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World: r3wp

[rebcode] Rebcode discussion

Coccinelle
20-Feb-2007
[1566x3]
To test, I use this code :
test-sin: rebcode [value [decimal!]][sin value return value]
>> test-sin 90.
== 0.893996663600558
>> test-sin 100.
== -0.506365641109759
>> test-sin 0.0
== 0.0
>> test-sin 1.
== 0.841470984807897
>> test-sin .1
== 9.98334166468282E-2
>>
Maxim
20-Feb-2007
[1569x2]
hum... its possible that some values just don't map directly to precise 
values (floating point errors)
but I agree that sin 90 should give you something closer to 1
Coccinelle
20-Feb-2007
[1571x2]
et sin 1 devrait donner quelque chose de proche de 0
sorry in english, and sin 1 should give something near to 0
Maxim
20-Feb-2007
[1573x2]
just tested  and well... the values supplied really are in radians 
 :-)
>> sine/radians 90
== 0.893996663600556
Coccinelle
20-Feb-2007
[1575]
and a radian is pi / 2, right ?
Maxim
20-Feb-2007
[1576]
2 * pi
Coccinelle
20-Feb-2007
[1577x2]
Yes, right. It's OK now my script is running well. Thanks you.
Thanks to rebcode I can generate 6 minutes of music in 20 seconds 
instead of 5 minutes with a standard script. Great.
Rebolek
20-Feb-2007
[1579x2]
if you want fast sine, use tables, it's 10x times faster (that's 
without interpolation, but even with interpolation it will be still 
faster).
or if you need continuos sine wave, use self oscilating filter
Coccinelle
20-Feb-2007
[1581]
I'm a newbe in music generation so ... I don't know what is self 
oscilating filter.
Rebolek
20-Feb-2007
[1582x3]
you can generate sine wave aproximation faster than using sin func
some example code (in C, but easy to rewrite):

float a = 2.f*(float)sin(Pi*frequency/samplerate);

float s[2];

s[0] = 0.5f;
s[1] = 0.f;

loop:
s[0] = s[0] - a*s[1];
s[1] = s[1] + a*s[0];
output_sine = s[0];
output_cosine = s[1]
this is much faster than calling SIN
Coccinelle
20-Feb-2007
[1585]
Very simple indeed. I will test.
Rebolek
20-Feb-2007
[1586]
have you seen my Sintezar PM-101 in rebol.org library? maybe it will 
be interesting for you. I've got rebcode version on my disk, but 
because rebcode is not part of official rebol, it's not released. 
if you're interested, i can send you some examples. now i'm rewriting 
that synth as VST instrument in C(++), it's much faster then :)
Coccinelle
20-Feb-2007
[1587x2]
No, I will look at now.
Thanks Rebolek, I reduce the time to produce 6 minutes 44 of music 
from 20 to 15 second.
Rebolek
20-Feb-2007
[1589]
you're welcome. 25x faster, very nice!

btw, what are you generating? it's your own synth, or some emulation? 
It's very interesting for me :)
Coccinelle
20-Feb-2007
[1590]
It's to emulate the PSG AY-3-8910
Just for the fun and to understand a little about music
Rebolek
20-Feb-2007
[1591]
oh I see. But I thought AY-3-8910 has 4bit osc. with square and saw 
waves(plus some combinations), no sine? or does it have same lfo 
with better resolution and sine wave? don't remember the architecture 
corectly.
Coccinelle
20-Feb-2007
[1592x2]
Yes that's right, 3 channel plus one for the noise, and square wave.

But it's enough complex to start and understand music generation 
for me.

With a simple parameter, I can switch between square wave or sine 
wave, it's quiet interresting to listen the difference.
I put the script here : http://www.rebol.org/cgi-bin/cgiwrap/rebol/view-script.r?script=psg-ay-3-8910-study.r
Rebolek
20-Feb-2007
[1594]
that's great Coccinelle! nice to see more and more people using REBOL 
for audio stuff. Maybe R3 will have the annoying audio-click bug 
fixed ;)

btw, I'm just reading your code, there's [rate: 44200], you probably 
meant [rate: 44100], taht's default CD sampling frequency
Gregg
20-Feb-2007
[1595]
If I ever have free time again (not complaining, it's good to have 
work :-), I was thinking it would be fun to do a dialect for binaural 
beats, ala SBAGen.
Coccinelle
20-Feb-2007
[1596x2]
I didn't know for 44'100. I have seen in some script 44'200, that's 
why I use this value.
The script detect automaticaly if the VM present or not, that's why 
the algorithm is twice.

I will imagine something to draw the wave also using rebcode, it 
should be very similar.
Gregg
20-Feb-2007
[1598]
44'100 is correct, as the CD standard anyway.
Rebolek
20-Feb-2007
[1599x2]
Coccinelle: that's good idea with auto-detection. I was thinking 
about something simmilar for Sintezar once, auto-switching between 
rebol version, rebcode version and for /PRO C-library version. But 
I never wrote it, as nobody's using it anyway :) 

(I've got all three codes, rebol, rebcode and C-library, but not 
the autoswitch).
Gregg that binaural beat thing looks very interesting. I was interested 
in in ELF (extreme low frequencies) some time ago, but I though you 
need some pretty expensive equipment for it (as normal speakers cannot 
play 7Hz wave very well, but after reading a book by V. Marek, I 
found, that 7Hz frequency can be easily simulated by using one wave 
of frequency X and second wave of frequency X+7Hz. The 7Hz freq. 
is then created thanks to modulation, regardless on equipment. It's 
very interesting, unfortunately I had no time to get deeper into 
this field.
Gregg
20-Feb-2007
[1601]
Yes, interesting, and with good headphones you can get subsoncis; 
SBAGen even offers boost options, by frequency, so you can tailor 
the compensation to your equipment.
Rebolek
20-Feb-2007
[1602]
I've heard that Enya's albums are 'enhanced' by some ELFs, but this 
may be just some urban legend (the reasoning was something like the 
music sounds so positive because it's using some brainwaves stuff, 
but maybe it's all bogus. Actually I bought two MCs from Enya some 
10-15 years ago and I cannot expect so wide freq. spectrum from cassette, 
but the music is still positive enough ;)
Gregg
20-Feb-2007
[1603]
:-)  SBAGen, or some other app, has an analysis utility that will 
show you the binaural beats embedded in tracks. SBAGen also lets 
you mix the beats with other sounds, so you could add them to Enya's 
stuff yourself. :-)
Maxim
20-Feb-2007
[1604]
can you describe what are binaural beats?
Gregg
20-Feb-2007
[1605]
Low freq waves, played through headphones, with different "beats" 
going to each ear; designed to induce/stimulate certain brainwave 
states or patterns.
Maxim
20-Feb-2007
[1606x2]
and these modify your mood, for example?
or make you feel light, or sense gravity, etc?
Gregg
20-Feb-2007
[1608]
There are a lot of claims and potential uses.
Maxim
20-Feb-2007
[1609]
so basically subliminal sound, just like subliminal images.
Gregg
20-Feb-2007
[1610]
I haven't done deep research, but mainly I view them as something 
like a "helper" for meditation, self-hypnosis, etc.
Coccinelle
20-Feb-2007
[1611x3]
There is another script of the PSG AY-3-8910 from Guest2, it's here 
http://www.rebol.org/cgi-bin/cgiwrap/rebol/view-script.r?script=demo-ay.r

His script was my inspiration and is much more nice than mine. But 
I wanted to understand by myself.
Question : How does work the barb opcode ?
Another question : Is possible to do something like a call within 
rebcode ?
BrianH
20-Feb-2007
[1614x2]
Use the APPLY opcode to get access to any REBOL function. Watch out 
though: When last I checked, repeated calls to APPLY could crash 
REBOL - some kind of leak, I guess.
I forget how many calls were required.