World: r3wp
[!REBOL3-OLD1]
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Geomol 21-Aug-2009 [16972] | Yes, the colon can be hard to notice. It's hard to say, if it will be easy to read such code. |
BrianH 21-Aug-2009 [16973] | The readability of REBOL is one of the deliberate design features that makes REBOL quick to program in. |
Geomol 21-Aug-2009 [16974x2] | I'm working with a long time REBOL programmer these days. We discuss the language now and then. One thing, we discuss, is how the minimalistic syntax can make REBOL hard to read. We can use parenthesis for arguments to functions, but we rarely do it. We could write: insert (back (tail (series))) value but a REBOL programmer would just write: insert back tail series value Even if we use parenthesis, REBOL requre different parenthesis notation than other languages. The above code in C would look like: insert (back (tail (series)), value); |
And C programmers often don't write the code this way with functions within function calls. They use to write: void *pointer = tail (series); pointer = back (pointer); insert (pointer, value); or something. | |
BrianH 21-Aug-2009 [16976] | That is only because of line-oriented debuggers :) |
Geomol 21-Aug-2009 [16977] | This, I think, is one of the huge benefit of REBOL. To be able to combine words into sentences, that actually makes sense to read and understand. I don't know of any other language, that can do it this good. |
Maxim 21-Aug-2009 [16978x3] | steve, belive me... there is ABSOLUTELY nothing in common between relavance and all the db you are used to . absolutely nothing. |
kaj, no its its a system of associated nodes. | |
its like programming cells directly. no rows, no columns, no tables. | |
Paul 21-Aug-2009 [16981] | Steve, I'm with you. I don't see anything special about associative model. |
Maxim 21-Aug-2009 [16982] | I can only say that's cause you haven't used it. |
Will 22-Aug-2009 [16983] | Maxim, I need that relevance think, was impressed by Ron presentation at DevCon France! My knowledge is less organized since I stopped using vanilla. I need to write a new wiki engine, have tried trees, nested set, adjacency, file system based, none satisfy me. |
Pekr 22-Aug-2009 [16984x2] | guys, what is Relavance price level? Is it suitable for normal guy to play with? Or just for big and specific projects? |
Max - re your request towards RXI - I thought that image datatype was already accessible via the API? | |
Will 22-Aug-2009 [16986] | think -> thing |
Pekr 22-Aug-2009 [16987] | When I perform get * in R3 Chat, I can see some files are not probably updated locally? I can see: --- Note: work file changes would be lost, skipped: work/r3/mezzanines/mezz-intrinsics.r --- Note: work file changes would be lost, skipped: work/r3/mezzanines/mezz-load.r Does it mean those files were not updated on my machine? I did no changes locally. |
BrianH 22-Aug-2009 [16988] | That means that you already had versions of those files in your work dir, and that get * didn't overwrite them. If you haven't made local changes to any files in that directory, do a purge-dir, then get *. |
Nicolas 23-Aug-2009 [16989x2] | Is this a new error? |
REBOL[] load-gui stylize [my-button: button [actors: [on-click: [probe face]]]] view [my-button] If the button is clicked: ** Script error: cannot access start in path drag/start: ** Where: if do-events do-events do-events either applier wake-up loop applier wait do-events if view ** Near: if object? event [ drag: event drag/start: where | |
Henrik 23-Aug-2009 [16991] | Nicolas, please check whether the return value from ON-CLICK can be a face. After clicking, it's possible to return a drag object and if a face object is returned, it might fail. |
Anton 23-Aug-2009 [16992] | Just quickly reading about PHP's "return" function. It's interesting; it does not have to be in a function. It can return the evaluation of a script to the calling context. http://us2.php.net/manual/en/function.return.php Seems like a good idea to me. Maybe Rebol should incorporate this idea? |
Henrik 23-Aug-2009 [16993] | quit/return? |
Paul 23-Aug-2009 [16994x2] | Does quit already do that? |
nope it apparently doesn't. | |
Henrik 23-Aug-2009 [16996] | well, it doesn't write anything in the console. maybe I'm doing it wrong. |
Graham 23-Aug-2009 [16997] | for a return code to the calling program |
Anton 24-Aug-2009 [16998] | Not just for the os shell which has launched rebol, but rebol scripts that do other rebol scripts - the DO could be considered like a function call, and the DO'ed script could RETURN just as if it was a function. The attractiveness of the idea is that there is just one function (return) to learn which handles the same concept (returning) in different contexts. |
Mchean 24-Aug-2009 [16999] | is there any sense of the 'completeness' of R3? |
Pekr 24-Aug-2009 [17000] | What do you mean by completness? IMO R3 is more advanced than R2 already, and we are nearing beta stage = system architecture is in-there, all slots in the right place. Now we need to finish few things, for user to be usable as R2 is: - better console (not necessarily needed, but Windows one is total crap and makes experience 40% worse for me) - fixed call - network protocols (ftp, pop, smtp, proxy ) - ported DB drivers (done by community hopefully) - improved parse (needed probably if we want to have DB drivers and network drivers done new way, but not necessarily) - missing CGI mode - GUI far from beta |
Mchean 24-Aug-2009 [17001] | thanks Petr thats what I was looking for. I'm in the process of putting together a small proposal for my company, and I hadn't seen much recently on the release scheduling on the R3 blog. |
Pekr 24-Aug-2009 [17002] | the progress is great in last 5 months at least - 100 of CureCode tickets implemented in one month, sometimes almost daily releases, etc. We are "getting there", but not there yet ... |
Henrik 24-Aug-2009 [17003] | I would wait 6-12 months at least with using R3 in production apps, particularly if you are betting on advanced high level things like GUI. Development could start now, but R3 is not near feature freeze yet. Many moving targets and bugs remain. Cyphre is supposed to give the graphics engine another overhaul. We are also missing many docs for painless porting of R3 to other OS'es. BTW: Carl has mentioned before that some things are needed for beta. I'm not sure the recent blog post is a good indication that R3 is anywhere near beta. I read it more like "this is a necessary 3.0 feature". |
Mchean 24-Aug-2009 [17004] | Henrik: Thanks I'll go look at that |
Pekr 24-Aug-2009 [17005x2] | re Cyphre - I have trouble reaching him on ICQ, not to mention reaching him here. I am really curious, if Cyphre is going to be available for "another overhaul", but maybe I am too pessimistic in that regard :-( |
Henrik - Carl mentions beta in few places ... one of the being Twitter ... | |
Henrik 24-Aug-2009 [17007] | Pekr, yes I know. He has used nearly the exact same phrase "needed for beta" 1-2 years ago :-) |
Pekr 24-Aug-2009 [17008] | We're nearing the time to move R3 into beta. sound more concrete imo - it is taken from latest Twitter message :-) |
Henrik 24-Aug-2009 [17009] | If so, it could be, because he wants to remove the GUI from 3.0. I know he is going a bit back and forth on that. |
Pekr 24-Aug-2009 [17010] | remove GUI from 3.0? Interesting - never heard of it ... |
Henrik 24-Aug-2009 [17011] | It's just my speculation. The GUI can be removed if desired. It's going to be a module. |
Pekr 24-Aug-2009 [17012x3] | I doubt it ... do you think that module can have easily binary code? :-) You can remove VID, but what about View kernel? I doubt it. But we still have to see Core and Host isolation interface. Extensions are something different. We are still waiting for Host code release ... |
Henrik - a bit OT here, but maybe not. Have you looked into UIs of iPhone, HTC Sense (TouchFlo 3D)? I wonder if those glossy nice icons and other UI elements can be done using AGG and gradients, or are those things precisely rendered using 3D tools? Or are they just non-scallable bitmaps? | |
http://www.htc.com/www/product/touchdiamond/touchflo-3d.html http://www.htc.com/www/press.aspx?id=103534&lang=1033 | |
Steeve 24-Aug-2009 [17015] | Well, to my mind, the GUI is written with Rebol code (it can be exported in a module). The graphic engine (GOBs, draw dialect) will stay in the core. It depends of what you call the GUI. |
Henrik 24-Aug-2009 [17016x2] | Pekr, OSX traditionally uses 512x512 32 bit bitmaps for icons. I assume it's the same for the iPhone. |
they are usually made with 3D tools and Photoshop and the like. | |
Maxim 24-Aug-2009 [17018x3] | releasing a REBOL beta without GUI is a VERY good idea. |
with extensions all of the View internals can be outside... its basically AGG with a set of predefined hooks. The only detail would be custom datatype... which should eventually reach extensions... maybe Carl could just build a special (undocumented) extension hook so that cyphre has access to more stuff, without the hassle of supporting it as a feature for the public. | |
on my part, once Carl adds either one or both of my requirements for the next evolution of extensions, then I can proceed with a fully independent version of a GUI written in OpenGL... no need for any internal view stuff a part from the image! datatype... not even window manager. | |
Pekr 25-Aug-2009 [17021] | not sure it is good idea at all. But product packaging strategy was never explained for R3. Will there be Core, Command, View, Base like products? I am not sure, that technologically, R3 is done in such a way, so that such separation is possible (= all View internals can be placed outside R3 as a module). Also - having it optional as a module can lead to split of efforts once again. |
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