World: r3wp
[Rebol School] Rebol School
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Claude 19-Feb-2009 [2307x5] | it is just a simple example of a create refresh update delete of a pretty db rebdb with rebgui |
i would like to optimize this with rebdb and rebgui | |
like we can have example with java | |
with entity and "percistence" i would like to have a java EE5 but in rebol or better in R3 | |
I would like to see proposals from the community to improve this point in R2 and rebdb, rebgui at first. and later in R3! | |
kib2 23-Feb-2009 [2312] | Hi. Is there a build-in function do do something like this : given the number 5 and the string "abc" construct the string "abcabcabcabcabc" (equal 5 times "abc")? |
Henrik 23-Feb-2009 [2313x2] | I think the closest is to-string reduce array/initial 5 "abc" |
to-string reduce is faster than rejoin | |
kib2 23-Feb-2009 [2315] | Henrik: thanks you! |
Henrik 23-Feb-2009 [2316] | I see that reduce is not even necessary. |
Geomol 23-Feb-2009 [2317] | And if you're really concerned about speed, this is a little faster: to string! array/initial 5 "abc" |
kib2 23-Feb-2009 [2318] | Ok, but I found it strange that there's no build-in function to do that. |
Geomol 23-Feb-2009 [2319x3] | Well, array just give a block. Maybe you didn't want a string but an issue: >> to issue! array/initial 5 "abc" == #abcabcabcabcabc or something else. Strings are just one form of series. |
So we use to-<some datatype> to get, what we want. | |
This looks funny: >> to email! array/initial 5 "abc" == [abc-:-abc-:-abc-:-abc-:-abc] | |
kib2 23-Feb-2009 [2322x2] | oh : really cool ! |
Geomol: have you finished your work on LaTeX backend ? | |
Geomol 23-Feb-2009 [2324] | Almost. Some other work came in the way. I believe, I'll get something released this week. |
kib2 23-Feb-2009 [2325] | Have you got a look at the XeLaTeX output ? |
Geomol 23-Feb-2009 [2326] | Yes, and it looks nice. I have someting to think about. On one side keep it as simple as possible, on the other side, it should look nice. |
kib2 23-Feb-2009 [2327] | Ok; like REBOL |
Geomol 23-Feb-2009 [2328x2] | A motto I like very much and think about daily: Everything should be made as simple as possible, but not simpler. - A. Einstein |
And my own: It's more important to get it right than to get it fast. :-) | |
kib2 23-Feb-2009 [2330] | For sure ! |
Henrik 23-Feb-2009 [2331] | even when the customers are pounding you for fixes... :-) |
BrianH 23-Feb-2009 [2332] | Kib2, try this: >> head insert/dup copy "" "abc" 5 == "abcabcabcabcabc" |
Gregg 23-Feb-2009 [2333] | And then just wrap it up: string-of: func [ "Returns a string of <value> repeated <count> times." count [integer!] value [word! char! any-string!] ][ head insert/dup copy "" value count ] |
kib2 23-Feb-2009 [2334x2] | BrianH and Gregg : thanks, I need to write all these tips on a page now. |
as I've just finished implementing nested list in my markup engine. | |
Geomol 23-Feb-2009 [2336] | Still having fun with REBOL, kib? Watch it! You're caught in the web now. ;-) |
kib2 23-Feb-2009 [2337x2] | Geomol: more than ever. But I'm rather fed up now working on this markup engine. I need fresh air. I was thinking of a game, and in fact I've found one, but I think I need your help. Beware : that's not easy ! |
See http://www.indigopuzzles.com/ipuz/help.action?helpId=hashi/index | |
Geomol 23-Feb-2009 [2339x2] | :-) We have a game group. You could start posting there and see, what will happen. |
games | |
kib2 23-Feb-2009 [2341] | Thanks Geomol. I think I have to study game programming before! |
kib2 24-Feb-2009 [2342x2] | How could I generate a random number (a real number) between 2 given values, ie between -pi and pi ? |
random pi gives me an integer | |
Henrik 24-Feb-2009 [2344] | interesting |
Geomol 24-Feb-2009 [2345] | I can think of a way to do it, but it isn't easy. I have a feeling, REBOL has a problem with random decimals. |
Henrik 24-Feb-2009 [2346] | I've posted this issue on rebdev. R3 rounds decimals as well. |
Geomol 24-Feb-2009 [2347x6] | You can build a hex value from an integer with TO-HEX. And you can put that hex value into a decimal using struct! |
So something like: >> d: make struct! [v [float]] none >> i: to integer! (random 2 ** 32) - (2 ** 31) - 1 == -198913422 >> h: to-hex i == #F424D272 >> change third d h >> d/v == 11532.55078125 | |
To get the result between some values, you have to use a factor somewhere. | |
hm, I'm not sure, this is right. The length of third d is 8. It should be 4, I guess. | |
Yeah, the change line should read: change third d debase/base h 16 I said, it wasn't easy. ;-P | |
I'm wondering, if this has come up before? I didn't find a random decimal function in the library (rebol.org). Some of the math guys here may have a better way? | |
Henrik 24-Feb-2009 [2353] | how about randoming a big integer and divide by that integer and multiply with your desired max-value? |
Geomol 24-Feb-2009 [2354] | Yes, that's an easy way, but I'm afraid rounding will lead to the result not being very random (or a limit in possible outcome). It has to be checked at least. |
Anton 24-Feb-2009 [2355] | Rebol decimal! is 8 bytes and integer! is only 4 bytes. So you would need to make a struct of 2 integer!, then swap its contents with a struct of 1 decimal! |
Geomol 24-Feb-2009 [2356] | I used float up there, which is 32 bit afaik. What do I write to make a 64 bit decimal struct? |
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