World: r3wp
[!REBOL3-OLD1]
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BrianH 1-Jul-2009 [15840x3] | It is possible that vectors will get multidimensional addressing - it is sort-of planned to do so, but nothing concrete yet. |
I don't understand: "I never use them, as I worry they are slow (mezzanine)." REBOL doesn't really have multidimensional arrays. There is an ARRAY function that creates nested blocks (which is as close as C gets to multidimentional arrays too), but once created they aren't mezzanine, they're a data structure. | |
Once the data structure is in memory, it doesn't matter whether it was created with a mezzanine or a native - all that matters is what kind of data structure it is. The nested block style is better for some things (data structure manipulation, flexibility) but worse at others (vector math). You make your tradeoffs. At least in R3 you have a choice :) | |
Pekr 1-Jul-2009 [15843] | If I understand it correctly, Carl is leaving for vacation in France at the end of the week. So - what last minute fixes do we request, before Carl vanishes for 2 or so weeks? :-) |
Anton 1-Jul-2009 [15844] | Nothing. Better let him finish up what he was doing. |
Pekr 1-Jul-2009 [15845x2] | Do you think fixing another 20 tickets, or releasing plugins finally? :-) |
Well, summer is going to be a slow time anyway, for many of us ... | |
BrianH 1-Jul-2009 [15847] | If necessary, put off releasing the plugins until after the vacation, in case perspective is needed :) |
Ladislav 1-Jul-2009 [15848x3] | Peter once ( Rambo#3518 ) objected against some things being inequal. I could use more opinions on this. |
this is a test that succeeds in R2 as well as in R3; but, is it really supposed to? a-value: first ['a/b] parse :a-value [b-value:] not equal? :a-value :b-value | |
(it is related to the Rambo#3518 ticket) | |
BrianH 1-Jul-2009 [15851] | I like the idea of non-datatype-specific EQUAL? considering datatypes in the any-string! family to be equal to each other, and also the any-block!, any-word! and number! families. I'm a little wary of the potential breakage, though have no idea of the scale of it. Is anyone aware of any code that wouuld be broken if EQUAL?, =, NOT-EQUAL?, <> and != changed in this way? |
Ladislav 1-Jul-2009 [15852x3] | ;This is an example by Geomol: d: to-decimal to-binary 1023 blk: [] insert/dup blk 0 1024 random/seed now loop 1000000 [ i: to-integer to-binary random d blk/(i + 1): blk/(i + 1) + 1 ] print [blk/1 blk/512 blk/1024] |
showing, that my "original" implementation of the uniform deviates actually generated both endpoints of the specified interval: the 0.0 as well as the given value, but both with the frequency equal to the half of the frequency of any interior value | |
it has been corrected (ticket #1027) yesterday, but Geomol seems to dislike the fact, that the correction excluded the given value. Anybody wanting to express their preferences? | |
Geomol 1-Jul-2009 [15855] | I find, the first version, with both endpoints (0.0 and the input value) as possible output with half frequency than other possible values in between, gives most sense. I think of a number line going from 0.0 to the given value, and a random number is picked on the line. |
Ladislav 1-Jul-2009 [15856x2] | well, for some applications (Fourier analysis) it makes the most sense that way |
just for the record: a variant yielding all values in the interval including the endpoints with equal frequency is possible too (just the generating formula is a bit different) | |
Geomol 1-Jul-2009 [15858] | RANDOM is a distribution. Getting random integers, the mean value is well defined as: (max + 1) / 2 So e.g. random 10 will give a mean of 5.5. What is the mean of random 10.0 or random 100.0 |
Ladislav 1-Jul-2009 [15859] | 5.0 and 50.0 (or, do you mean, it is only "roughly" 5.0 and 10.0?) |
PeterWood 1-Jul-2009 [15860] | Ladislav: I reported bug #3518 in Rambo mainly because the behaviour of the '= function is not consistent. My thinking was if 1 = 1.0 why doesn't #"a" = "a"? It appears that the '= function acts as the '== function unless the types are number!. I have come to accept that Rebol has been designed pragmatically and, understandably, may be inconsistent at times. I thing this makes the need for accurate documentation essential. I would hope that the function help for = can be changed to accurately reflect the functions behaviour. |
Ladislav 1-Jul-2009 [15861] | actually, my task now is to define the desired results of such comparisons for R3, (which may serve as documentation too) |
PeterWood 1-Jul-2009 [15862x2] | The R2 behaviour has the advantage that it is easy to define and understand (especially if the function helpext was improved). If other options are to be considered, defining the desired results will be more difficult. No wonder you ar taking this on. |
I believe that there needs to be some restriction on the datatypes on which the '= function will work. It seems to make no sense to comparer a URL! with an email! (Unless you define a URL! to be equla to an email! if they refer to the same ip address or domain name. Perhaps that's something for same?). It's harder to say whether an issue! can be equal to a binary! but waht about an integer! with a binary!? | |
Maxim 1-Jul-2009 [15864x2] | I WANT PLUGINS !!!!! :-) |
wouldn't it be cool to load a rebol instance as a plugin within rebol? :-) this could be the basis for an orthogonal REBOL kernel :-) | |
Anton 1-Jul-2009 [15866] | Peter, are you sure you would never want to compare an email with a url? What about urls like this? http://some.dom/submit?email=[somebody-:-somewhere-:-net] I might want to see if a given email can be found in the query string. |
Anton 2-Jul-2009 [15867] | Ladislav, your "parsing a lit-path" example above looks ok to me for the proposed ALIKE?/SIMILAR? operator, and EQUAL? if it's been decided that EQUAL? remains just as ALIKE?/SIMILAR?, but not ok if EQUAL? is refitted to name its purpose more accurately (ie. EQUAL? becomes more strict). |
BrianH 2-Jul-2009 [15868x2] | Peter, in response to the suggestions in your last message: - issue! = binary! : not good, at least in R3. Perhaps issue! = to-hex binary! - integer! = binary! : not good, at least in R3. Use integer! = to-integer binary! Actually, anything-but-binary! = binary! is a bad idea in R3, since encodings aren't assumed. The TO whatever conversion actions are good for establishing what you intend the binary! to mean though, especially since extra bytes are ignored - this allows binary streams. |
Anton, we decided that making EQUAL? more worthy of its name would break too much code that depends on it being loose. Oh well :( | |
PeterWood 2-Jul-2009 [15870] | Brian H: My "suggestions" are not suggestions merely questions. |
Anton 2-Jul-2009 [15871] | BrianH, oh well, it's a pity. |
Geomol 2-Jul-2009 [15872x2] | Ladislav wrote: "5.0 and 50.0 (or, do you mean, it is only "roughly" 5.0 and 10.0?)" Yes, the mean must be slightly below 5.0 and 50.0 with the new random. With your first version, it is exactly 5.0 and 50.0. |
With the new random, 0.0 will also get a lot more hits than numbers close to 0.0. It's because the distance between different decimals is small with number close to zero, while the distance gets larger and larger with higher and higher numbers. (Because of IEEE 754 implementation.) So the max value will get a lot more hits than a small number, and all hits on the max value gets converted to 0.0. I wouldn't use the new random function with decimals. | |
Ladislav 2-Jul-2009 [15874x2] | slightly below 5.0 and 50.0 - certainly, but the difference is "undetectable" in these cases |
moreover, this version is quite standard - see e.g. Wikipedia, or the Dylan programming language, etc. | |
Geomol 2-Jul-2009 [15876] | If you do a lot of random 2 ** 300 , the mean will be a lot below 2 ** 300 / 2. |
Ladislav 2-Jul-2009 [15877] | yes, in that case, sure |
Geomol 2-Jul-2009 [15878] | You're doing a good job, I just don't agree with Carl's view on this. |
Ladislav 2-Jul-2009 [15879x2] | hmm, but I am still not sure, you would have to use a denormalized number as an argument to be able to detect the difference |
I think, that the "main problem" may be, that the uniform deviates are only rarely what is needed, quite often it is necessary to transform them to normal, lognormal, exponential, or otherwise differently distributed deviates | |
Geomol 2-Jul-2009 [15881] | If you did e.g. random 10.0 many many times, wouldn't you get a result, where 0.0 has a lot of hits, the first number higher than 0.0 will get close to zero hits, and then the number of hits will grow up to the number just below 10.0, which will have almost as many hits as 0.0? |
Ladislav 2-Jul-2009 [15882x2] | no, the hits are expected to be uniformly distributed, i.e. the same number of hits for 0.0 as for any interior point is expected |
(if it does not work that way, then there is a bug) | |
Geomol 2-Jul-2009 [15884] | But the number lie much closer around zero than around 10.0. |
Ladislav 2-Jul-2009 [15885] | aha, yes, the numbers aren't uniformly distributed; well, can you test it? |
Geomol 2-Jul-2009 [15886] | So when you do the calculation going from a random integer and divide to get a decimal, you get a result between zero and 10.0. If the result is close to zero, there are many many numbers to give the result, while if the result is close to 10.0, there are much fewer possible numbers to give the result. |
Ladislav 2-Jul-2009 [15887] | less numbers (lower density of numbers) = higher hit count per number |
Geomol 2-Jul-2009 [15888x2] | yes |
The result will look strange around zero. Many many counts for 0.0 and very few counts for the following numbers. | |
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