World: r3wp
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BrianH 4-Jan-2010 [3433x2] | Assming you meant "what do we have to lose by just opening everything up?" |
If you meant what you said, then what we have to lose is appearances. We don't gain any help, just reputation. | |
Reichart 4-Jan-2010 [3435] | How is accuracy lost, I'm not suggesting unmoderated wikis, just ease of access? |
Henrik 4-Jan-2010 [3436] | Accuracy is only lost, if the editor doesn't have any contact with us, so we can talk to him/her, which seems to be the case of the recent edits. |
AdrianS 4-Jan-2010 [3437x2] | one problem I see with opening up the wikis to a larger degree is that the number of moderators (or perhaps more accurately, the number of people who are qualified to be moderators and who have the time and are willing to vet any changes/additions) is limited. Maybe once the community grows ease of access could be increased. |
I can also see that it is somewhat of a catch-22 since the community might not grow due to poor documentation. I think I lean towards leaving things as they are for now since, as was pointed out, you can become an 'editor' without too much hassle. | |
Henrik 4-Jan-2010 [3439] | if we grow much more, we end up with cells of users that don't communicate or don't discover eachother and we might get more situations like what happened for the wiki. |
Pekr 4-Jan-2010 [3440x2] | I lost complete interest in DocBase. While BrianH kind of welcomed structural changes one user dit, I feel completly lost. That persono completly ruined the DocBase. He has zero knowledge about R3 progress, and hence mixed stuff from Gabriele's VID and Carl's VID attempt. The info, which was nicely on one page, is now scattered to myriads of subpages, etc. This sucks ... |
I prefer R3 Chat (and WIP wiki) Carl did, because there is user ranking, and only users of certain ranking can do changes. Maybe it can be done with the MediaWiki too, I don't know ... | |
Reichart 4-Jan-2010 [3442] | Henrik, Adrian, the good news is, you already have your wish... and therefore, things will stay pretty much the same... |
BrianH 4-Jan-2010 [3443] | Reichart, we have already answered the question of openness by providing both: One wiki that is open, for community management, and one wiki that is "official", for accuracy. You have to demonstrate a certain level of cluefulness to make changes to the official manual. We could modify the official wiki so that it links to the community wiki for comments, but history has proven that an open wiki can't be counted on to have a consistent structure, so we can't count on the pages we're linking to to be there. We may do that anyways, since it's a good idea (from you). |
Reichart 4-Jan-2010 [3444x2] | I have a really "wild" idea for the "structure" of the wiki... One page for each REBOL word. I know, I live on teh very edge with these ideas fantastical ideas :) |
wiki.REBOL.org/parse | |
BrianH 4-Jan-2010 [3446x4] | Make it a page hierarchy for PARSE and you've sold me. You're good at wikis, why don't you go for it? |
The other words can get a page each. | |
Get Fork to help - he's good at wikis too. I'll chip in with knowledge about R3 as needed (and as available). | |
And about R2 as well, of course, especially about the new stuff. | |
Graham 4-Jan-2010 [3450] | the help function I changed requires a separate page for each function .... in a specific format. |
Gabriele 6-Jan-2010 [3451] | Petr, if someone ruined the wiki, why aren't the pages being rolled back? |
Pekr 6-Jan-2010 [3452x2] | Gabriele - very extensive changes, like cutton some docs into small pieces |
cutton = cutting | |
Gabriele 7-Jan-2010 [3454x2] | right... but you can still roll back to a previous version of each page that has been modified... |
unless nobody cares, that is. | |
Fork 9-Jan-2010 [3456x3] | BrianH: Thanks (for above). I do think that a wiki with only two people editing it is not quite going to demonstrate the potential. |
Reichart's idea of each function having a page is a good start. But I also think there should be pages for cross-cutting topics that are linked to liberally when an issue of one of those functions touches upon it. | |
Ladislav's Bindology is an excellent example--I think--of the kind of absolutely critical document that wasn't in Rebol's official documentation. (It's unclear why such a study would not be one of the first things done in a language project.) In any case, I think the wiki is a good place to be developing such narratives, and this is something I've been pushing for. | |
Reichart 9-Jan-2010 [3459] | Brian... agreed. |
Fork 9-Jan-2010 [3460x4] | Reichart: There was a quote Carl made (he was quoting someone else) comparing Rebol to the Matrix as being something "you either get or you don't". On a parallel note, I'd cite the first panel in this Xkcd: http://xkcd.com/566/ |
Look, maybe you just suck at explaining. :) :) | |
I've started some crude articles (and BrianH has earned the diligence barnstar for correcting them), but they're nothing compared to what they could be if more than two people were poking at them. http://rebol.net/wiki/Scoping_in_Rebol http://rebol.net/wiki/Dialect_Design_Considerationshttp://rebol.net/wiki/The_Invariants_of_Rebol | |
And since we share a leaning toward an interest in design, I'll share the Icon/identity ideas I had: http://rebol.net/wiki/REBOL_logo | |
Brock 9-Jan-2010 [3464] | Hey Fork, what tool did you use to generate the isometric images? Or what technique? |
Fork 9-Jan-2010 [3465x5] | Brock: Sketchup |
The 3D one was rendered by Milan Antovic: http://github.com/hostilefork/rebmu/blob/master/rebmu.r | |
Er, http://www.elance.com/experts/serbia_vojvodina_vrsac/3d_modeling_animation/1853084 | |
(Clipboard being wonky in AltME for some reason) | |
I didn't feel like learning any rendering packages so I subcontracted that, but it's not a final rendering carefully done... just communicates the possibility... | |
NickA 9-Jan-2010 [3470x2] | Fork, great articles and ideas :) |
I really like the logo, and your scoping article is easily understandable. | |
Gregg 10-Jan-2010 [3472x3] | Good stuff Fork! Scoping: make-employee: func [name id] [ employee: make object! compose [ name: (name) id: (id) ] return employee ] 'employee isn't declared as local. Is it explicit to make the explanation more concrete? |
Is camelCase used for a reason, rather than following the standard REBOL style? | |
Fork's icon is very cool. | |
Fork 10-Jan-2010 [3475x3] | Glad you guys like it... |
I tend to use camelCase for local variables to distinguish them from functions, but I don't have particularly strong feelings. If there are Rebol coding standards then perhaps a wiki article describing them would be a good project for someone who knows them to undertake :) | |
I hope people put pressure on Rebol 3 having a strong visual message, and that graphic design is not ignored. Thus far it does not seem to have been given any attention. My idea is supposed to be a kick-start to that process but not the final answer. | |
PeterWood 11-Jan-2010 [3478] | There used to be an official coding "style" guide on rebol.com but I wasn't able to find it. It seems to have got lost during the website refurbishment. |
Fork 11-Jan-2010 [3479] | There's this: http://www.rebol.com/r3/docs/concepts/scripts-style.html |
PeterWood 11-Jan-2010 [3480] | Yes that's it. |
Gregg 11-Jan-2010 [3481] | I think it would be great if the feel of the graphics on the site, and the logo, could match the feel of the GUI. I know GUis will have skins and themes, but a consistent message could go a long way. Is REBOL mainly a server scripting tool, or is it a slick-UI tool? And if View has a different target than REBOL/Command SDK, their icons can be themed as such. |
Fork 11-Jan-2010 [3482] | Gregg: Perhaps http://www.haiku-os.org/is an example of the kind of thing you are talking about. |
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