World: r3wp
[View] discuss view related issues
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Janeks 22-Oct-2009 [9234x2] | I already added all libs, but it says "Could not connect to X server" :( |
On my server there are no X, they have even no any hardware video connectors. | |
Henrik 22-Oct-2009 [9236] | that shouldn't be necessary. I run it fine on a headless Linode server. |
Janeks 22-Oct-2009 [9237x2] | So I have all needed libs: ldd /usr/bin/rebol libfreetype.so.6 => /usr/lib/libfreetype.so.6 (0x0ff67000) libX11.so.6 => /usr/lib/libX11.so.6 (0x0fe34000) libXext.so.6 => /usr/lib/libXext.so.6 (0x0fe00000) libXt.so.6 => /usr/lib/libXt.so.6 (0x0fd7f000) libXaw.so.6 => /usr/lib/libXaw.so.6 (0x0fd16000) libXmu.so.6 => /usr/lib/libXmu.so.6 (0x0fcdc000) libstdc++.so.5 => /usr/lib/libstdc++.so.5 (0x0fbf3000) libm.so.6 => /lib/tls/libm.so.6 (0x0fb5a000) libdl.so.2 => /lib/tls/libdl.so.2 (0x0fb36000) libgcc_s.so.1 => /lib/libgcc_s.so.1 (0x0fb03000) libc.so.6 => /lib/tls/libc.so.6 (0x0f98f000) libz.so.1 => /usr/lib/libz.so.1 (0x0f959000) libXau.so.6 => /usr/lib/libXau.so.6 (0x0f936000) libXdmcp.so.6 => /usr/lib/libXdmcp.so.6 (0x0f910000) libSM.so.6 => /usr/lib/libSM.so.6 (0x0f8e6000) libICE.so.6 => /usr/lib/libICE.so.6 (0x0f8ac000) /lib/ld.so.1 (0x48000000) Now when i fire it: rebol -v ** User Error: REBOL: Cannot connect to X server ** Near: size-text self The same with -cs - in that case it just gives second line... |
could it be connected with that fact, that it is ppc version of Rebol & Linux? | |
Henrik 22-Oct-2009 [9239x2] | I don't think that's the problem |
the problem could be that REBOL is trying to open the desktop | |
Janeks 22-Oct-2009 [9241] | Does the command switch -v and -c does not prevent that? |
Henrik 22-Oct-2009 [9242] | Can't see the command line switches... |
Janeks 22-Oct-2009 [9243] | ?? |
Henrik 22-Oct-2009 [9244] | I'm not sure how to bring up the list of command line switches |
Janeks 22-Oct-2009 [9245x2] | I had find some descriptions for core in the docs but not for view. Just somewhere found by google in an example that -v or -w, but I know that in win system both of them are working. The -v opens rebview in console mode. |
Sory - not -w | |
Dockimbel 22-Oct-2009 [9247x2] | I you have the SDK, you should try with rebface instead of rebview. |
<If> | |
Janeks 22-Oct-2009 [9249] | no I haven' t |
Dockimbel 22-Oct-2009 [9250] | Command lines switches : >> usage |
Janeks 22-Oct-2009 [9251] | thanks |
Dockimbel 22-Oct-2009 [9252] | Which webserver are you using? |
Janeks 22-Oct-2009 [9253x5] | apache, but I have also ssh |
and fisrt trying to make some hello in ssh | |
last try rebol -ivwt | |
that should mean no install, no window, no viewtop and trace | |
The same result: ** User Error: REBOL: Cannot connect to X server ** Near: size-text self | |
Dockimbel 22-Oct-2009 [9258x2] | Testing on a linux server with Xlibs installed (but no X server) : # sdk/tools/rebview ** User Error: Bad face in screen pane! ** Near: size-text self # sdk/tools/rebface REBOL/View 2.7.6.4.2 (15-Mar-2008) Copyright 2008 REBOL Technologies REBOL is a Trademark of REBOL Technologies All rights reserved. Set-Net not provided. >> |
# sdk/tools/rebview -ivwt ** User Error: Bad face in screen pane! ** Near: size-text self | |
Janeks 22-Oct-2009 [9260] | What is rebface? |
Dockimbel 22-Oct-2009 [9261] | http://rebol.com/docs/sdk/kernels.html#section-5 |
Janeks 22-Oct-2009 [9262x2] | O'k, but any way - than I need SDK. |
And it is pitty that on win it works, but not on Linux. :( | |
Dockimbel 22-Oct-2009 [9264x2] | You can download it from here : http://www.rebol.net/builds/ |
Some features are locked until you purchase a commercial license from RT. | |
Janeks 22-Oct-2009 [9266x3] | O'k - I'll try to at least test it. |
I already tried rebview from that package, but it also didn't work saying cannot execute binary file. I guess that it is connected with linux platform - mine is PPC. | |
The rebface too did the same. | |
Maxim 28-Oct-2009 [9269] | Any one have a "disapearing scroller bar problem? i've tracked the bug down to the various redraw funcs in the scrollpane... but can't seem to fix it... the ridiculous thing is that the bar disapears when you active the window the scrollbar is in! go to/from another window and "sometimes" the scroller knob offset gets set to some improper value, and it disapears. |
Graham 30-Oct-2009 [9270] | Has anyone written a to-do list manager? There was one on IOS but I don't have the client for that anymore, and my recall is that it was fairly basic. |
Maxim 30-Oct-2009 [9271] | seems that AGG hasn't been updated in 2 years! should we fear it is being abandonned? |
BrianH 30-Oct-2009 [9272] | When last I heard, the guy got a job doing .NET stuff or some such and stopped developing AGG two years ago. Afaik he changed the license from BSD for 2.4 to GPL for 2.5, saying that "all future development" would be to the GPL version. However, the license change was the only difference between 2.4 and 2.5, and there was no future development. All afaik. So, abandoned, but BSD-licensed so who cares? |
Maxim 30-Oct-2009 [9273] | ok, its just fun when the author continues to contribute ... it improves without us having to do all the work. |
BrianH 30-Oct-2009 [9274] | Preferable, yes :) |
Cyphre 31-Oct-2009 [9275] | From my last talk with the author of AGG we can use even version 2.5 without any problems. So far R3 AGG implementation is somehow blended between 2.3-2.4 Otherwise it is true the author(Maxim aka McSeem) is not active developing(at least publicly) AGG. But There is still small hard-core team which keeps improving the code with little steps. For example I'd personally would like to try implement completely new AA rasterizer which could make the rendering theoretically faster by 80-100% but this is long time run given my limited time. Next step could be make HW accelerated frontend for AGG. But this is 'pandora box' or 'can of worms' for me as I don't have energy to take care of all possible bugs in all possible GFX cards and setups at the moment :) |
Pekr 31-Oct-2009 [9276x3] | So - everybody going the Cairo way nowadays? |
80-100% improvement sounds too good to be true :-) Would we get any other speedup, e.g. changing to compound rasterizer? | |
For the purpose of possible View enhancements, we started following document - so please update it, so that your ideas are not lost - http://www.rebol.net/wiki/View_Project | |
Cyphre 31-Oct-2009 [9279x2] | re Cairo: Cairo seems to be popular mainstream. But AGG is used in a lot commercial projects silently so it is hard to tell. The facts are: 1. Cairo is slower than AGG.(when comparing SW rendering) 2. Cairo is a graphics library, AGG is a 'kit' to build graphics libraries. |
compound rasterizer: well, this is another type of rasterizer(which has been already implemented into AGG2.4 codebase). I haven't made any perofrmance tests comparing the scanline AA rasterizer we are using but it could be a bit faster because this method shouldn't redraw objects one over another.(ie it renders the image 'flattened') I can't tell you how much faster it could be but the more layers you are using the bigger difference could be seen. | |
Janko 31-Oct-2009 [9281] | I already told this here but I know AGG was used in this higher profile "indie" game: http://www.wikgame.com/ |
Maxim 3-Nov-2009 [9282x2] | anyone know how to break a call to wait [] so wait returns? |
ex: a button with something like [kill-wait] in its action. | |
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