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World: r3wp

[Tech News] Interesting technology

Volker
16-May-2006
[833x3]
I doubt a coordination language can do without general-purpose stuff. 
Messages must be queued, counted, somewhat verified etc.
And then things may break, and distribution helps against that. If 
the decisions can be made smart. http://www.sics.se/~joe/tutorials/robust_server/robust_server.html
Another way of blogging? http://www.google.com/notebook/public/04439832352277312501/BDSJaSwoQtNrJ-bMh
JaimeVargas
16-May-2006
[836]
Gabriel. I agree with that statement. So vanilla threads are a problem, 
and adding concurrency to language need to be done with care. How 
is R3 going to handle tasking?
Pekr
17-May-2006
[837x2]
Sun to opensource JAVA? - http://www.vnunet.com/vnunet/news/2156205/sun-promises-open-source-java
Nice new SONY mini PC line - http://www.reghardware.co.uk/2006/05/16/sony_unveils_vaio_ux/
Karol
17-May-2006
[839]
http://www.google.com/trends?q=rebol&ctab=2&geo=all&date=all
Gabriele
17-May-2006
[840]
Jaime: the idea is to have no sharing between r3 tasks. at least, 
no implicit sharing. i personally think we don't need any explicit 
sharing either. for the system parts that will be shared for efficiency 
reasons, the idea is that the user should not know/care.
Pekr
17-May-2006
[841]
will it be fast enough to write better servers?
Gabriele
17-May-2006
[842]
we'll know after testing i guess, but i think it should be. i'm quite 
sure Carl know how to handle multitasking ;)
Pekr
17-May-2006
[843x2]
:-)
are you on-schedule for alpha at the end of May? In Unicode group 
Jaime gave some answer, which sounds a bit unsatisfactory, like it 
would not be decided yet, which way to go in that respect ...
Graham
17-May-2006
[845x2]
Was Rebol written though from the point of multitasking?
From my early recollections, Rebol was designed for communications 
..as a scripting language.
Pekr
17-May-2006
[847]
hmm, maybe so, but can't you just plug rebol language into surrounding 
multitasking framework? They "just" need to address those sharing 
issues, interpreter states etc. As I expect language being rather 
complete, it can be done fast, if Carl decides to use some existing 
system. Not sure for tasking, it seems RT is going its own way, but 
e.g. event system is being replaced by libevent?
Volker
17-May-2006
[848]
About Amazon andSOA: http://www.acmqueue.com/modules.php?name=Content&pa=showpage&pid=388
Gabriele
17-May-2006
[849]
petr: who says unicode will be in the first alpha? :) i think we 
should have it however incomplete. there are many things that need 
discussion (see the r3 blog), and it's much easier to discuss when 
you can try the new features.
Pekr
17-May-2006
[850]
:-) ok, ok .... looking forward to first alpha then :-)
Volker
17-May-2006
[851]
Now Google goes completely mad :) http://code.google.com/webtoolkit/overview.html
Pekr
17-May-2006
[852]
hehe, they want internet to become OS .... and PC OSes to become 
just - commodities - non-important in its own, just a layer for internet 
networked apps :-)
Maxim
17-May-2006
[853]
this is pretty bad ... it opens up a lot of stupid cases... http://www.theregister.co.uk/2006/04/21/moderator_liable_for_comments/
Geomol
17-May-2006
[854]
Regarding multitasking and REBOL, how far is it possible to go using 
communication between tasks over the TCP protocol? I've implemented 
multi-user locking this way with a relational database in REBOL, 
and it works quite well. I haven't done stress-test, so I have no 
real measurement, how effective it is, and what the performance is 
compared to other inter-task communication methods. I'm working on 
an OpenGL implementation, where OpenGL commands are sent from a REBOL 
task to an OpenGL server task (written in C), which will execute 
the OpenGL commands, so I'm about to get more experience in this. 
Both tasks will run on the same computer, but can easily be on different 
computers, of course.


Anyone with more experience in task communication using TCP? Where 
is the limit?
Pekr
17-May-2006
[855x3]
hmm, I am not sure I like it ... you open a port and firewall jumps 
in
Geomol - I remember some material re linux and using tcp for IPC 
and someone said it is quite expensive - communication wise (headers, 
ack)
it should be imo done on low-level, just the queue should be exposed, 
like event queue .... well, not sure, Carl does it right hopefully 
anyway, so :-)
Geomol
17-May-2006
[858]
:)
[unknown: 9]
17-May-2006
[859x2]
RE: Google...I want internet to become OS as well.
John...cool.  Build an X-Windows like layer between Rebol and OpenGL.
Geomol
17-May-2006
[861]
Someone: explain the top at Google, what REBOL is, so they can put 
development capital in REBOL Tech.
Volker
17-May-2006
[862]
Google - the funny point here is: They say code in java, compile 
to javascript. The first time i see it that way around. Till now 
i heard "use scripting to get it running, use java/c for big things/speed". 
Javascript must be really awfull :)
Pekr
17-May-2006
[863]
Geomol - that is why I am heading towards IBM :-) We will see, but 
I have too little knowledge to work there probably :-) Carl once 
said, that he would like to sell rebol to some big party .... IBM 
is the right one ....
Volker
17-May-2006
[864]
Geomol: someone exlain google *where* rebol is. They do this because 
ajax-the-runtime is everywhere, but seemingly the worst way to code.
Pekr
17-May-2006
[865]
but Reichart tends to have lunch with lots of those top guys, so 
why not. IIRC BeOS got 50mil injection from Intel .... and Intel 
did not want any share or so - they just wanted to support good technology
[unknown: 9]
17-May-2006
[866]
Intel may have done that just to piss off microsoft during thier 
negotiations.
Volker
17-May-2006
[867]
rebol->tcp-<opengl: could work. bottleneck is lots of request. In 
your case you would only do one request/frame. Copying the bytes 
on the same machine should be fast.
Geomol
17-May-2006
[868]
I'm developing a byte-code style for OpenGL commands, so little communication 
is needed. Only 1 byte for the command (gl, glu and glut commands 
are fewer than 256), and 4 bytes for most parameters. So many commands 
are fewer than 10 bytes of communication. It may not be fast enough 
for games, but I hope, it's fast enough to make tools and fast OpenGL 
prototyping (trying out ideas).
Maxim
17-May-2006
[869]
hum Geomol, is it possible to start a new group for this?  I'd like 
to support your endeavor with testing and I think this can become 
a big thread!
Geomol
17-May-2006
[870]
Maxim, in a few days, I hope. I'll speak up, when I have something 
concrete to show.
Pekr
17-May-2006
[871]
Geomol - just be sure you send enough data for OS to send two packets 
at least, or you will notice 200ms delay imo ...
Maxim
17-May-2006
[872]
hehe sometimes more is less  ;-)
Volker
17-May-2006
[873]
Maybe make benchmarks first. Blast a realistic amount of data from 
rebol to rebol. Maybe by beer or uniserve, something fast.
Pekr
17-May-2006
[874]
I am not sure it is true anymore, but we noticed it developing our 
ccd camera few years ago ... OS simply waits with ACK defined period 
of time or simply to receive second packet, then it confirm both 
.... Ethereal will give you an answer :-)
Volker
17-May-2006
[875]
Pekr, good hint. But i guess to calls to send a byte are two packets 
too. And then there was some flag too IIRC. Somebody remember?
Pekr
17-May-2006
[876x3]
yes, isn't it called Nagle algorithm? It can be set - nodelay ...
in set-modes I mean ....
but is not recommended IIRC :-)
JaimeVargas
17-May-2006
[879]
Gabriele, tasking without any explicit control  is risky. How do 
you handle two task both writting to the same file, who gets access 
to the resource, how you enforce determinism?
Pekr
17-May-2006
[880x3]
Apple closes down OS-X - http://www.infoworld.com/article/06/05/17/78300_21OPcurve_1.html
have not read it yet, so sorry if it is not what topic states ....
Tasking discussion could move to Rebol3 maybe? (because there is 
general interest in the concept)