World: r3wp
[!REBOL3-OLD1]
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Maxim 23-Jun-2009 [15740x3] | yep this means we can use the map exactly like in AREXX, very usefull for sparse arrays :-) |
if you used the object's pointer in the map internally, we could use objects too, it would actually be very usefull and not that much heavy to implement. | |
like find with blocks is very fast. it only maps the exact same object, not a similar object AFAIK. | |
BrianH 23-Jun-2009 [15743x2] | You can use objects as the values, but the keys need to be hashable :) |
Map keys get hashed when the map gets large enough. No, I don't know how large that is :) | |
Maxim 23-Jun-2009 [15745] | but the object pointers can be hashed? no? |
BrianH 23-Jun-2009 [15746] | Bring it up with Carl :) |
Maxim 24-Jun-2009 [15747] | he'll ask me for an example of usage... now I have to scan my brain for the last 10 years of REBOL usage... and remember when I'd used this... hehe |
BrianH 24-Jun-2009 [15748] | The advantage of map keys is that they don't have to be the SAME? as the key, they can just be EQUAL? and the hashing speeds things up. With objects you either have a reference to it or you don't. If you have a reference, you can extend it with new fields, which can refer to the values you want to associate with the object. If you don't have a reference you need to specify a key within the object that you are searching for, and hashing won't help there, but we're going to add a mezzanine to do that kind of searching. |
Maxim 24-Jun-2009 [15749x2] | the EQUAL? note is very important to mention in the docs... and its important for the difference between them to be very explicitely defined for all types, somewhere. |
the difference between EQUAL? and SAME? | |
BrianH 24-Jun-2009 [15751] | I believe there is a blog conversation about that now :) |
Maxim 24-Jun-2009 [15752] | yep... I just meant... it has to be very precisely/explicitely documented :-) btw, I added other qualitative word examples for equality-likeness-sameness on the post... might give you ideas for a better scalling of the four levels |
Sunanda 24-Jun-2009 [15753] | Just updated my article about my early R3 porting adventures. Highlights of changes: -- shout outs to Ladislav and Steeve -- thanks, guys -- fix of to-pair issue -- aside about the largest prime discoverable prime number in REBOL -- I suggest any discussion on that goes into [Puzzle answers] -- problem with parse --- see ISSUE under rse-ids.r -- Can anyone help diagnose the issue? Thanks! http://www.rebol.org/art-display-article.r?article=j26z |
BrianH 24-Jun-2009 [15754x2] | Some tweaks: - OR~, not ~OR - AND~, OR~ and XOR~ work in R2 as well, and should be used instead of AND, OR and XOR for prefix use. |
Interesting article :) It's great to see how easy porting from R2 to R3 is :) | |
Steeve 24-Jun-2009 [15756x2] | sunanda, in insert-compact, replace: >>prev: pick here -1 by >>prev: pick here 0 |
for RSE-IDS source | |
Sunanda 24-Jun-2009 [15758] | Thanks Steeve -- will try that later. Thanks Brian -- though it's early days yet. I've deliberately picked the nursery-slope scripts. I have others I'll build up to that regularly acted as R2 stress-testers. |
Steeve 24-Jun-2009 [15759] | As Brian pointed, it's not difficult to port to R3 but it's not optimized for R3 and to do so; it will need more rewrite. |
Ladislav 24-Jun-2009 [15760] | Sunanda: Correction! I told you, that it was the largest INTEGER! prime in R3, I did not claim a larger one is not findable |
Pekr 24-Jun-2009 [15761] | back from business trip. So what's the binary conversion status? Is it just a test how it turns out, or are we definitely going that direction? |
Ladislav 24-Jun-2009 [15762x2] | conversion done, you can download A62 |
Sunanda: your alphametics problem is caused by bug#851 | |
Sunanda 24-Jun-2009 [15764] | Apologies and thanks, Ladislav -- I'll update the article again probably tomorrow. |
BrianH 25-Jun-2009 [15765x2] | We could use more opinions on two short-term decision blogs: - http://www.rebol.net/r3blogs/0211.htmlLevels of equality - http://www.rebol.net/r3blogs/0212.htmlCopying and/or making objects Please chime in! We need more opinions than just those of Ladislav, Maxim and I :) |
Especially since Ladislav and I agree about levels of equality - it's usually scary when we agree :) | |
Pekr 25-Jun-2009 [15767x2] | Well, but then there are those, who's opinion is irrelevant, as mine :-) As for equality, I think you are directing a good direction, as well as for copying. I do agree with Max, that we need max flexibility to decide what gets copied and what not. Some things can then be pre-set, other set by users at will. We need good memory management ... |
Well, if you agree, it is cool. Make a decision and move on - we have still tonnes of issues to solve :-) You know - half functional modules, no concurrency, no upper layer networking, still no plugins, no GUI (and Flash is going to be everywhere by the end of the year) ... that seems like a really lot of catch-up we need to play ... | |
BrianH 25-Jun-2009 [15769] | Max is missing that I already proposed a more flexible solution than he is proposing. He is so focused on the behavior of MAKE that he missed that I also made proposals for COPY andf COPY/deep. |
Pekr 25-Jun-2009 [15770x2] | We imo need to quickly proceed to Beta. I want to start using R3 as an R2 replacement soon. I need SQLite and then GUI, but I can wait with the GUI. |
ouch, meeting in 4 minutes ... starting my preparation work :-) | |
BrianH 25-Jun-2009 [15772] | I am overdue to go to sleep - it's 3am here. I expect to wake up and find more comments, darnit :) |
Izkata 25-Jun-2009 [15773] | I haven't been following too closely, but I'm against copy making a new object from an old one. I'd have to look at the suggestions more to have more comments |
BrianH 25-Jun-2009 [15774x5] | Without rebinding, both shallow and deep copy of objects can have problems. That's why MAKE is the sensible default, the easy thing. |
However, you can't have MAKE do a shallow copy: Spec blocks would explode in size. So you need another way to do a shallow copy. | |
And if you have MAKE do a deep copy (as it does now in R3), memory explodes and you can't do graph references. So you need a way to make a deep copy too, in case you need to. | |
So I'm suggesting that the things that would normally be bound in an object spec get BIND/copy when you MAKE from an object prototype, but otherwise referenced. That means BIND/copy of blocks, words, functions and closures. The rest can be copied by the init spec if you need to, or not. | |
Keep in mind that BIND/copy is more efficient in R3, and in theory doesn't even need to be a copy: It could be copy-on-write., | |
Izkata 25-Jun-2009 [15779] | (I went to sleep right after my last comment, hence the lag) On equality: Ladislav's idea sounds good, but I don't exactly see the point for having the bottom level in there. What use would it be for? How/where would the range for "approximate" be set? On objects: I think I may have misread it earlier - my comment was, "copy/deep [object1 object2]" should return a new block that still points at object1 and object2, rather than creating two duplicates of them. But from the comments it certainly doesn't sound like I was thinking. (Although make/deep or "copy/deep/types foo [object! series!]" suggestions sound like they may help..?) |
Sunanda 25-Jun-2009 [15780] | Another update of my R2--->R3 porting adventures. Highlights of new stuff: -- pick 0 vs pick -1 -- hash vs map -- examples of version sniffing to ensure one source works in R2 and R3 (thanks to Ladislav for the method of distingishing R2 from R3) http://www.rebol.org/art-display-article.r?article=j26z |
BrianH 25-Jun-2009 [15781x2] | Izkata, when refering to Ladislav's levels, please number them (as he should have). I'm not sure what you mean by "the bottom level". If you mean the first level, that is an exact description of the behavior of EQUAL? or = in R2. |
Adding a refinement to MAKE would be a bad idea, since it is a very low-level action that all datatypes support. COPY/types though... :) | |
Izkata 25-Jun-2009 [15783] | I meant the one he labeled "the bottom level", the non-transitive one ;) I'll call "the bottom level" level 1, then increase to 4, for now. Generally I only use EQUAL? in R2, which appears to me to be level 2 (although you named it level 1?), but can see why the stricter levels 3 and 4 are helpful - I just don't see where level 1 can be used right now. As far as naming goes, my only question is the need for negatives. Why isn't NOT sufficient? ("not equal?" rather than "not-equal?", etc) I forget MAKE can be used with things other than object!, I use it that way so rarely. So yeah, /deep doesn't make sense now that I think about it =P |
BrianH 25-Jun-2009 [15784x2] | EQUAL? in R2 is level 1. Changing it to level 2 would break a lot of code, particularly for word equivalence :( |
You need a NOT-EQUAL? action so you can have a != operator. Every op! maps to an action!, no exceptions. | |
Izkata 25-Jun-2009 [15786x2] | Mmk, I must have just never run across a case where I would have seen that by coincidence. |
and I didn't know about the op! mapping | |
BrianH 25-Jun-2009 [15788] | Yeah, it's why there is no NOT-SAME? function - no operator needs it. |
PeterWood 25-Jun-2009 [15789] | How do you convert a Map! to a Block! in R3? The obvious way doesn't seem to work: >> a: map! [a 1 b 1 c 1] == [a 1 b 1 c 1] >> b: to block! a == [map!] |
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