World: r3wp
[!REBOL3-OLD1]
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Chris 15-Feb-2009 [11454x3] | I think the web is a special case though. I don't think there is any other environment where language interpretation varies so widely, and where binding the language can have harmful effects. Yes, heady concepts are not always pragmatic, but the short road to pragmatism on the web is fraught with pitfalls. |
big grey ball of goo - is that Perl? | |
G&A: I'd like separation too - in the long run, it makes for code that is easier to adapt and maintain, and allows you to refine language around the individual components | |
Gregg 15-Feb-2009 [11457x2] | First, I think JS is not something we should look at for models. It's new enought that it is just going to reinvent what's been done before, unless they come up with something truly revolutionary, and my gut feeling says that's not going to happen. It also depends on what kind of apps you're writing, and what you want the language to hide from you. What's been done before that works, or not? MVC has seen a resurgence with RoR and other frameworks being built on it. Now look at a low level approach, where you handle the main event loop yourself. Anyone remember writing C programs for Windows early on? Maybe some still do. You had a huge switch statement to dispatch. On the downside, that was hideous to read and maintain. A benefit, though, was that you could hook into it very easily, because it wasn't spread throughout the app. Then there's the whole VB/event-driven model. R2+VID is wonderful for very simple things, because you don't have much to do, actions are right there with their faces, etc. It starts getting in the way when you build larger apps that need to track relationships between faces and such. And it is not well-suited to large apps, just like REBOL itself. It doesn't provide the organization, tools, and features needed. Of course, we can build all that ourselves, if we have the inclination. RebGUI is the best example of that. |
I like the idea of apps based on FSMs and message dispatch. That means simple apps aren't nearly as simple anymore, but it gives you the tools to build bigger things. It's also a different way of thinking, which can be hard to get people to accept. Anyway, rather than asking if UJS is the right model, we first need to ask what our goals are. | |
BrianH 15-Feb-2009 [11459x3] | Unobtrusive Javascript is based on the principle that the behaviors attached to the structure need to be optional, because Javascript might not work or be turned off. This will *never* be the case for R3 GUI behaviors, so the principle doesn't apply here. |
The "separation of form and function" principle has already been implemented with the separate style system. | |
But that is not the "Unobtrusive Javascript" metaphor, it is more like the separation of HTML and CSS. | |
Graham 15-Feb-2009 [11462x2] | If you have a one screen application, it doesn't matter how you write it. If you have over 300 screens as I do, then you look at ways it might be more easily maintained. |
Gregg, JS is a few years older than REBOL. | |
BrianH 15-Feb-2009 [11464] | We have. That is why we have the current design. |
Graham 15-Feb-2009 [11465] | BrianH, how does R3 styles work? I didn't notice it on the R3_Gui page |
BrianH 15-Feb-2009 [11466x2] | Remember, the layout won't have style code in it. |
(sorry, your message hadn't come through yet) | |
Graham 15-Feb-2009 [11468] | R3 styles? |
BrianH 15-Feb-2009 [11469] | (sorry, I was busy). Imagine if you took the structure/appearance separation of HTML/CSS to the extreme, and had *no* appearance code in your layouts, just behavior and structure. Put all appearance code in the styles. That's the R3 GUI. Oh, and the styles will be themable too. |
Graham 15-Feb-2009 [11470x2] | got an example? |
the one I took from the wiki has the behavior code attached to the structural elements | |
BrianH 15-Feb-2009 [11472x2] | Not really, ask Henrik. I'm a Core guy. |
Behavior and structure are together in the layout, yes, but in a way that is easily seperable. And that doesn't matter because the layout won't have appearance code in it. | |
Graham 15-Feb-2009 [11474x2] | Can we style behaviours as we can structure? |
( I keep switching between UK and US spellings ... ) | |
BrianH 15-Feb-2009 [11476x4] | I don't get the question. You can seperate the actual implementation of behavior from the layout easily. You can't style structure. |
You style styles (what other GUI systems call controls). | |
The panel system let's you swap in different pages if you have more complex apps - see the demo code. | |
It will be much easier to build 300-screen apps. :) | |
Henrik 15-Feb-2009 [11480x2] | I can provide an example: view [ panel [ error-text "Something went bad" ] group [ok-button cancel-button] ] There's no appearance code in this layout. |
You can do the same in VID for R2. | |
BrianH 15-Feb-2009 [11482] | But it's *much* harder :( |
Henrik 15-Feb-2009 [11483] | Well, I've done that in my own VID extension kit (which I'm still contemplating whether I will release some day): Provide more styles with very specific purposes. This strongly reduces the need to be specific many times all over a layout and the layout becomes much smaller and cleaner. Also avoiding stylize inside the layout helps. |
Graham 15-Feb-2009 [11484] | we have close buttons, and ok buttons etc. Can we define them on the fly for the scope of the window? |
Henrik 15-Feb-2009 [11485] | again this also comes from the concept of styles that are described by purpose rather than appearance, so you don't want a red or blue button, but an ok or close button. |
Graham 15-Feb-2009 [11486] | and if you want both? |
Henrik 15-Feb-2009 [11487] | VID3.4 will allow that. |
Graham 15-Feb-2009 [11488x2] | What's the code name now for R3's gUi? |
was it ever decided upon? | |
Henrik 15-Feb-2009 [11490x2] | You can define the button actions as you please. If you look at this shot: http://rebol.hmkdesign.dk/files/r3/gui/180.png The 5 colored buttons are separate styles, based on BUTTON. |
I just call it VID3.4. | |
BrianH 15-Feb-2009 [11492] | No decision yet. I call it R3 GUI. |
Henrik 15-Feb-2009 [11493x2] | Note that I was against users setting colors. This makes it much harder to build good styles. |
It's so tempting to set colors and styles directly in the layout, because it's quick to prototype with, like in R2 VID, but once your layouts grow, you really want to get rid of those appearance decisions. | |
BrianH 15-Feb-2009 [11495] | Yeah, it is much better to set names of semantic attributes that have associated colors in the theme, then let the theme pick the actual color that fits with the rest. |
Graham 15-Feb-2009 [11496x2] | Well, I change button colours all the time trying to direcct users on which path to take. |
So I have a white "save" button .. but once they edit something, the button changes to green. | |
Henrik 15-Feb-2009 [11498] | that could easily be part of a style |
BrianH 15-Feb-2009 [11499] | Ah, but those colors have meaning within your apps. Change the attribute for that meaning, then let the style pick the color. |
Henrik 15-Feb-2009 [11500] | you could describe in your layout code that it's a SAVE-BUTTON style and nothing else. then in your style code, you add logic to change the color depending on the state of your user's need to save content. |
Reichart 15-Feb-2009 [11501x2] | Graham, sort of like in browsers where links you have been to are a diff colour? What about colour blind people? |
Might be interesting to build a little check box into buttons you have already pressed and completed (or something). | |
Graham 15-Feb-2009 [11503] | color blind males ... red/green ... life is tough for them |
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