r3wp [groups: 83 posts: 189283]
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World: r3wp

[!REBOL3-OLD1]

Pekr
30-May-2007
[3004]
multiple eyes in your face :-)
Graham
30-May-2007
[3005x2]
ris .. raw image structure .. = laugh
rebol image structure
Pekr
30-May-2007
[3007]
laugh? to laugh? maybe smile? but smile is already kind of multimedia 
W3C thingy - SMIL
ICarii
30-May-2007
[3008]
i like gob for graphic-object.. has a nice simplicity about it.
Pekr
30-May-2007
[3009]
well, we have amiga devices, many amigans would be familiar with 
sprite, and general publicity with layer, others are pretty much 
cryptic ....
ICarii
30-May-2007
[3010x2]
sprite does not describe the gob usage
it would confuse people
Pekr
30-May-2007
[3012]
but gob is not an object :-) Well, but I get your point. IMO Carl 
let us talk for a few moments and then we will realise that we stick 
to gob :-)
ICarii
30-May-2007
[3013x2]
;-)
besides.. ive already started coding some stuff using make gob! :P
Pekr
30-May-2007
[3015]
how can you, if you don't have R3 yet? :-)
Graham
30-May-2007
[3016x4]
VAIS - view atomic image structure
facs .. face c structures
face image c-structures  - fics
aww ..give up
ICarii
30-May-2007
[3020x2]
im in the process of converting existing code based on the R3 presentation 
of Carl :)
just waiting on the richtext info really..
Graham
30-May-2007
[3022]
flounder?
ICarii
30-May-2007
[3023]
yup
Graham
30-May-2007
[3024]
:)
ICarii
30-May-2007
[3025]
altho i do have another inhouse editor ive made with agg/draw
Oldes
30-May-2007
[3026x2]
i like GOB as well, I don't know what's the problem
ah.. now I see what does it mean in english:-) but I still like it
Gabriele
30-May-2007
[3028x2]
petr: gobs have nothing to do with classes.
names: remember it has to be very good for Carl to pick it up :-) 
that's why i said don't keep your hopes too high.
Pekr
30-May-2007
[3030x2]
Gabriele - I know ... it is just that you referenced fonts. So gobs 
can share them.
weren't goblins some kind of small weird creatures? Or were it gremlins? 
:-)
Gabriele
30-May-2007
[3032]
i think goblins are bigger than gremlins... but it may depend on 
the author of the fantasy story ;)
Volker
30-May-2007
[3033]
both. Gremlins are the cuter ones (if defined by movies).

About gob, i imagine one speaks with customers about the gui and 
uses gob all the time. Sounds not that nice..
Gabriele
30-May-2007
[3034x3]
goblins are still much smaller than humans in most cases.
volker, isn't the name gremlin applied after the transformation, 
in the movie? so they are ugly too :)
and evil of course.
Pekr
30-May-2007
[3037]
gremlins were funny, no evil :-) Gismo was the teddy bear :-)
Volker
30-May-2007
[3038]
Hmm, you may be right. But its still a cuter ugliness^^
Gabriele
30-May-2007
[3039]
i think the people in the movie would not agree with "funny", but 
maybe i don't remember the movie very well. it's been a long time 
;)
Volker
30-May-2007
[3040]
People who dont agree with "funny" are often funny to others^^
Oldes
30-May-2007
[3041]
Volker... if you are talking, you can say "graphic object" instead 
of the shortcut GOB
Volker
30-May-2007
[3042]
Hmpf. Even when one is used to it? I think that happens just so.
Pekr
30-May-2007
[3043]
But Carl knows English too, no? :-) I wonder if it did not sound 
bad to him too?
Sunanda
30-May-2007
[3044]
Or just call it a GRO (GRaphic Object ..... or Graphic REBOL Object)
Volker
30-May-2007
[3045x2]
Maybe the name fits. Working at that low level with c all the time^^
Why three letters? How about gdl, pronounced Gödel^^
Pekr
30-May-2007
[3047]
glay - graphics layer
Oldes
30-May-2007
[3048]
GRO is not bad as well
Pekr
30-May-2007
[3049]
well, and many of GRO is Gros? Our former prime minister :-))
Volker
30-May-2007
[3050x2]
Sounds good. and http://en.wikipedia.org/wiki/Groo_the_Wanderercoud 
count as an insider, its graphics related too :D
(hope its fits, found that site a moment ago^^)
Pekr
30-May-2007
[3052]
Alpha release to selected developers is close, isn't it? Now who's 
part of that lucky group? :-)
Anton
30-May-2007
[3053]
I tracked down the probable cause of the massive memory-eating behaviour 
of Christian's menu-system-demo.r

The problem depends on the user's file-system. In my case, I have 
many many files under my rebol/view directory.

The demo makes a huge nested menu by recursing every file, so that:
>> length? mold dir-data
== 717187