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World: r3wp

[!REBOL3-OLD1]

Ladislav
5-Oct-2006
[1549]
(any other any zero-based indexing suggestions welcome)
Anton
5-Oct-2006
[1550]
peekus and pokus - more like ancient Latin language roots...
Ladislav
5-Oct-2006
[1551]
pokus
 means "trial" in Czech
Anton
5-Oct-2006
[1552x2]
zpeek, zpoke ?
Didn't we have this kind of discussion with rebcode ?
Tomc
5-Oct-2006
[1554]
cee caw
Anton
5-Oct-2006
[1555]
what's the logic behind that, Tom ?
Tomc
5-Oct-2006
[1556]
four days of fever and chills
that and c - zero based arrays
Ladislav
5-Oct-2006
[1557]
(the latest names are PICKZ and POKEZ, but I am not sure they are 
acceptable)
Anton
5-Oct-2006
[1558x2]
I'm not sure we can do better, Ladislav.
Tom, hope you get better.
Ladislav
5-Oct-2006
[1560]
me too
Anton
5-Oct-2006
[1561]
Three letters start to look a little bit cryptic. Reminds me of LISP's 
car, cdr, cadr etc.
Tomc
5-Oct-2006
[1562]
get and put
Anton
5-Oct-2006
[1563]
suck and blow
Tomc
5-Oct-2006
[1564x3]
long thread on that subject on the ATM (amature telescope maker) 
list, to put   fans in front of or behind the mirror
slurp dump
get / set  I think would be my choice it is already in common use 
for similar ops
Anton
5-Oct-2006
[1567]
I think Ladislav is suggesting that, in addition to the existing 
PICK and POKE, which are 1-based, we add two new words which use 
0-based indexing.
Tomc
5-Oct-2006
[1568]
yes   get/set  for a   0 based series seems reasonable at the moment
Maxim
5-Oct-2006
[1569]
suck and blow .... LOL  !
Volker
5-Oct-2006
[1570x2]
zick, zoke :)
if you really use 0based, you know what you do, an can remember that. 
and it sounds dynamic :)
Henrik
5-Oct-2006
[1572]
will we need a 'zeroth too?
Volker
5-Oct-2006
[1573]
can it be a long name?
  pick-before series 27
is what it does.
Maxim
5-Oct-2006
[1574]
could we define hair as being before head   ?  ;-)
Gregg
5-Oct-2006
[1575]
I would use z-pick/z-poke rather than pickz/pokez. It mentally expands 
to zero-pick rather than pick-zero, and reads as zee-pick rather 
than picks.
Maxim
5-Oct-2006
[1576]
or rather pigs
Rebolek
5-Oct-2006
[1577]
pick0 poke0 ?
Tomc
5-Oct-2006
[1578]
pre-pick pre-poke
Oldes
6-Oct-2006
[1579x2]
I like z-pick and z-poke
but I'm fine with pickz and pokez as well - no problem to me
Izkata
7-Oct-2006
[1581]
cpick and cpoke ?   (Inspired by C++'s  cin and cout)
Ladislav
7-Oct-2006
[1582]
sounds interesting
Tomc
7-Oct-2006
[1583]
pixies & pokesy
Gregg
7-Oct-2006
[1584]
Still suffering from fever Tom? ;-)
Tomc
7-Oct-2006
[1585x2]
unfortunatly
otherwise I would be too busy to play here
Alan
3-Nov-2006
[1587]
.
Jerry
5-Nov-2006
[1588]
Any progress in REBOL 3.0? Any scoop to share with us? Anyone?
Henrik
5-Nov-2006
[1589]
jerry, Carl just wrote something interesting on the blog :-)
Pekr
5-Nov-2006
[1590]
interesting :-) If they started to work on View kernel part, does 
it mean Core alpha is ready in some concrete form? (because View 
surely will use low level advantage of newly introduced inheritance 
(class system) ...
Graham
5-Nov-2006
[1591]
We will have to be more careful of what we write on the rebolweek 
blog !
Jerry
5-Nov-2006
[1592]
Henrik, Thanks. That article certainly set my mind at ease.
Henrik
6-Nov-2006
[1593]
graham, I suggest you start writing more about "Oh, rebol3 development 
seems to have stopped." Maybe that will set off more rebol3 articles. 
:-)
Pekr
6-Nov-2006
[1594]
:-))
Maxim
6-Nov-2006
[1595]
hehe... well in the last  blog, carl says he is  actually working 
on the face side of things  :-)
Graham
6-Nov-2006
[1596]
it wasn't me .. it was Volker!
Pekr
14-Nov-2006
[1597]
one other month since last R3 blog update. Any news here?
Henrik
14-Nov-2006
[1598]
I would like to know more about these optimized graphics objects 
or whatthey'recalled.