case, cause this could be a problem for me in the future too. |
Henrik 13-May-2009 [8738] | yes, even this fix is rather expensive. one face for each side instead of one, but maybe it will speed up redrawing big faces a bit. |
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