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World: r3wp

[!REBOL3-OLD1]

Maarten
23-Jun-2009
[15696x2]
Notice Meijeru's daytime work... must be a fruitful hobby.
I think I ran into him before (may be virtually), I remember him 
as a very kind and nice person.
Maxim
23-Jun-2009
[15698x3]
pekr: well, I did add new posts, but I think everyone MUST participate. 
 this is such a core issue, it can make / break many systems out 
there.
in my case, it breaks every single API I have.
that is unless you consider a 100x (thats 10000%) increase in RAM 
usage and script slowdown acceptable.
Carl
23-Jun-2009
[15701]
http://www.rebol.net/r3blogs/0213.html- A60 special release.
Sunanda
23-Jun-2009
[15702]
The link in the blog does not work [has /rebol3/ not /r3/ ]

This link does work:
http://www.rebol.com/r3/downloads/r3-a60.exe
Ladislav
23-Jun-2009
[15703]
http://www.rebol.org/art-display-article.r?article=w24v- porting 
INCLUDE to R3
Maxim
23-Jun-2009
[15704]
brian I would like your comments on the deep object copy issue ( 
http://www.rebol.net/r3blogs/0212.html)
BrianH
23-Jun-2009
[15705]
I have been trying to think think it through - there are advantages 
and disadvantages to either way. It is harder to undo a copy than 
not...
Maxim
23-Jun-2009
[15706]
exactly, which is why I think we should not be bound by one or the 
other .... 

did you see my posts... I provide some alternatives.
BrianH
23-Jun-2009
[15707]
I'm still thinking. I'll comment after I narrow down this parse bug.
Maxim
23-Jun-2009
[15708x2]
Plus all that binding takes MASSIVE amounts of time for nothing.
(and ram too)
BrianH
23-Jun-2009
[15710]
Either way you need constructor code. The real question is balance.
Maxim
23-Jun-2009
[15711x2]
IMO we need choice.  this is such a fundamental part of data management 
that we cannot let the compiler decide.


would you code in C if all structure copies behaved this way?  if 
this where the case an OS would probably need 1TB of RAM to run.
allowing COPY on objects makes much more sense to me.
BrianH
23-Jun-2009
[15713]
I added a fairly comprehensive comment, with tests. I had to generate 
3 CureCode tickets as a result :(
Maxim
23-Jun-2009
[15714x2]
what is the replacement for first context []  in R3  I can't remember 
the function's name
the why? in R3 is a fabulous idea!
BrianH
23-Jun-2009
[15716]
WORDS-OF, but the 'self word is not included.
Maxim
23-Jun-2009
[15717]
no self ...   COOL  :-)
BrianH
23-Jun-2009
[15718]
And the returned words are bound to the object.
Maxim
23-Jun-2009
[15719x2]
oh that is cool.
I see unbind is now part of R3  :-D
BrianH
23-Jun-2009
[15721]
WORDS-OF works on any-object!, any-function! and map! too, though 
it's only bound to any-object!.
Maxim
23-Jun-2009
[15722]
I could see the binding to map being usefull, it might be impossible 
due to the inner implementation of map
BrianH
23-Jun-2009
[15723]
I'm trying to backport UNBIND to R2, but it's really tricky.
Maxim
23-Jun-2009
[15724]
I've tried several times... I usually end up doing:     load mold 
myblock
BrianH
23-Jun-2009
[15725x2]
You can't bind to a map! because the keys are handled differently, 
with the keys going away when assigned none.
You can't bind to something that might go away :)
Maxim
23-Jun-2009
[15727]
yep  :-)   I guess asking for a word in a map which isn't there returns 
none  ?
BrianH
23-Jun-2009
[15728x2]
Yup :)
Most of map!'s behavior was my idea.
Maxim
23-Jun-2009
[15730x2]
it makes me think of the array type in AREXX  ;-)
are only words supported in map! or are other types usable for the 
key?
BrianH
23-Jun-2009
[15732]
Other types too, but not all other types.
Maxim
23-Jun-2009
[15733]
so scalars, pairs, tuples, strings, words at least?
BrianH
23-Jun-2009
[15734]
Yup.
Maxim
23-Jun-2009
[15735x3]
a trick question... are set and get words enabled? and are they differentiated 
from lit-words?
to me an unbound word is a lit-word in the context of the map...
I'm not sure what I wrote above makes sense.. hahaha
BrianH
23-Jun-2009
[15738x2]
Binaries too, but not block, object or vector types. Word types are 
converted to word!.
All types can be used as values though, except #[none] which will 
make the key disappear.
Maxim
23-Jun-2009
[15740x3]
yep this means we can use the map exactly like in AREXX, very usefull 
for sparse arrays  :-)
if you used the object's pointer in the map internally, we could 
use objects too, it would actually be very usefull and not that much 
heavy to implement.
like find with blocks is very fast.  it only maps the exact same 
object, not a similar object AFAIK.
BrianH
23-Jun-2009
[15743x2]
You can use objects as the values, but the keys need to be hashable 
:)
Map keys get hashed when the map gets large enough. No, I don't know 
how large that is :)
Maxim
23-Jun-2009
[15745]
but the object pointers can be hashed? no?