r3wp [groups: 83 posts: 189283]
  • Home
  • Script library
  • AltME Archive
  • Mailing list
  • Articles Index
  • Site search
 

World: r3wp

[!REBOL3-OLD1]

Pekr
5-Jun-2007
[3409]
Simply if I find some R3 distro with modified host environment, so 
better I am sure where it comes from, right?
Gabriele
5-Jun-2007
[3410x4]
what i mean is, the tech side of things is in rebol. the non-tech 
side is a different matter altogether.
right :)
same thing if you find any exe anywhere.
if someone sends you rebhost.exe via email... well... i would not 
run that ;)
Pekr
5-Jun-2007
[3414]
that is why I think we should think about signatures (which is just 
a hash) and certificates in a bigger picture - mainly when we think 
about SDK apps or browser plug-in apps with lowered security level 
... the truth is, it does not need to come with initial release, 
but should not be forgotten about.
Gabriele
6-Jun-2007
[3415]
looks like R3 with 1000 animated gobs on 1000x700 window is at least 
2x faster than R2 with 1000 animated faces on 1000x700 window. (someone 
has reported 5x)
Henrik
6-Jun-2007
[3416]
wow, this will be good :-)
Pekr
8-Jun-2007
[3417x3]
guys, any other spoiler for us unlucky? :-)
what about porting Particles demo for e.g.? Or any other clever measurement 
gui stuff?
there was some simple script measuring FPS (refresh rate), it would 
be curious to see how AGG compositing helped us.
Anton
12-Jun-2007
[3420]
I'm gobsmacked ! :)
Pekr
12-Jun-2007
[3421x3]
what does it mean? :-)
ah, gob, so some relation to gobs?
that probably mean at least one thing - you are part of early testing 
group. So, now off to private chat and prepare for being investigated 
:-)
Anton
12-Jun-2007
[3424]
http://dictionary.reference.com/search?q=gobsmacked
Pekr
12-Jun-2007
[3425]
So does it mean something like "positively surprised"? :-)
Anton
12-Jun-2007
[3426]
Yes, in this context, "gob" is someone's mouth, and smacking is raising 
your hand suddenly to your mouth, as you would do when surprised.
Maxim
12-Jun-2007
[3427]
funny find anton  :-)
Tomc
12-Jun-2007
[3428]
kibble yer gob -> eat
DaveC
15-Jun-2007
[3429x2]
Today is the day for the public beat IIRC. How is it going guys? 
Hope you're not too stressed. Big thanks for your efforts to date.
beat = beta
Pekr
15-Jun-2007
[3431x4]
it is not :-)
but we can beat guys, that is for sure. Hey, Gabriele, is new VID 
prototype already in the works? :-)
1.July is the first extended developer's release. 15.July is public 
beta ....
today is 15 June :-)
DaveC
15-Jun-2007
[3435]
What's a month between friends?
Pekr
15-Jun-2007
[3436x2]
:-)
yes, it is half a time between the first and second developer's release 
- so, guys, give us unlucky some spoilers :-)
DaveC
15-Jun-2007
[3438]
Yes a nice screenshot of the new VID please. Anything, please..now...I 
begging you :-)
Pekr
15-Jun-2007
[3439]
I better keep my mouth shut up, or I will be excluded even from second 
release :-))
Henrik
15-Jun-2007
[3440]
http://www.rebol.cz/~cyphre/stuff/r3-alpha-splash.jpg:-P
Pekr
15-Jun-2007
[3441]
that is old! :-)
Rebolek
15-Jun-2007
[3442x2]
OK, I can tell you one big secret.
The version now says V2.99.1.3.1 instead of V2.90.20.3.1
Henrik
15-Jun-2007
[3444]
nooo! :-)
Rebolek
15-Jun-2007
[3445]
Satisfied? ;)
Pekr
15-Jun-2007
[3446]
can you? watch out, or they will exclude you for the next release 
:-)
Rebolek
15-Jun-2007
[3447]
maybe I cannot but I already did :)
Pekr
15-Jun-2007
[3448]
ah, 9 versions? so many bugs? :-)
Anton
15-Jun-2007
[3449]
No, VID work has not really started, yet. We want to get the foundations 
strong first.
Rebolek
15-Jun-2007
[3450x2]
No I must face the consequences :)
now
Pekr
15-Jun-2007
[3452x2]
what do you mean by foundation?
view kernel?
Anton
15-Jun-2007
[3454x2]
datatypes, loading / molding etc..
There are examples with gobs flying around the place, but there are 
still some design questions with the render system so they ideally 
should be sorted out first before starting on a system which depends 
on it.
Henrik
15-Jun-2007
[3456]
there are many alpha things to squash. actually it's quite boring 
right now. nothing interesting to look at.
Pekr
15-Jun-2007
[3457]
what do you think by questions re design of render system? Low level 
stuff is not clear yet?
Henrik
15-Jun-2007
[3458]
Pekr, there just has to be absolute certainty that low level things 
are working correctly and that nothing is missing before moving upward, 
so there is a lot of testing and scrutiny going on right now. And 
it's booring. :-)