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World: r3wp

[rebcode] Rebcode discussion

Steeve
27-Feb-2007
[2166x3]
argh !!!
*recognize
i must add a trick to negociate the good frame rate
Anton
27-Feb-2007
[2169x3]
warning: sound port is really buggy and destroys your samples over 
time.
I don't think the current sound-port implementation is worth bothering 
with.
hmm... maybe you can maintain the fidelity of your samples by inserting 
copies of your original samples.
Steeve
27-Feb-2007
[2172]
yep, i fear that
Anton
27-Feb-2007
[2173x2]
I had success with external library interface and FMOD audio library, 
but it's not cross-platform (or open source).
The good work is to find a nice little open-source audio library 
for playing samples and try to integrate it into rebol.
Steeve
27-Feb-2007
[2175x2]
i think if i let the sound like that, RT peoples  will have a headhash 
and will implement a correct sound port  soon.
so , i will add a mute button
BrianH
28-Feb-2007
[2177x3]
I forget, has OpenAL been ported to Windows yet? Perhaps that will 
work, Anton.
The source for Media Player Classic has a lot of good source, as 
does ffdshow.
Sorry, the source _site_ has a lot of good source _code_ :)
Anton
28-Feb-2007
[2180]
OpenAL looks good. Will have to try that later.
Rebolek
28-Feb-2007
[2181]
what about portAudio?
Anton
28-Feb-2007
[2182]
um.. I had a bad vibe about portAudio, I think.
Rebolek
28-Feb-2007
[2183]
why?
Anton
28-Feb-2007
[2184]
I think it was the use of integers between 0-100 to represent volume, 
or something like that.
Rebolek
28-Feb-2007
[2185]
oh
Anton
28-Feb-2007
[2186]
Not even floats. ridiculous. That's if my memory serves me correctly, 
of course.
Rebolek
28-Feb-2007
[2187]
that's really strange
BrianH
14-May-2007
[2188]
Development on rebcode was temporarily discontinued, but will return 
with R3. The old versions are still out there, Windows only.
[unknown: 10]
14-May-2007
[2189x2]
;-)
Mmmmmm pitty... So i need to puch my head to windows... Pitty then 
ill just Drop Rebcode....thanks..
BrianH
14-May-2007
[2191x2]
I gather REBOL/View with rebcode worked with Wine.
Its development never got to the stage of being stable or safe to 
use though. Wait for R3 :(
[unknown: 10]
14-May-2007
[2193x2]
yes i know it runs but it looks ulgy like hell...beside that... running 
wine and Rebcode is some kind of a Honey-pot licking contest..
That relay a pitty because the alpha currently is still very intresting 
for its speed...save or not ;-)
BrianH
14-May-2007
[2195]
It's an assembler - of course it's ugly :)
[unknown: 10]
14-May-2007
[2196]
I hope Carl released with R3 more Linux versions instead of windows 
version with his beta/Alpha releases... Linux users always miss the 
boat.. Even OSX users get more attention dies days ;-)...
BrianH
14-May-2007
[2197]
It was OK to run rebcode as long as you only ran scripts that you 
trusted to avoid the unstable parts.
[unknown: 10]
14-May-2007
[2198]
Yes.. i realy loved those mandelbrod scripts...fantastic speed..
BrianH
14-May-2007
[2199]
It's too bad they never released an encappable version.
[unknown: 10]
14-May-2007
[2200x3]
and there was also a 'life' version i remember..
Yes is justed checken my SDK its also not inside the 2.7.. ;-( So 
im on the bench ...
<man my keyboard is rusty>
BrianH
14-May-2007
[2203]
It didn't even make it as far as 1.3.3, let alone 2.7.
[unknown: 10]
14-May-2007
[2204]
Yes pitty..well lets hope they have some surprices for us in R3 ;-)
BrianH
14-May-2007
[2205]
I've been on the bench related to rebcode for a year, and I was its 
most avid tester. Waiting for R3...
[unknown: 10]
14-May-2007
[2206x3]
MMmm pitty... i realy liked to kick some asm code around in rebol.. 
it all looked realy orgenized at the time..
and fast for what ive seen then..
well lets wait ...
BrianH
14-May-2007
[2209]
R3 became a higher priority, particularly when it became apparent 
that the new runtime would make rebcode even better.
[unknown: 10]
14-May-2007
[2210]
Im realy currious to see what comes out ;-)
BrianH
14-May-2007
[2211]
Me too!
Must work, later...
[unknown: 10]
14-May-2007
[2212]
cya..
Pekr
14-May-2007
[2213]
BrianH: why you think R3 kernel will make rebcode even better?
Henrik
14-May-2007
[2214]
BrianH, I remember talking about optimized functions for graphics 
output. I hope they get in.
BrianH
14-May-2007
[2215]
Petr, in particular I was thinking of vectors, the new objects and 
a better security model. Hopefully better structs too, with rebcode 
support.