World: r3wp
[!REBOL3-OLD1]
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BrianH 16-Sep-2009 [17672x2] | Let's see: Grapes, hacks, router problems, private channel communications still up, and he already announced after a82 that he was going to take some time off to work on the plan for a beta release, soomething that involves more than just code. |
And all that you are asking abouut are either actively being worked on (callbacks), or have already been deferred to later (user types, concurrency). I don't get it: What is different, that you would complain now? | |
Pekr 16-Sep-2009 [17674x2] | BrianH: I know Carl, and I know what I am talking about. You'll see - it happened several times already in the past. The group discussing stuff xy, and RT rushing things into "final stage". And you are wrong - there was no single public reaction to either user-types or concurrency, and as for callbacks, we can only guess by reading between the line of one single Chat msg. |
As for me, I am not more than occassional REBOL user in comparison by many, but I would really like to see official reaction to beta blog. There are some questions raised by many. I hope answers come sooner before we see beta stick on R3. | |
BrianH 16-Sep-2009 [17676x2] | User types and concurrency were deferred, partly because there wasn't a consensus on how theye should be implemented - not enough information to decide. |
As for callbacks, that is what devices were supposed to be for, but I expect that something similar to Maxim's proposal, cleaned up, will be adopted. Probably adapted to implement devices, but we'll have something soon I bet. | |
Maxim 16-Sep-2009 [17678x3] | pekr, threads are VERY tricky to implement for a plethora of reasons. I'd rather have a beta first with extension callbacks. This will allow many of us to start working in parralel with Carl, testing stuff and possibly giving out working code to carl. things like precise timers could be in an extension using callbacks . |
sound support, video encoders, DirectX, OpenGL whatever... | |
.net using mono :-) | |
WuJian 17-Sep-2009 [17681] | Grapes harvested, winemaking begins again. Cabernet and Merlot fermentation started. It marks the years... and stores them in the bottle. Carl means it's time to harvest in beta3 ? |
Graham 17-Sep-2009 [17682] | No, it means all development stops while he tends his grapes and wine making activities. |
Maxim 17-Sep-2009 [17683] | wujian: Carl has a vineyard on his ranch, in case you didn't know. |
WuJian 17-Sep-2009 [17684] | I see. perhaps RT and Carl himself need more money to support the development.. or Carl enjoy this matter. So I feel a little disappointment ,OTOH keep understanding. |
Graham 17-Sep-2009 [17685] | It's his hobby ... |
PeterWood 17-Sep-2009 [17686] | .... the vineyard or Rebol ? |
Henrik 17-Sep-2009 [17687] | I don't think money is an issue either. The harvest is a yearly event and he'll be back in a couple of weeks. |
Maxim 17-Sep-2009 [17688] | both ;-) |
WuJian 17-Sep-2009 [17689] | :-) |
Henrik 17-Sep-2009 [17690] | If you call your hobby your work, you never work a day in your life. :-) |
Maxim 17-Sep-2009 [17691x2] | it usually takes about 2 weeks of full time and then its part time... but Carl really likes meddling on Rebol stuff... so I'm sure he's thinking about many R3 issues while he's doing the wine... meaning, when he goes back to the code... a lot of stuff will be resolved and just need implementing... many new questions will most probably surface based on all of that meditation. |
Carl has a multicore brain like quite a few of us here. He doesn't have to be in fron of the screen to be programming.... the typing is the most trivial aspect of programming ! ;-) | |
Reichart 17-Sep-2009 [17693] | WuJian, I love that you thought that was something like a metaphor. No, he really has a vineyard on his sprawling estate overlooking the city below him... he does this as his pleasure, and way to stay sane. |
Henrik 17-Sep-2009 [17694] | As long as those pesky fires stay away. |
Reichart 17-Sep-2009 [17695] | Indeed, I just lost about 50K hectacres only 10km from my LA Ranch. It was pretty bad. |
Anton 17-Sep-2009 [17696x3] | Wow, that's a lot of property to burn. Sorry to hear that. It would be an enormous job just to redo the fences. Hope you didn't lose any good buildings or trees. |
(Actually, I do hope that trees were there, because they would have been doing a good job - at least before the fire came.) | |
(off topic sorry - move to ~Chat). | |
Reichart 17-Sep-2009 [17699] | We lost ALL the trees....there were no fences... Of note....................Carl "tends" to be 10x more productive after a break.... all and all, always assume this is a good thing that he tends the vines... |
btiffin 17-Sep-2009 [17700x4] | Maxim; Forther brain. One word at a time. Write a word, test a word. Write second word, test both. Write third, test three. Write fourth. Too confused now. Give up and start over. :) The REBOL console is so close to allowing this type of tighly wound interative development that I have to whinge and whine for the good old days of the polyFORTH block editor every few months. But, typing and evaluation are not the same head space (yet). Chuck needs to sit down with Carl someday, so they can arm wrestle on a few issues. |
tighly wound = tightly wound | |
Ashley; RebDOC feature request. How hard would it be to add a Keywords tab to this uber handy app? (Second part of the request being a please please if it won't take too much of your time) | |
oops | |
Pekr 18-Sep-2009 [17704] | Carl calls for prioritising parse enhancements, I posted wiki parse REP link for him. BrianH - time to step in? :-) http://www.rebol.net/wiki/Parse_Project |
shadwolf 18-Sep-2009 [17705] | Pekr good idea that documentation |
BrianH 18-Sep-2009 [17706] | Putting in some priorities now... |
Pekr 18-Sep-2009 [17707x2] | Maybe you can ping Carl on Chat on that, because otherwise he might get scared to read the doc :-) Curious about what you choose for the priority ... |
I am a parse beginner. I always proposed to/thru [a | b], but then I took Gabriele's suggestion to my mind and started to construct parse rules different way. What caused biggest problem for me as for beginner, was nested/recursive calls, and not separated local contexts .... | |
BrianH 18-Sep-2009 [17709] | Priorities section updated - take a look. |
Maxim 18-Sep-2009 [17710] | btw, this parse doc is FABULOUS :-) |
BrianH 18-Sep-2009 [17711] | Peta did a great job on the theoretical stuff, though the discussions got a little heated at times. Once thee proposals phase is done we should raid these for the official DocBase PARSE in-depth docs. |
Maxim 18-Sep-2009 [17712] | yes, definitively. and use the same style for in-depth tutorials too :-) |
Chris 18-Sep-2009 [17713] | R2's parse was killer, R3 parse will be, em, killerier (parse that!). It's a shame we can't retrofit this into an R2 build to allow for testing while only modifying parse syntax... |
Maxim 18-Sep-2009 [17714] | killerier ... mass murder? ;-) |
BrianH 18-Sep-2009 [17715x2] | Some of the new rules could be backported to R2 with a rule compiler, that translates from the R3 rules to R2 workarounds. |
I believe Gabriele already did something similar. | |
Maxim 19-Sep-2009 [17717] | here goes parse on steroids!!! http://www.rebol.net/r3blogs/0243.html |
Henrik 19-Sep-2009 [17718x2] | Anyone remember a long time ago, when I talked about counters? That would be a kind of a tuple that you can count with. I still think there is something pretty fundamental missing in regards to creating and using counters. |
I was just looking at the makedoc source, and when you count up section numbers, Carl spends about 15 lines of code doing that. You have to manually build the mechanics for counting section numbers. Now, this wasn't like the counter I was originally suggesting, because it was based on providing elaborate specs for the counter. Having to do that, might be why the proposition didn't live, as it's too complex to do natively. But, still, what if you could count section numbers in a single line of code? | |
Maxim 19-Sep-2009 [17720x2] | He is my advanced and totally robust tuple incrementor. you can set base for tuple fields and can even increment larger than the base safely. it auto-detects the size of the tuple for you, or you can set the increment precision, if you need. ;----------------- ;- tuple++() ;----------------- tuple++: func [ {Increments tuple fields from their Least Significant Field, carrying over when any Field hits base. Note that you can use tuples as BIGNUMs if you want, using this function to add them together. in Base 256, this means you can store a number up to 1.2E+24 safely.} value [tuple!] /at precision [integer!] "LSF (Least significant field) the increment occurs on." /step amount "Add this amount to LSF at each increment" /base n "Each field carries over when this value is met. Overflow error raised, if MSF field tries to go beyond base(range 1-255, default 255) " /local carry ][ precision: any [precision length? value] if none? value/(precision) [value: value + make tuple! head insert/dup copy [] 0 precision] carry: 0 n: any [ max 2 min 256 any [n 256] ] amount: any [amount 1] until [ if carry >= n [ amount: 0 ; we looped due to carry-over value/(precision): to-integer (remainder carry n) carry: to-integer (carry / n) precision: precision - 1 if precision = 0 [ to-error "tupple increment overflow" ] ] value/(precision): value/(precision) + carry + amount carry: value/(precision); + amount any [ carry < n ] ] value ] |
ex: >> addr: 0.0.0.5 == 0.0.0.5 >> loop 10 [ probe addr: tuple++/base/step addr 10 12 ] 0.0.1.7 0.0.2.9 0.0.4.1 0.0.5.3 0.0.6.5 0.0.7.7 0.0.8.9 0.1.0.1 0.1.1.3 0.1.2.5 | |
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