World: r3wp
[!REBOL3-OLD1]
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Pekr 25-May-2007 [2554] | the power is still way too centralised. New ppl will come. And that is why I asked Carl even about concepts like DevBase, DocBase, BugBase, localisations, communication principles with userbase, etc. - but that is different topic .... |
btiffin 25-May-2007 [2555] | Pekr; Yep RT has promised things...but (and this is where being out of the computer biz for seven years may be of benefit to me) it seems things are really starting to accelerate. |
Gabriele 25-May-2007 [2556] | petr, can you elaborate more on abstraction? was my proposal too abstract or not abstract enough? |
Pekr 25-May-2007 [2557] | the direction of abstraction ... I was not sure about isolation of data from visual representation ... |
Rebolek 25-May-2007 [2558] | just one last quick note: I think that having a look at MUI will be good - MUI resizes buttons automatically to fit the text in, there are no absolute coordinates. Someone may think, that absolute coordinates are good (bitmap graphic-heavy people), but absolute coordinations are PURE EVIL, at least from internalization/Localization POV. And if the GUI is not made with internalization in mind from the beginning, it's not possible to add it later (if it was, there won't be about forty people resing every button in Vista for every language edition manually) |
Gabriele 25-May-2007 [2559x2] | Petr, don't forget though, that "decentralized" design is exactly what Carl is opposed to. |
too much isolation of data or not enough isolation of data? | |
Pekr 25-May-2007 [2561] | no, not centralised vs decentralised design, but the whole things. I miss division of tasks ... |
btiffin 25-May-2007 [2562] | Gabriele; I agree. As an end-user, a single (perhaps extensible) vision has always been far more appealing to me than design by commitee bloat. |
Gabriele 25-May-2007 [2563] | Rebolek: i have programmed a MUI like gui engine in AmigaE some 12 years ago. |
Pekr 25-May-2007 [2564] | too much - well, not too much - just the whole idea - are we sure we want to let user choose, in what form he wants data being represented? I am not sure it is neede? Would you find it really usefull? |
btiffin 25-May-2007 [2565] | And Pekr; If the design include points of extensibility, thats where "we" get to play. :) |
Gabriele 25-May-2007 [2566x2] | ok, so it's the same concern Carl has that it would be too complicated. |
i can only answer that concern by writing a prototype. there's no way a "it won't be complicated" will convince Carl or you :) | |
Pekr 25-May-2007 [2568x2] | Brian - misunderstood :-) decentralisation = decentralisation of tasks - someone does design, some group works on docs, some groups are rebol evangelists on internet, some group might help new users, etc., I don't want to bloat anything ;-) |
not sure if complicated, but question to you - would you find the practical need to have different representation of data? I mean, as an app user? | |
Rebolek 25-May-2007 [2570] | Gabriele that's good. It's just that this is one thing that is nor adressed in current VID, RebGUI etc and it would be really great if new VID will have this from the begining. Take it just as a wish :) |
Gabriele 25-May-2007 [2571] | petr, isn't that exactly what is happening? Carl works on design, some group will work on docs (DocBase), other groups will work on code (DevBase), other groups can be here helping users as they have always done |
Maxim 25-May-2007 [2572] | but you see, Carl has PITS embeded in his mind... the problem is that if you want power in a GUI at some point, some things need to be more extensive. which can imply complexity. |
btiffin 25-May-2007 [2573] | Ok. I'm all for that. Sign me up for some grunt work... :) |
Maxim 25-May-2007 [2574] | otherwise, we should just port current vid and add a few things in the dialect. |
Gabriele 25-May-2007 [2575] | rebolek: i would prefer a simpler, more powerful approach than the one used in mui. however, probably mui is easier to understad to people (html tables even easier), so we'll need to stick to that. |
Pekr 25-May-2007 [2576] | Gabriele- no, it is NOT happening. I believe you release R3 sooner than we might come familiar with all those needed systems. Has anyone discussed, e.g. if/how we allow localisation of docs? Etc.? |
Maxim 25-May-2007 [2577x2] | IIRC think carl really likes the simplicity and power of GLayout's proportional sizing engine. |
its a prototype so yess the *code* has some ugly bits... but the layout concept is very agile, and makes tidy guis with little effort and understanding needed... its acutally much simpler than current vVID. | |
Gabriele 25-May-2007 [2579] | max, that's exactly what i did 12 years ago. no news to me. i wanted to try something new but that's not going to work so i won't. |
btiffin 25-May-2007 [2580x2] | And sorry Pekr; I get my verbology wrong sometimes... Wasn't meant as a diss. I actually think, along with this heated debate, things are going to accelerate and we are going to have more chance to get our hands dirty than any of us may be able to handle. It's going to great. |
going to BE great. | |
Rebolek 25-May-2007 [2582] | Gabriele: I'm not trying to push MUI aprroach somehow, it's just that I'd like to see new VID to be localization-friendly |
Maxim 25-May-2007 [2583x4] | my point earlier was I'd like R3 to have time to actually try out different approaches, have them working code, let the community try out, maybe even create different propositions and take the time to use and have fun. |
then the best parts of each idea usually really just pop up as *obvious*. | |
but having a june 30 date just allow a single track to move along so... I understand why/how you are approaching the whole thing... and yess I think you are courageous for asking openly here. | |
you just *knew* what was comming ;-) | |
btiffin 25-May-2007 [2587] | Maxim; That can be good...but it can also be dangerous. Everyone here is too smart and has too many good ideas. May become overwhelming. :) |
Gabriele 25-May-2007 [2588] | max, i hoped to prove carl wrong, but he seems to be right :P |
Maxim 25-May-2007 [2589x2] | hehe |
Gabriele, team work depends on all aspects of the work to be teamed. | |
btiffin 25-May-2007 [2591] | And I don't mean too smart in a bad way. The computer IQ in this forum is off the scale |
Maxim 25-May-2007 [2592x4] | which is why Carl is right. |
since Carl want's to retain control over the view . | |
just asking people about what they want obviously collides... everyone has different needs and POV. | |
I've always thought that everyone is *right* by default. | |
Pekr 25-May-2007 [2596] | there is not team, there was no team. Team needs rules. To set rules you have to adhere. If you break the rules, you should be dismissed from team after some time. If ppl do adhere to rules, team has its sense ... |
Maxim 25-May-2007 [2597x3] | so its hard to merge the ideas, obviously. |
Pekr, that is what I am saying. | |
but who choses the rules, who is right, who is wrong... bla bla bla.... you can end up with the same wars within anyways. | |
Pekr 25-May-2007 [2600] | With Rebol, things are often aproached in non-organised, jumpy kind of way ... few questions, few months break, some doc, few months break, then release, which is even more different to what was agreed upon :-) just exagerrating, but you get the idea ... |
Maxim 25-May-2007 [2601] | why is why I thouhgt a more open, long term dev cycle would have been better. |
Pekr 25-May-2007 [2602] | Maxim - rules of the team ... ideas have no rules ;-) |
Maxim 25-May-2007 [2603] | people have ideas... let them prove them, if you will. |
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