World: r3wp
[rebcode] Rebcode discussion
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Geomol 3-Nov-2005 [1166] | 1.3.51 28-Oct |
Rebolek 3-Nov-2005 [1167] | I've got 1.3.51 |
DideC 3-Nov-2005 [1168] | Why not doing it this way? : >> ctx: context [b: 4 rcmul: rebcode [a][mul a b return a]] >> rca: rebcode [a] bind [apply x rcmul [a] return x] ctx >> rca 2 == 8 >> ctx/b: 3 == 3 >> rca 2 == 6 |
Rebolek 3-Nov-2005 [1169] | DiceC thanks, that should solve my problem. I'm not strong at binding. |
Geomol 3-Nov-2005 [1170] | DideC, neat! :-) |
Romano 3-Nov-2005 [1171] | There is some reasons that makes relative jmp better than absolute ones in rebcode? In other words I am asking why bra uses relative jmp. I think that absolute jmp are more easy to handle, at least for me. |
BrianH 3-Nov-2005 [1172x4] | Romano, not that I would normally be defending relative jump (look at the group history :) ), but when you have to specify the offsets as literal numbers, relative offsets are more useful. Most of the time branches are used for control flow on a local level - branches only work within the same code block and most code blocks aren't very large. If you have relative branches, you can add instructions before the affected area without having to recount all of your branch statements, and you can add code snippets into code without having to add labels. When you use absolute branches that doesn't work so well. Of course there is no difference when you are branching to labels because either way the assembler would be doing the counting. |
Absolute offsets are more useful when doing calculated branches, but right now rebcode doesn't do those. | |
There is something in the rebcode docs about a special case behavior for BRAB that would enable calculated branches, but that special case hasn't been implemented yet. I have just made a RAMBO request that this behavior be implemented, so we'll see how that goes. | |
Gabriele, Gregg, my initial comments on the rebcode documentation has been sent to Feedback. If anyone would like them posted here as well, please say so. | |
Rebolek 4-Nov-2005 [1176] | BrianH, I'm interested |
BrianH 4-Nov-2005 [1177x2] | With that kind of overwhelming interest I must respond :) |
Here are some initial comments on the recently posted rebcode documentation draft: - It has been suggested on the list that since the assembler's rewrite engine is a mezzanine, it might not be included in the final version, in favor of (to promote?) user-made rewrite engines. If not, you would need to change the documentation to match, especially section 1.4. - It needs to be made clear somewhere in the initial description of the rebcode dialect that rebcode is a statement-based language, not an expression-based language like the do dialect. Opcodes perform actions, but don't return anything per-se. The 2.1 or 2.3 sections would be a good place for this explanation to be. - In the "Branches are always relative" note at the end of 2.6, there is a sentence "The branches are always relative to the current block." that could be removed. The whole note should probably be renamed to "Branches are always local" because the note doesn't really cover that they are also relative. Also the phrase "use a branch opcode to" could be replaced with "branch to" and be less awkward. - A common mistake in specifying literal branch offsets is to miscalculate what location the offsets are relative to. This mistake would be less likely if the third paragraph of 2.8 were changed to "The argument to the branch opcodes is an integer value, representing how much of an offset you want the branch to perform. Branch offsets are always relative to the location after the branch statement, not the absolute offset within the block. Positive values branch forward; negative, backward. The branch target must always fall within the current code block." as this is the actual branch behavior (and more clear). - The sentence in 2.8 "The brab opcode allows computed branch offsets to be created." isn't really true right now, at least in any practical way. The current behavior is more like "The brab opcode allows you to branch to an offset selected at runtime by an index.". - The paragraph at the end of 2.8 "There is also a special case of operation. If the block argument to BRAB is an integer (created from a label), then the branch is made to that relative location plus the value of the index argument." would be a good idea to be implemented (I've submitted it to RAMBO), but is rather awkwardly phrased. This could be rephrased once the behavior is implemented, or left alone if you don't want most rebcode users to use this behavior. - In section 2.9, the sentence "Result then refers to the value returned from the function." may be better said as "The word result is then assigned the value returned from the function.". - 4.1.*: The phrasing of many of these entries is awkward. Also, remember that opcodes don't return anything, they modify operands. - 4.1.1: I'm not sure "integral" means "the integer part of" as it is used here; the word may be more related to integrate than integer. - 4.1.4: Lowercase the "Tail" word to be consistent. Otherwise, well phrased. - 4.1.5: The descriptions of change, copy and insert don't describe how their amount parameter is used. You could describe change as "Changes part of a series at the current position to that part of a value (-1 for the whole value).", copy as "Set the operand to a partial copy of the series (-1 for all) from the current position.", and insert as "Inserts part of one series (-1 for all) into another at the current position.". Or, you could provide further explanation in some new 2.* section. - 4.1.6: In the description of index?, change "Returns the" to "Set the operand to". - 4.1.7: Does not reflect the renaming of the opcode get to getw and the addition of setw. Also, instances of "Result modified" should be changed to "Set result" or "Set operand to result". - 4.3.3: The braw opcode has been removed. | |
eFishAnt 4-Nov-2005 [1179] | so, now it's brawless. |
BrianH 4-Nov-2005 [1180x2] | Yeah, well after all that work I did on that OFFSET directive to make braw useful, I feel a little burnt by braw :) |
Hopefully they actually implement something like that "special case" of brab. | |
Romano 4-Nov-2005 [1182] | BrianH: "If you have relative branches, you can add instructions before the affected area without having to recount all of your branch statements" Yes, only branches which are affected by the addition. Not a great advantage from my pov, because with relative branches is a little more complex to establish what branches are affected and what branches are not affected. and you can add code snippets into code without having to add labels. I do not understand what you mean with this. |
BrianH 5-Nov-2005 [1183x4] | OK, here's how you figure that out. You have the branch statement, and the branch target. Now you have two possibilities here: The target is before the branch or it's after it. If the target is before the branch then you can add instructions before the target or after the branch, but not between them, and not have to recount your offsets. If the target is after the branch then you can add instructions before the branch or after the target, but not between them, and not have to recount your offsets. The trick here is that if the number of instructions between the branch and its target don't change, then you can do whatever you want with the instructions around that group and not care. |
As for "and you can add code snippets into code without having to add labels", imagine that you are generating your rebcode, or copy-paste coding, rather than hand-writing every line every time. Now imagine that there are branches in the code snippet you are putting into your code unchanged. If you use labels as branch targets, you may end up accidently reusing some label name that already exists in the block and the assembler will complain. To avoid that you can branch to offsets specified as literal numbers. You get these numbers by counting the instructions between the branch and the target yourself. This may seem like a lot of work for code that you have to write every time, but it is not too much work to put into a tested snippet of code that will be reused as is, over and over again. And if you have relative branches, you only need to consider how far apart instructions are within the snippet, rather than recalculating those offsets depending on what position the entire snippet has in the block you are inserting it into. | |
Remember that if you are programming with snippets, then every change you make to that snippet would need to be tested. If that change is made by a processor, then you need to test the processor. If the change is made by hand, then the changed code will need to be verified again by hand. This all would make rebcode-generating dialects more difficult to implement. And rebcode, generated or written, needs a lot of testing because you can easily crash REBOL with erroneous rebcode. | |
Rebcode is a lot higher on the shoot-yourself-in-the-foot capability scale than the REBOL do dialect. :) | |
Robert 5-Nov-2005 [1187] | graph-layout: I won't have the time to get deeper into rebcode in the moment. So, here is a request, for something that gives a nice demo: I have the old graph-layout code, which uses the TouchGraph idea. Anyone interested to port it to rebcode and see howmany nodes we can handle? |
Volker 5-Nov-2005 [1188] | yes :) |
Robert 5-Nov-2005 [1189] | Ok, you got the code? |
Volker 5-Nov-2005 [1190] | No. or lost. |
Robert 5-Nov-2005 [1191] | Ok, I send it to you. I have serveral versions, one using faces, one using draw (but has problems with layout that doesn't converge). IMO a version using draw and rebcode would be nice. |
Volker 5-Nov-2005 [1192] | the code is then public? since i can then develop public too. |
Robert 5-Nov-2005 [1193x2] | Send to Gmail account. |
Yep, no problem. | |
Volker 5-Nov-2005 [1195] | thanks |
Romano 5-Nov-2005 [1196] | BrianH: my argument is: case 1) given a block of absolute jump [ 15 36 40 46] and 2 statement added at line 37 i can adjust the block easy, case2 ) given a block of relative jump [-10 -5 15 30] and 2 statement added at line 37 i must know also the starting jump position, calc the new position of jump after the addition of code, calc (directly or indirectly) the absolute adresses of jumps , make the same work for case 1, and transform back jumps in relatives ones. A lot of work and a more information needed. |
Volker 5-Nov-2005 [1197] | maybe relative addresses are shorter than absolute ones? absolutes need 32/64bit, relatives 8. |
Gregg 5-Nov-2005 [1198] | Thanks Brian! |
BrianH 5-Nov-2005 [1199x4] | Any time Gregg! In particular, every time changes are made to the engine or docs :) |
Romano, I feel your pain. If you look at the history in this group, you will find that I have gone into great detail about how much I feel your pain :( | |
But given your cases here, keep in mind that the only instruction now that takes a block of offsets is BRAB. As I have said above, BRAB with relative jumps means that it is only practical to use an offset block from a single branch statement. Branching to a block referenced by a word is only practical for rather obscure circumatances (for instance a multistate machine). So for most code using brab the offset block will be placed right there in the statement., so you will definitely know the starting position. But your second case is a little off, because with relative jumps, you don't need to know the absolute position of anything. Assuming a branch offset block like the one in your second case, the relevant section of the code block you are using starts with the beginning position of the first target statement and ends with the beginning position of the last target statement. Branch offsets are calculated relative to the end of the branch statement, a position we will call the source. With relative jumps, you don't have to take into account the absolute position of the end of the branch statement, you just need to count the positions between the source source and the target. You don't need to know that any added instructions are on line 37 (a meaningless concept in rebcode because lines are ignored), you only need to tell whether the added instructions are in between the source and the target, and then increase the offsets on that side of the branch accordingly. For most branches you will probably be better off with labels and let the assembler do the work. But for code snippets, what I often do is just do the intiial writing with labels, put the code in a rebcode block and let the assembler do the offset calculations. Then I copy the fixed up code, remove any label statements and adjust affected offsets by two for every removed label statement. Let the assembler do most of the work. | |
(sorry, that could have used a little more proofreading) | |
Romano 6-Nov-2005 [1203x2] | maybe relative addresses are shorter than absolute ones? absolutes need 32/64bit, relatives 8 rebcode use 32 bit for relative jumps |
Brianh: tell me how to adjust the brab block [-10 -5 15 30] knowing that the statement "add a 1" has been added at index 37 (you do no like "line") in the same block in which brab appears. You do not know the absolute position of the brab block. | |
BrianH 6-Nov-2005 [1205x4] | Is the index 37 position relative to the beginning of the entire code block that contains the brab statement, or relative to the statement targeted by the -10 offset in your brab offset block? The "affected area" of your brab statement is the 40 instructions beginning with the one pointed to by the -10 and ending with that pointed to by the 30. This is also referred to as a "basic block". When your branches are relative, this area is the one that you should be concerned with. If you are counting your insertion index relative to the affected area then the only offset affected by the insertion would be the 30, which would need to be changed to 33. If you are counting your index of 37 as an absolute offset (actually, relative to the beginning of the code block that contains the branch statement), then you need to subtract the absolute offset of the branch statement to convert to the offset scale that matters, that relative to the branch statement. Coincidently, that is exactly the calculation performed by the label fixup phase of the assembler. Because of this I tend to suggest that when you are programming based on the whole code block, typical of programming-by-hand, that you use label statements and branch to them. When you use literal offsets you have to consider the range of instructions from the branch to the target as being one entity, a "basic block". When inserting instructions into a basic block, all you need to consider is how it affects that segment of code. These code segments are usually developed and tested independently, and then dropped whole into the greater stream of code without much change. Programming by stringing together a set of these basic blocks (or code snippets) is often what code-generating dialect processor (or "compiler") does. |
An optimizer does just the opposite: It converts the literal offset to a kind of virtual label statement (the difference being that the virtual one takes no space in the code); then after code insertions or deletes have happened, it changes the offsets to their new values, just like rerunning the fixup phase of the assembler. Of course optimizations like this can get a little more complicated when you have branch targets calculated at runtime - this was probably why they added BRAB and removed BRAW in the recent release, replacing general branch calculations with a simple lookup table. | |
As for whether the relative offsets are more efficient than absolute, that is only true of actual machine code, and then maybe only on older processors without an instruction cache. What we are calling an absolute offset here isn't a memory address like it is in machine code, it is really just an offset relative to the beginning of the code block, rather than the location of the branch statement. I think that the reason Carl chose offsets relative to the location of the branch statement is that he decided to only implement one branch method in the VM, and this method is more friendly to generated code (or maybe that was just luck). | |
Offsets relative to a fixed location are the (currently theoretical) "special case" of the BRAB statement. See RAMBO 3953 for details. | |
Gabriele 8-Nov-2005 [1209x2] | that case is no more theoretical, see new build. however, i don't think it has been tested much so far. |
so, the first argument of brab can now be either a literal block (with labels or integers), or a label. the second arg can only be a word referring to an integer. | |
Rebolek 8-Nov-2005 [1211] | Is there some changelog for 1.3.52 ? |
Pekr 8-Nov-2005 [1212] | yes, source, diff :-) |
BrianH 8-Nov-2005 [1213] | The great rename is here! Woohoo! |
Rebolek 8-Nov-2005 [1214x2] | ah, the dots |
so it's good to cheat in surveys... | |
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