World: r3wp
[!REBOL3-OLD1]
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BrianH 22-Aug-2009 [16988] | That means that you already had versions of those files in your work dir, and that get * didn't overwrite them. If you haven't made local changes to any files in that directory, do a purge-dir, then get *. |
Nicolas 23-Aug-2009 [16989x2] | Is this a new error? |
REBOL[] load-gui stylize [my-button: button [actors: [on-click: [probe face]]]] view [my-button] If the button is clicked: ** Script error: cannot access start in path drag/start: ** Where: if do-events do-events do-events either applier wake-up loop applier wait do-events if view ** Near: if object? event [ drag: event drag/start: where | |
Henrik 23-Aug-2009 [16991] | Nicolas, please check whether the return value from ON-CLICK can be a face. After clicking, it's possible to return a drag object and if a face object is returned, it might fail. |
Anton 23-Aug-2009 [16992] | Just quickly reading about PHP's "return" function. It's interesting; it does not have to be in a function. It can return the evaluation of a script to the calling context. http://us2.php.net/manual/en/function.return.php Seems like a good idea to me. Maybe Rebol should incorporate this idea? |
Henrik 23-Aug-2009 [16993] | quit/return? |
Paul 23-Aug-2009 [16994x2] | Does quit already do that? |
nope it apparently doesn't. | |
Henrik 23-Aug-2009 [16996] | well, it doesn't write anything in the console. maybe I'm doing it wrong. |
Graham 23-Aug-2009 [16997] | for a return code to the calling program |
Anton 24-Aug-2009 [16998] | Not just for the os shell which has launched rebol, but rebol scripts that do other rebol scripts - the DO could be considered like a function call, and the DO'ed script could RETURN just as if it was a function. The attractiveness of the idea is that there is just one function (return) to learn which handles the same concept (returning) in different contexts. |
Mchean 24-Aug-2009 [16999] | is there any sense of the 'completeness' of R3? |
Pekr 24-Aug-2009 [17000] | What do you mean by completness? IMO R3 is more advanced than R2 already, and we are nearing beta stage = system architecture is in-there, all slots in the right place. Now we need to finish few things, for user to be usable as R2 is: - better console (not necessarily needed, but Windows one is total crap and makes experience 40% worse for me) - fixed call - network protocols (ftp, pop, smtp, proxy ) - ported DB drivers (done by community hopefully) - improved parse (needed probably if we want to have DB drivers and network drivers done new way, but not necessarily) - missing CGI mode - GUI far from beta |
Mchean 24-Aug-2009 [17001] | thanks Petr thats what I was looking for. I'm in the process of putting together a small proposal for my company, and I hadn't seen much recently on the release scheduling on the R3 blog. |
Pekr 24-Aug-2009 [17002] | the progress is great in last 5 months at least - 100 of CureCode tickets implemented in one month, sometimes almost daily releases, etc. We are "getting there", but not there yet ... |
Henrik 24-Aug-2009 [17003] | I would wait 6-12 months at least with using R3 in production apps, particularly if you are betting on advanced high level things like GUI. Development could start now, but R3 is not near feature freeze yet. Many moving targets and bugs remain. Cyphre is supposed to give the graphics engine another overhaul. We are also missing many docs for painless porting of R3 to other OS'es. BTW: Carl has mentioned before that some things are needed for beta. I'm not sure the recent blog post is a good indication that R3 is anywhere near beta. I read it more like "this is a necessary 3.0 feature". |
Mchean 24-Aug-2009 [17004] | Henrik: Thanks I'll go look at that |
Pekr 24-Aug-2009 [17005x2] | re Cyphre - I have trouble reaching him on ICQ, not to mention reaching him here. I am really curious, if Cyphre is going to be available for "another overhaul", but maybe I am too pessimistic in that regard :-( |
Henrik - Carl mentions beta in few places ... one of the being Twitter ... | |
Henrik 24-Aug-2009 [17007] | Pekr, yes I know. He has used nearly the exact same phrase "needed for beta" 1-2 years ago :-) |
Pekr 24-Aug-2009 [17008] | We're nearing the time to move R3 into beta. sound more concrete imo - it is taken from latest Twitter message :-) |
Henrik 24-Aug-2009 [17009] | If so, it could be, because he wants to remove the GUI from 3.0. I know he is going a bit back and forth on that. |
Pekr 24-Aug-2009 [17010] | remove GUI from 3.0? Interesting - never heard of it ... |
Henrik 24-Aug-2009 [17011] | It's just my speculation. The GUI can be removed if desired. It's going to be a module. |
Pekr 24-Aug-2009 [17012x3] | I doubt it ... do you think that module can have easily binary code? :-) You can remove VID, but what about View kernel? I doubt it. But we still have to see Core and Host isolation interface. Extensions are something different. We are still waiting for Host code release ... |
Henrik - a bit OT here, but maybe not. Have you looked into UIs of iPhone, HTC Sense (TouchFlo 3D)? I wonder if those glossy nice icons and other UI elements can be done using AGG and gradients, or are those things precisely rendered using 3D tools? Or are they just non-scallable bitmaps? | |
http://www.htc.com/www/product/touchdiamond/touchflo-3d.html http://www.htc.com/www/press.aspx?id=103534&lang=1033 | |
Steeve 24-Aug-2009 [17015] | Well, to my mind, the GUI is written with Rebol code (it can be exported in a module). The graphic engine (GOBs, draw dialect) will stay in the core. It depends of what you call the GUI. |
Henrik 24-Aug-2009 [17016x2] | Pekr, OSX traditionally uses 512x512 32 bit bitmaps for icons. I assume it's the same for the iPhone. |
they are usually made with 3D tools and Photoshop and the like. | |
Maxim 24-Aug-2009 [17018x3] | releasing a REBOL beta without GUI is a VERY good idea. |
with extensions all of the View internals can be outside... its basically AGG with a set of predefined hooks. The only detail would be custom datatype... which should eventually reach extensions... maybe Carl could just build a special (undocumented) extension hook so that cyphre has access to more stuff, without the hassle of supporting it as a feature for the public. | |
on my part, once Carl adds either one or both of my requirements for the next evolution of extensions, then I can proceed with a fully independent version of a GUI written in OpenGL... no need for any internal view stuff a part from the image! datatype... not even window manager. | |
Pekr 25-Aug-2009 [17021x2] | not sure it is good idea at all. But product packaging strategy was never explained for R3. Will there be Core, Command, View, Base like products? I am not sure, that technologically, R3 is done in such a way, so that such separation is possible (= all View internals can be placed outside R3 as a module). Also - having it optional as a module can lead to split of efforts once again. |
So, I am still curious, how Core and Host parts are being abstracted/separated. And even then such separation does not mean, that View can be easily extracted outside as a module. Extracting only VID is imo nonsense. | |
Maxim 25-Aug-2009 [17023x3] | to me REBOL the language and REBOL the platform are two different things. forcing view as a requisite to rebol does not allow the language to live on its own. if RT release the equivalent of core and makes that stable, we can already build a lot of apps, Back-ends, services, clients, etc. I'd rather have networking protocols, a stable set of mezz, continued improvements on extensions, than a lot of time waisted on view, delaying yet again all we can do with core already. |
the OpenGL GUI will not need view, and if someone wants to make a cocoa extension or a windows native gui extension... they should not be forced to include view in their binaries. | |
a platform like view is a good thing, not saying it isn't, but its a different thing... to me, R3 is about the maturing of the language and of its interpreter. | |
Pekr 25-Aug-2009 [17026] | Then good luck to RT, as they should find another mechanism, of how to physically isolate various components. With View, there si event queue involved, so I wonder, how the eventual split so that you "import View can be done. While I like REBOL.dll idea and its isolation, I don't like one homogenic Host portion code. It will lead to tonnes of various releases. Any ideas here? Could extension isolation interface be used for Host code and its componentes? Or are there different requirements? I will probably post to R3 Chat, to provoke some ideas from Carl. So just stop me, if you think that what I am asking is eventually very obvious :-) |
Steeve 25-Aug-2009 [17027] | At least we need 2 releases: Core and View |
Pekr 25-Aug-2009 [17028x2] | not sure those are planned ... |
ok, posted Chat questions and suggestion for blog article describing "REBOL packaging methods" | |
Anton 25-Aug-2009 [17030x3] | Just noticed something else interesting about PHP. I just tried to generate an exception by division by zero. No exception was thrown! Instead, the result of the above expression was a boolean, false. |
Just mulling it over, and I think I like it. | |
(but only passing consideration, not sure about it.) | |
Pekr 25-Aug-2009 [17033] | Hehe, trying to google something about catching errors, I found Elan, Andrew Martin discussing the topic with you, Anton :-) Almost forgot those guys we once had .... http://www.mail-archive.com/[rebol-list-:-rebol-:-com]/msg02468.html |
Geomol 25-Aug-2009 [17034x4] | Re. new datatypes. Would all of set-paren!, get-paren! and lit-paren! make sense? Working like this: >> a: 4 >> :(a) == (4) ; type paren! >> '(a) == (a) ; type paren! >> blk: [a b c] >> (blk/2): 42 >> b == 42 I suggested, a get-block! should work, so :[a b c] was the same as reduce [a b c] Maybe it's better, if it was: reduce [:a :b :c] ? |
I came to think of symmertry between parens and blocks. It make sense to me to have a lit-paren! datatype. What about a lit-block! datatype? The thing is, parens are evaluated by default, blocks are not. So a block acts like a lit-block! would, I guess. Is it a good idea, that blocks are not evaluated by default? A lot of functions take blocks as arguments. Some functions reduce their block argument, some don't. This can be confusing. If blocks were always evaluated, functions didn't have to reduce them. And then a lit-block! datatype would make sense. Comments? | |
Example of functions, that treat they block argument differently: >> first [a] == a >> print [a] ** Script Error: a has no value If blocks were always evaluated, and we had lit-block!, it would look like this: >> first [a] ** Script Error: a has no value >> first '[a] == a >> print '[a] a | |
Consequense is, functions had to be defined using lit-blocks... Nah, probably not a good idea. ;-) | |
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