World: r3wp
[!REBOL3-OLD1]
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btiffin 27-May-2007 [2704] | I'd buy into hooking into native OS menus. Ashley's menu widget is working out ok in my small test passes so far. But it was a fairly long wait and I did waste a good week trying to track down a menu system before sticking with tabs for the FirM app. And it presumes RebGUI will be an easy include for R3, and using RebGUI... |
BrianH 27-May-2007 [2705] | Java does a good job of making platform-specific menus with a cross-platform API that requires no changes. It may be good to look at. |
Chris 27-May-2007 [2706x2] | The trouble is that it'd require an abstraction of the key features of all menu systems -- another excuse for delaying a new View. Perhaps our representation is a dialect, though it might also be an involved object hierarchy, as faces/gobs are. However, any effort to get this right will benefit every View application immeasurably thereafter. |
gob! is such an unfortunate datatype name. Is there no other word -- cell! atom! -- however innapropriate (I know Carl gives words careful consideration) that would make sense and be taken seriously in a verbal discussion? | |
btiffin 27-May-2007 [2708] | graph! ? |
Rebolek 28-May-2007 [2709] | gob (graphical object) reminds me of blob (blitter object) on Amiga. It's not a bad name, with atom or cell, the name is open do different interpretations, with gob, there's no confusion, you just have to learn it's graphical object. Maybe it's not self-evident but still good name I think. |
btiffin 28-May-2007 [2710] | blobs are binary large objects where I come from...but I like gob too. My nerd brain immediately thinks graphical object seeing gob! And from an end-user perspective, like showing code to a construction boss (or a new developer), they won't be dealing in gob! until they are ready anyway. (I don't think..same as struct! or bitset!). |
Pekr 28-May-2007 [2711] | OS menus? why that? It imo completly breaks View way of being a free form compositing engine. I don't agree with the idea at all ... Later on, such abstraction can be created .... |
Gabriele 28-May-2007 [2712x4] | menus: may i propose that we keep menus out of vid in the first release (unless we can get to an agreement on them) and then we try to form a group in the community to propose a change to View to support them natively? Then RT can evaluate the change and decide what to do. |
Petr: the reason is that in OSX (for eg.) the menu is separated from the window. | |
think amiga - right click gives the menu on the screen bar | |
that kind of thing can't be just emulated with gobs inside the window. | |
Pekr 28-May-2007 [2716x2] | Chris - re gob! - it is short, but really feels weird :-) IMO it could be called face! - we were used to it. It could just be considered as faces are now a datatype and that those are organised in different internal way ... but imo there is no place for such change, the decision was made ... |
ah, OS-X does it too? | |
Gabriele 28-May-2007 [2718] | i'm all for platform neutral uis. however, not all developers can afford to do that (users may not like it at all) |
Pekr 28-May-2007 [2719] | that would require another level of abstraction, to simply create OS friendly apps. |
Maxim 28-May-2007 [2720x3] | that's the big split for me. |
OS vs non OS guis | |
both have their merits in different circumstances. | |
Gabriele 28-May-2007 [2723x2] | keep in mind that R2 already supports the system tray in windows, and the way it does could be easily used for the same thing on linux kde or gnome. |
a similar way to support system level menus could be added. then you can decide if you want to use that or create your own with gobs (we should provide them as a default style/whatever, but maybe it's something that can be left out of the initial july release... dunno) | |
btiffin 28-May-2007 [2725] | Umm, I'm all for whatever gives us menus the quickest. Apps without them suck. :) |
Pekr 28-May-2007 [2726] | hmm, difficult decision. IMO we have to start with new VID and its design first. Then we can hook platform specific things. E.g. I am curious, what you think how rebol uses native OS dialog windows for each "view/new" .... that e.g. becomes trouble with plug-in. Would anyone welcome rebol (VID) level windowing? |
Gabriele 28-May-2007 [2727x4] | nothing forces the plugin to open new windows instead of opening them inside the browser window. |
the R2 plugin was limited because the R2 code is not flexible enough. | |
in R3 you can completely replace the rendering system. | |
there are various level of os-neutral... look at how java looks java and behaves java everywhere (and that's not always a nice thing) | |
Maxim 28-May-2007 [2731] | java is extremely slow at gui...an application I used which used their layout engine and graphics would take 2 second on my computer when resizing the applicaiton. just for fun, I built the same layout in glayout (VID) and it would resize in .1 seconds (on the same computer). so java really sucks at GUIs. |
Pekr 28-May-2007 [2732x3] | Gabriele - but that is the exact problem, no? There was plan to limit amount of opened dialog windows to e.g. 5 of them. And then - it looks ugly, if your app is placed in browser container and suddenly there is dialog window popping up, which is added to your OS app bar, and what is worse, it can be catched by ad-block tools. That is what could be imo solved by VID level windowing ... |
I would suggest, to not overcomplicate things from the very beginning, to simply stick to what we have - cross platform UI behavior. I know there are OS specific things - installers, control panel icon, systray icon, OS-X (Amiga) system menu, etc., those should be possible as an option ... (e.g. view/new/os could use OS dialog box ... or view/specs layout [layout here] [spec-block configuring how the same layout should map to OS features ... .e.g. already mentioned menu)]) | |
during first run, I would welcome to have trouble free and extensible VID replacement, with most (all) of limitations/defficiencies of current model being fixed. For the july release, that is. It would not even have to fix them all with first release, but engine should be designed so it will allow us to finish it later in a good way, no hacks ... | |
Henrik 28-May-2007 [2735] | if R3 is to take advantage of OSX GUI, it would have to be made compatible with .nib files, the file in which menus are stored. The GUI is a separate file in the application bundle. |
Will 28-May-2007 [2736x2] | ..is there anything better/easier/welll-thought than Interface Builder 3.0 (Leopard os x) ? that is the only thing that make great looking apps for a programmer, qurtz composer, core image and now core video 8-) |
http://chanson.livejournal.com/tag/interface+builderand http://rubycocoa.sourceforge.net/Documentation | |
Geomol 28-May-2007 [2738] | We cannot move forward until we can stop reinventing. I kinda second that. My problem is, that I want a 'pure', simple and well thought out foundation to work from. I often find myself reinventing, because what's already there isn't good enough. A positive thing is, that REBOL is such a nice language to reinvent in, because there's a short way from idea to solution. There was talk about menus. For Canvas RPaint, I built a menu-system from scratch. It's 5-6 k of REBOL source and means, that I don't have to reinvent menus any longer. Unless some customer wants menus, that looks and feels 100% as hosting OS. That's the downside. When is something good enough, so we don't have to reinvent? Maybe progress comes from reinventing to some degree? |
Henrik 28-May-2007 [2739] | The question is whether we want to integrate into the OS or not? Almost each OS does menus, systray notifications and window handling differently. |
Geomol 28-May-2007 [2740] | In compressed source, the Canvas RPaint menu-system is 1468 bytes. |
Henrik 28-May-2007 [2741] | geomol, is it made so it can be generalized for other programs? |
Geomol 28-May-2007 [2742x2] | If the idea of REBOL in the long run is an OS (or virtual OS or whatever it's called), it might be a good idea to separate as most as possible from host OS. |
Henrik, yes it's easy to implement the menu-system in other programs. You give it a datafile with a format like: [ "Picture" [ "Load..." [off "^^L" []] "Save..." [on "^^S" [RPproc/save-picture]] separator [] "Flip" [on menu [ "Horizontal" [on action [proc/flip-bitmap-horiz]] "Vertical" [on action [proc/flip-bitmap-vert]] ]] ... and you have a menu. | |
Henrik 28-May-2007 [2744] | nice and simple. are you going to publish it? |
Geomol 28-May-2007 [2745x6] | Yes, that's the idea, when I can release Canvas for all versions of View. I plan to release info about developing such a monster in some way, maybe as a book, not sure. |
Maybe it will be a good idea to do it as a book with a CD with all the building blocks for developers to use. | |
The format of the datafile is string - block, string - block, ..., as you can see. For menu-lines, the block holds on/off - whether the menuitem can be selected or not (ghosting) menu/action/string - king of menu-item. If a string, it's the keyboard shortcut. block - for actions, it holds the name of the function to call. For menus, it holds the sub-menu. | |
king of = kind of | |
A separator in a menu is made with separator [] | |
I think, this basic design can cope with all my needs for a menu system. The visual layout of it can differ. So far, I've made two versions, AmigaMenu.r which show it as original menus seen on the Amiga, and CanvasMenu.r, which is maybe a little nicer look. | |
Pekr 28-May-2007 [2751x2] | Henrik - were you at older IOS? Cyphre did very nic menu, OS-like. That was so good, that I would not search for any other functionality - translucent, automatic alignment when close to window border, context menu, floating menu, etc. |
my preference is to have general enough VID ... and I don't agree to e.g. separate multi-pane window, menu, etc., into another layer ... it is not imo necessary ... | |
Henrik 28-May-2007 [2753] | pekr, no I didn't see that one |
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