World: r3wp
[!REBOL3-OLD1]
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Henrik 30-Apr-2009 [13878x2] | Finally some simple thread reading ability in Chat: 3928 lr will display all messages related to that thread. j will jump to the previous message in the thread. |
Correction. lr lists all messages previous to the current one, not all messages. | |
Sunanda 1-May-2009 [13880] | It's10 years (to the month) from this slashdotting: http://slashdot.org/article.pl?sid=99/05/14/1921231 If REBOL3 got slashdotted, what are the huge milestones that should show up as progress? |
Pekr 1-May-2009 [13881] | There's no R3 yet. In few months, maybe. There is many usefull changes in it compared to R2, R3 fixes everything we wished for for so long. I don't understand what you mean by "milestone" here ... |
Mchean 1-May-2009 [13882] | wow 10 years |
Henrik 2-May-2009 [13883] | Progress milestones: Single graphics engine VID3.4 Unicode Tasks Modules Built-in chat system Built-in open source management Completely redesigned ports (fully documented and ready to use, you protocol writers) When finished: Fixing almost every deficiency that R2 has through 10 years of use by expert developers. |
Gabriele 2-May-2009 [13884] | I hope you never put "built-in chat system" as a milestone on Slashdot... |
Henrik 2-May-2009 [13885x5] | so which other language has a direct hotline to the main developer in the console? |
But... it doesn't matter. The Slashdot crowd will laugh at anything thrown at them. Then there will be a few comments from developers. Then there will be comments like "but it's just like LISP or Scheme". It will be ridiculed no matter how well we do. | |
In general, it is a much better idea to do marketing on ReBrowse. People will understand what it is. The right people will want to learn how it's built. | |
The DRAW documentation has been overwritten in Docbase with an empty page. Document name collision? | |
http://www.rebol.net/wiki/Draw | |
BrianH 2-May-2009 [13890] | Don't put tasks on the list - they are due for a redesign. Otherwise, cool :) |
Pekr 2-May-2009 [13891x4] | Gabriele - why not? The chat system is more powerfull than that of AltME, and I find AltME usefull, although it has its limitations. Once we create GUI for it, it will allow for some nice simple IM stuff. Why do you think SlashDot ppl would have problem with it? |
Btw - who cares of SlahDots at all? I don't visit if for so long already. Those ppl are real idiots ... | |
BrianH: what are your plans on task related stuff? Do you mean reworking highere level, or even low level? So far R3 uses threads, no? Are we after Eiffel model? | |
Found this presentation - http://www.cse.yorku.ca/~eiffel/cs_eiffel/scoop_slides/Concurrency.ppt | |
Izkata 2-May-2009 [13895] | At least don't call it a "chat system" without the description "direct hotline to the main developer", as that line would stand out and make people think it's a joke |
BrianH 2-May-2009 [13896x3] | So far, R3 tasks don't work properly and should be considered a placeholder. We can't do a proper task model until there are changes to the basic semantics of REBOL. Fortunately most of those changes were done in the last month. |
Main developers. Carl isn't the only one working on R3. Good to emphasize that too. | |
Pekr, the concurrency model to beat nowadays in the Erlang model, not Eiffel. | |
Henrik 2-May-2009 [13899] | Perhaps thorough wiki-based documentation should be mentioned as well. |
Will 3-May-2009 [13900] | could this be helpful in R3? http://www.gearman.org/doku.php |
BrianH 4-May-2009 [13901x2] | Steeve, apparently Carl is working on vector! for the next release. Enjoy :) |
Ladislav, I implemented your proposed changes to FUNCTOR, then enhanced them. New versions posted to DevBase. Enjoy :) | |
amacleod 4-May-2009 [13903] | Any specs on MakeDoc3... i do not see anything in the Wiki about it.. |
BrianH 4-May-2009 [13904] | Well, it appears that Carl has handled *all* of the vector! bugs today. It looks like another good release is coming this week. |
Henrik 5-May-2009 [13905] | and almost all skip bugs too |
BrianH 5-May-2009 [13906] | Except MOVE/skip - I did that one :) |
Henrik 5-May-2009 [13907] | we are generally ending up with error for skip < 1? |
Pekr 5-May-2009 [13908x2] | How do you know? CureCode reports? |
Is Vector really so important? I am just asking, as I don't precisely understand, what is the datatype good for, except one note from Carl, when I requested some better binary conversions, so that he said that it should be available via the cector! type. | |
Maxim 5-May-2009 [13910] | for one, arrays of tightly-packed values we can use in external calls directly... like matrix transformations. |
BrianH 5-May-2009 [13911x2] | It's good for speed and memory saving, and better binary conversions. Once we have vectors, we will have less people complaining about the lack of rebcode, except for the people who never take good enough for an answer :( |
And yes, Carl marks the native changes as done in CureCode the moment he gets a working build. I mark mezzanine changes as pending as soon as they are submitted to DevBase, then as build when they are released. | |
Henrik 5-May-2009 [13913] | Perhaps vector is a requirement for rebin. |
BrianH 5-May-2009 [13914] | Sorry, Carl marks them as "built", even before they are released. A release usally comes within a day of that. |
Maxim 5-May-2009 [13915x2] | this also means we should be able to use STL in rebol :-) |
so we can do array transformations in REAL TIME for things like polygons and 3d objects :-) | |
BrianH 5-May-2009 [13917x3] | Yes, we would likely have to nail down the semantics of the basic types before we could specify Rebin. |
Maxim, there are much better array transform libraries than STL. | |
Ones that aren't as huge either, and that can be accessed through a C API. | |
Maxim 5-May-2009 [13920x6] | maybe, but STL already allows us to do 3d object things like inverse IK for games or 3D modeling applications ... that is what one of the engineers was using to build plugins for Maya. |
(where I used to work) | |
now if we can be the go-between things like these libs and opengl ..... :-D can you see where I'm going ? we already have a dataflow engine which could act as the kernel for managing when updates need to occur, and all rebol is doing is the whiping, while the grunt work is done by the various libs out there ... | |
seems like I'll have to port liquid sooner than later hehehe | |
brian, does R3 have manual alloc/de-alloc functions for level library work... I mean, access to memory which isn't part of the garbage pool? | |
level library == library-level | |
Pekr 5-May-2009 [13926] | GC, library interface, rebin, plug-ins- those topis are still kind of foggy - I think that no decision was made so far. |
Henrik 5-May-2009 [13927] | Alpha 51 released with lots of Vector! fixes. Steeve? :-) |
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