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[I'm new] Ask any question, and a helpful person will try to answer.

Henrik
16-May-2009
[2632x5]
Then there is also DRAW, which is another engine used in conjunction 
with View. In REBOL 2 it works as a slap-on solution to more complex 
drawing with anti-aliasing, etc. It also has a separate font rendering 
engine, but DRAW is close to useless for layout. It's best for pretty 
drawings, that do very little.


REBOL 2 generally suffers here with multiple overlapping solutions 
for slightly different purposes, so it can be a bit confusing. View 
and VID is probably the most hacked part of REBOL.


In REBOL 3, DRAW is the only engine combined with the concept of 
GOBs: Light weight graphical objects. There are now 3 wholly separate 
parts and that concept is much less confusing.
VID (and slider) is not very well documented.
If you do:

? face


you'll see that a face is a simple object. If you do something like:

f: make face []

view f


It'll display a gray area in the upper left corner of your screen. 
View simply takes that object and converts it into graphics.
With the above example, you are using View alone without VID.
That's about as fundamental you can get. Now, a more complex layout 
consists of many faces and this works by grouping them in a tree 
of objects.


In the FACE object, there is an entry called PARENT-FACE, which is 
how faces are grouped together in a tree. PARENT-FACE can be another 
face object or a block of face objects.


This is fundamentally how a typical View layout works, and you can 
build a layout like this by hand, by creating each face, setting 
position and size, color, text, etc. for each face, and put them 
together in a tree and display them with View.
mhinson
16-May-2009
[2637]
I see the grey square...  and I probed f too to see how the object 
is made..
Henrik
16-May-2009
[2638]
I'm sure you can now figure out, that if you did something like:

f: make face [offset: 100x100 size: 200x200]

You can figure out what happens. :-)
mhinson
16-May-2009
[2639x3]
I can guess, but I need to know how to know for sure.
I think I can work it out
? f shows offest    & ? f/offset shows F/OFFSET is a pair of value: 
479x202
I guess that is as much as I can find out about offset?
Henrik
16-May-2009
[2642]
yes, offset is just a pair which positions the upper left corner 
of the face. nothing else.
mhinson
16-May-2009
[2643]
so I suppose the slider must have some exposed face I could find 
if I keep hunting
Henrik
16-May-2009
[2644x2]
it's jumping a little far, but essentially the face tree I talked 
about is where the slider would be.
if you make a layout with VID, a set-word! would allow you to reference 
a single face:

view layout [
	button
	field
	s: slider
]

escape to console

? s

brings up the slider face.
mhinson
16-May-2009
[2646x2]
is there a list of documented featurs so I can try to avoid using 
the undocumented ones like Slider please?
Or is the graphics stuff really an experimental addon?
Henrik
16-May-2009
[2648]
It's not experimental, but just not very well documented. I suggest 
you try the VID style tree in the REBOL desktop under REBOL/REBOL 
Tools.
mhinson
16-May-2009
[2649]
It dosnt work.  it just says
missing file
http://www.codeconscious.com/rebsite/vid-ancestry.r
Henrik
16-May-2009
[2650x2]
It works fine here in REBOL/View 2.7.6.
are you connected in the lower left corner?
mhinson
16-May-2009
[2652x2]
REBOL/View 2.7.6.3.1
it says local.
Henrik
16-May-2009
[2654x2]
Click the "local" text and it will connect and allow you to download 
the script.
In that script you can see the style tree, all styles available in 
VID. Click on the style will give you the source code for that style.
mhinson
16-May-2009
[2656]
That is very good... I was wondering if there was a tree type view 
of some of the functions in Rebol.
Henrik
16-May-2009
[2657]
After this, probably go to Demos and Easy VID, for a simple VID tutorial 
(unfortunately it was never completed, but it has good parts)
mhinson
16-May-2009
[2658x2]
Thanks for your help again :-)  I can see I could spend hours looking 
at the tree view alone...

I had a quick look at the view top when I first instaleld it, but 
it was all too advance for me then, and then I forgot that it existed.
I have studied all the information about VID that I can find, for 
2 hours mostly trying to find out how to use a slider that is shown 
horizontaly, rather than verticaly but I cant find where this is 
described.  Have deliberatly not asked how I do this because I want 
to learn how to find the answers to these sorts of questions myself.. 
Without telling me the answer directly, can anyone suggest how I 
should learn to find this information for myself please?
Maxim
16-May-2009
[2660x7]
there is another VID base doc, simpler, might help you start.

http://www.rebol.com/docs/view-guide.html

honestly, I literaly learned all of the VID tricks my doing this:
probe face
where face is any face you have setup in a layout.
ex: 

layout [
	my-btn: btn "ok"
]

probe my-btn
I still use this quite often.
I'd say learning to build new styles with the stylesheet system is 
the first big boost in productivity.  this will inevitably leed to 
you wondering how you can change this or that, and then by probing 
the face and looking at its code, you see that some values are being 
reset in the event handler... which is quite annoying.


the seconf big boost is to try and understand the event system.  
the view reference link that henrik gave you earlier is the best 
resource online.
and rebol, as a language is extremely easy to search on the net... 
you start any search on google with the word REBOL  and you'll end 
up with mailing list chats, altme pages, scripts on rebol.org, etc.
mhinson
16-May-2009
[2667]
It seems too complex to get started... the examples seem to jump 
from childishly simple, right to very hard, with no middle ground.
Maxim
16-May-2009
[2668x2]
did you look at the view guide?
(not the reference)
mhinson
16-May-2009
[2670]
which one was that?  I am confused by so many sources of information.
Maxim
16-May-2009
[2671x2]
http://www.rebol.com/docs/view-guide.html
this is simple, with gfx and goes over everything, just to get you 
going... Its the only docs we had for years!
Henrik
16-May-2009
[2673]
slider is sensitive to its size. if you give it a horizontal size 
bigger than vertical, it goes horizontal.
mhinson
16-May-2009
[2674x2]
It does look well written, I remeber now I started reading this & 
one of the first questions I had was about Slider & since there is 
hardly any mention of it I started looking for other sources that 
I thought might be more complete....  Since you have recomended it 
I will read it from end to end & see if I am just too stupid to learn 
:-)
Henrik. thanks for that, I chalange you to find it documented anywhere.... 
 (apart from the code its self)
Henrik
16-May-2009
[2676x2]
mhinson, I looked the hard way: through the source code for slider. 
:-)
This is of course not the way it's meant to be. Unfortunately VID 
development stopped a long time ago, but there are alternatives, 
like RebGUI and GLayout. All energy is now focused on bringing an 
incredibly improved and highly well documented VID to REBOL 3.
mhinson
16-May-2009
[2678]
I need to learn that trick in time as I think it is the only way 
to find out a lot of things. It can feel frustrating to know what 
is likely to be possiable, but to spend hours trying to work out 
the very first step.
Henrik
16-May-2009
[2679]
I spent a couple of years figuring out the FEEL concept, so you're 
not alone.
Brock
16-May-2009
[2680]
Yes, one thing we really need in the Rebol world is for someone to 
site down and create a full example set of what is possible with 
what we have.  I too am pretty weak with VID and View, but it's been 
something I think about every time I see a new Javascript library 
with lots of examples available.
mhinson
16-May-2009
[2681]
Documetation is very hard, because the people who need it most dont 
know enough to write it, & the people who can write it dont need 
it so must struggle to know what is going to be most helpfull.