World: r3wp
[AGG] to discus new Rebol/View with AGG
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Geomol 5-Dec-2006 [855] | Cyphre, it makes sense to have spline draw a line with only two points in a gfx application, where the user start a line with two points and may continue with more points or may just end the line after only two points. |
Graham 5-Dec-2006 [856] | can't the drawing application change it to a line if it ends in two points? |
Maxim 7-Dec-2006 [857x2] | is there any way to extract curvature X/Y data from any of the primitives? |
example, sliding objects on a path, connecting lines along splines, etc... | |
Geomol 7-Dec-2006 [859] | Maxim, maybe a Bezier curve is what, you're after? Try do http://www.fys.ku.dk/~niclasen/rebol/fysik/bezier.r You can find the Bezier function inside the script. |
Cyphre 8-Dec-2006 [860] | Maxim: I have been thinking about that feature many times. It would be great to be able get back the X/Y data of DRAW shapes. This should be part of R3 for sure. Don't know if Carl would like to backport it to R2. We will see. At the moment you can compute the curves in rebol directly (like Geomol does). |
Maxim 8-Dec-2006 [861x4] | will they be pixel perfect? |
Cyphre, was has to be done for R3 IMHO is a way for us to probe values, just like a 3d package allows you to get point, edge, curvature info out of transforming and deforming geometry. | |
although some will argue this is slow, its actually VERY fast, since the slow part is usually the calculation and drawing. once that is resolved, probing is insignificant. | |
using liquid I am already able to build a draw network, which recycles values and allows multiple elements to cooperate. but I can't get that within each element itself. | |
Cyphre 11-Dec-2006 [865] | Maxim, there will be some possibility to access/modify the internal representation of DRAW shapes in R3 so you can 'bypass' the DRAW parser and just rerender what is already in the 'pipeline'. This could be handy especially when reusing big and/or complex DRAW shapes etc. |
Pekr 11-Dec-2006 [866x3] | nice! |
Cyphre - is "featureset" of R3 already defined? | |
I mean R3/View ... | |
Cyphre 11-Dec-2006 [869] | Yes, we have the 'basic features' defined. It will be surely refined during the implementation process. I believe Carl will write more at the right time in one of his blogs. |
Pekr 11-Dec-2006 [870x5] | hmm, reading some of license related answers, GPL seems to prove itself being a cancer once again :-( |
One developer was tryting to prepare AGG as an replacement to Mozilla Cairo vector engine. So we would get AGG in browsers too :-) ... unfortunatelly, licence change ruins the effort | |
We can assume, Cairo is distributed under LGPL, right? If so, it becomes really incompatible with the GPL. For now I'd suggest you to keep using AGG 2.4, at least until we can come up with a better legal solution. Basically, I want to prevent some commercial monster corporations" from free use of AGG. But I do want the Linux world to keep using it for free. I'm not quite sure how well LGPL protects from uncontrolled free commercial use; if it does, I may re-think and switch to the LGPL. But I'm not willing to keep using totally free, BSD-like licences in future versions. Ideally, I'd like to come up with some kind of a QT-like licensing scheme." | |
but he also adds: We are working on a legal solution that allows us to prepare special releases of AGG under a commercial license along with GPL. Currently you can keep using AGG 2.4 for free, but I'll stop supporting it soon. We are also working on different fee plans, to make it as flexible as possible. It's hard to tell you concrete values right now, but there won't be anything extraordinary. Depending on the projects and your revenue we can even provide you a free commercial license". We will inform you soon about possible options. McSeem" | |
... so there is still chance, that 1) we will be ok with 2.4 for quite some time 2) community extends old 2.4 branch 3) Maxim comes with some good licensing, so RT can afford to buy commercial license for Rebol .... | |
Henrik 18-Dec-2006 [875] | is the issue with non anti aliased lines of 1 pixel width being fixed for the next View? |
Cyphre 19-Dec-2006 [876] | Not sure if in the next beta but it should be fixed in the new 'final release'. |
Maxim 19-Dec-2006 [877] | what is the issue? |
Volker 20-Dec-2006 [878] | Does someone have a demo-script with agg-fonts on debian? I have no deep clue how to use 'draws deper features and dont want to spend some hours figuring that out^^ |
Henrik 20-Dec-2006 [879] | there is the AGG Draw test in the viewtop. it uses both VID and AGG fonts |
Volker 20-Dec-2006 [880] | i read it does not work beacuse of absolute font-pathes. i give it a try |
Henrik 20-Dec-2006 [881] | I thought you wanted to see it not working :-) |
Volker 20-Dec-2006 [882x2] | No, wrong this time^^ |
No fonts, neither native nor wine | |
Graham 20-Dec-2006 [884x2] | Yes, I have a demo that Cyphre gave me. |
http://www.compkarori.com/vanilla/display/AGG | |
Volker 22-Dec-2006 [886] | Is there a performance-difference in using the old face/image or drawing images in the draw-block? |
Cyphre 24-Dec-2006 [887] | using face/image is definitely faster |
Dockimbel 26-Feb-2007 [888x2] | Is there a way in Draw/AGG to globally set TEXT rendering mode (aliased, antialiased, vectorial) instead of setting it each time you call TEXT ? |
The ANTI-ALIAS command doesn't seem to have any effect on TEXT rendering. Odd, the docs says otherwise : "The ANTI-ALIAS command currently affects the entire DRAW effect; the last value you set it to is what will be used for all draw commands in the block". | |
Steeve 26-Feb-2007 [890] | IIRC anti-alias affects only vectorial text, not the standard one |
Cyphre 27-Feb-2007 [891] | Dockimbel: You have to always specify the TEXT rendering mode. Maybe the text mode could be set by separate command in later versions? The ANTI-ALIAS command works for all vectorial shapes and doesn't affect TEXT in other than vectorial mode. (the docs needs to be fixed in this case) |
Dockimbel 27-Feb-2007 [892] | Cyphre, can you tell us what changes will bring the next Draw/AGG releases ? Wider font support ? Dialect improvements ? |
Cyphre 27-Feb-2007 [893x2] | Once the Rebol/View code merge will be at the level of View1.3.2 we can add some bugfixes from RAMBO. I'm not sure how much new features would Carl like to add to R2 DRAW but I believe there will be at least improved and enhaced gradient support. What else DRAW changes/features would you like to see in the upcomming R2 releases? |
(ah, I forgot that we might also add new image filter so you can make hi-quality thumbs ;-)) | |
Henrik 27-Feb-2007 [895] | yes! |
Oldes 27-Feb-2007 [896x3] | What filter? |
I would like to be able to work with images on linux server without X server running | |
without that I'm still forced to use PHP for image uploads | |
Dockimbel 27-Feb-2007 [899x2] | I'd like to have better font support (most of Windows TT fonts seems to not work), better font objet support (things like 'offset and 'valign doesn't seem to work), persistent Draw settings (like Text rendering mode). These font issues may be due to my lack of experience with the new Draw/AGG, did other ppl had the same issues on windows ? |
Oldes: you could make a REBOL wrapper around the GD library (used by PHP for image processing). | |
Cyphre 27-Feb-2007 [901] | Oldes: I meant image filter with resampling so when you downscale image the result is much better(but costs more CPU time) than using bilinear filtering. |
Oldes 27-Feb-2007 [902] | I cannot. As I have only Pro licence. Cyphre - if it's not working on server - it's useless for me. At home I can use image magic. But I know, that's not your fault. |
Cyphre 27-Feb-2007 [903x2] | running DRAW without Xserver. This is quite possible but it all depends on Carl's decission in which product he want to have it. AFAIK the DRAW native command is in Rebol/Command(which can be run without Xserver) at the moment. |
I believe this will be improved in R3 with better modularity. | |
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