World: r3wp
[Tech News] Interesting technology
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Maxim 28-Sep-2010 [5239] | yes.... that is what they should have used... that is really sexy... but mabe all the names they wanted where already registered... its becoming harder and harder to get trademarks... many posers in the list. |
Henrik 28-Sep-2010 [5240] | black pad may sound a bit like black panther. :-) |
Maxim 28-Sep-2010 [5241x2] | or black magic ;-) |
but yeah... it would have been a nice publicity stunt.. hehe | |
Henrik 28-Sep-2010 [5243] | http://upload.wikimedia.org/wikipedia/en/2/25/Black-Panther-Party-armed-guards-in-street-shotguns.jpg |
Maxim 28-Sep-2010 [5244] | hehe |
Janko 28-Sep-2010 [5245] | does rebol run on QNX? (if there is qnx behind it) ... did anyone look at the terms of use (any weirdo restrictions like iDevices)? |
Graham 28-Sep-2010 [5246] | Yes, there is a version of Rebol for Qnx |
Maxim 28-Sep-2010 [5247x2] | is there such a thing ? v1 ? |
qnx itself is quite open to anyone. | |
Graham 28-Sep-2010 [5249] | not too old ... core 2.5 http://www.rebol.com/release-archive.html |
Maxim 28-Sep-2010 [5250] | The playpad may have its own conditions... though I'd say that right now, anyone getting a pad out will try to prevent the apple TOS errors. |
Henrik 29-Sep-2010 [5251] | http://www.luxology.com/tv/training/view.aspx?id=536 Very interesting talk about the state of GPU raytracing |
Maxim 30-Sep-2010 [5252x3] | GPU rendering has been used for production since Pixar's CArs... I've seen real-time manipulation of one of the shots ... it was impressive... it had caustics, refraction, reflections, all the stuff. was running at full HD. the only noticeable artifacts, where slightly lower polygon counts, slight transparency artifacts (hardware depth is aproximated, never subpixel) and some edge alliasing. IIRC the actual color precision of images was within 10% of actual rendered final passes which took several hours per frame on the CPU. so the animators could actually use the reflections and general look of the shot right away. |
all they did was add a hook for nvidia's GPU 3d lib in their current shaders and used renderman interactively. | |
though in the movie, they do add many passes and compositing (which is where all those hours per frame come from) | |
AdrianS 30-Sep-2010 [5255x2] | Max, did you watch the video Henrik linked? It didn't look to me like the GPU did that great a job - at least it didn't look to be a general purpose solution to getting performance. |
it's not like Luxology, and the other industry players, didn't wish for a magic bullet solution, but according to this guy and the state of the art he saw at Siggraph, it doesn't look like the GPU, by itself, is it | |
Maxim 30-Sep-2010 [5257x2] | Yeah.. I know its strange... but it does try to use the most advanced lighting techniques too. in cars they didn't have such high requirements. so I guess its a question of what you are actually rendering... which is what he basically says. also, pixar was embedding GPU calls within their normal software stack, so its possible they where using both the CPU and the GPU for different tasks, concurrently. for things like moving points, the GPU is very fast. |
I actually saw this on a screen within a visualizer, and it was amazing. | |
Henrik 30-Sep-2010 [5259] | I was a bit surprised by the video, but that was due to my lack of knowledge on raytracing and how complex shaders can be, so this could mean many-core CPUs like the Larrabee could still be a valid for use in heavy 3D rendering. |
AdrianS 30-Sep-2010 [5260x3] | yeah, I was pretty surprised too - from the general impression I had gotten over the last few years following the subject peripherally, I was expecting very significant gains |
well, maybe with the new trend of combined CPU+GPU on a chip (both AMD/ATI and Intel), performance should still improve significantly because GPU functionality will be so close to the CPU cores | |
though I think that that trend may be due to wanting to provide an all-in-one solution rather than increasing performance | |
Chris 6-Oct-2010 [5263] | Map of the Internet: http://imgs.xkcd.com/comics/online_communities_2_large.png |
Henrik 7-Oct-2010 [5264] | brilliant |
Demitri 9-Oct-2010 [5265] | In Androids future you think http://www.flixxy.com/blindtype-touch-typing-method.htm |
Pekr 9-Oct-2010 [5266] | Who's suing who in telecom world :-) http://cdn.mashable.com/wp-content/uploads/2010/10/whos_suing_whom.png |
Robert 9-Oct-2010 [5267] | Cool. |
TomBon 9-Oct-2010 [5268x2] | yep, nice one pekr. looks like a cool guy doing some interesting visualisation projects. |
http://www.informationisbeautiful.net/about/ | |
GrahamC 9-Oct-2010 [5270] | Is anyone suing themselves? |
Ladislav 9-Oct-2010 [5271x2] | You should patent that idea to not allow it. |
;-) | |
GrahamC 9-Oct-2010 [5273] | Oracle probably sued Sun before they bought them .... |
Ladislav 10-Oct-2010 [5274] | I remember that happening in our country - a company sued another one, but was bought by the opponent, who then "settled" the case. |
Pekr 10-Oct-2010 [5275] | Ubuntu 10.10 released - http://www.ubuntu.com/ |
GrahamC 11-Oct-2010 [5276] | http://www.zdnet.com/blog/google/googles-self-driving-car-whats-in-it-for-google/2529?tag=nl.e550 Google's self driving cars ... so you can read adverts while the car drives itself! |
GrahamC 14-Oct-2010 [5277x2] | old but interesting ... would be nice to be able to program something like this http://www.reactable.com/products/reactable_experience/reactable/ http://www.youtube.com/watch?v=0h-RhyopUmc |
it's a modern synthesizer using objects on a multi-touch surface | |
WuJian 14-Oct-2010 [5279] | http://www.reactable.com/products/mobile/ Reactable Mobile |
Maxim 14-Oct-2010 [5280] | yeah... that looks really cool :-) |
GrahamC 14-Oct-2010 [5281x2] | similar .. siftables http://www.ted.com/index.php/talks/david_merrill_demos_siftables_the_smart_blocks.html |
Groasis http://www.groasis.com/page/uk/principle.phptransforming deserts into forests | |
Steeve 14-Oct-2010 [5283x2] | I knew the Fukuoka's method since a lot : http://www.context.org/ICLIB/IC14/Fukuoka.htm |
search for "seed balls" | |
Janko 14-Oct-2010 [5285x2] | cool Steeve for knowing for Fukuoka! :) I thought I am the only programmer around to know him, yet alone only Reboler |
I use a lot of his thinking in sw development too | |
Reichart 16-Oct-2010 [5287] | I know this is outside of Tech a bit, but in a sense, it IS tech: http://www.washingtonsblog.com/2010/10/same-person-verified-billions-of.html Be impressed, be very very impressed... |
Maxim 18-Oct-2010 [5288] | well, Apple is on the road to world domination..... all-time record sales with a net profit of 4 billion$ !! http://www.wired.com/epicenter/2010/10/apple-grabs-20-billion-profit-with-record-iphone-mac-sales/ |
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