World: r3wp
[!REBOL3-OLD1]
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ICarii 16-Jun-2007 [3496] | lol - yeah on second thoughts pekr would be lynching you days one - he could be the seer ;) |
Pekr 16-Jun-2007 [3497] | huh, I just looked into vocabulary, what moron means. I wanted to say something like "fool" games, or "fool plays", but that probably does not translate too :-) I should not use words, where I only anticipate their meanings :-) |
Gabriele 19-Jun-2007 [3498] | we need someone willing to play with schemes and mainly test http and so on. anyone? you need some free time and possibly some understanding of http so that you can give better feedback ;) |
Graham 19-Jun-2007 [3499] | I'll bite :) |
Tomc 19-Jun-2007 [3500] | ditto. but time is thin |
Volker 20-Jun-2007 [3501] | I bite too |
Pekr 20-Jun-2007 [3502] | I suggest DocKimbel, he is supposed to work on Cheyenne full time, so he might be interested to test especially http :-) |
Gabriele 20-Jun-2007 [3503] | Petr... and you think I would not have added him already if he had time? :-) |
Pekr 20-Jun-2007 [3504x5] | :-) |
I could theoretically do it, but I would be probably more interested in plain tcp, as I can work with WireShark etc. | |
but only week and a half to finish the strategy | |
and as for July, I will be just few days at work, then vacation, most of it off-line (rock festival for few days, High Tatras from 21.7., but that time, it should be already a public beta release ....) | |
what about trying to ask on ML? | |
Gabriele 20-Jun-2007 [3509] | let's see how it goes with the ones that have proposed so far. if i need more i'll ask. |
Pekr 20-Jun-2007 [3510x2] | is networking being async, or no need to, as we've got threading? |
You can test reliability of networking layer by finishing Chord, no? :-) | |
Gabriele 20-Jun-2007 [3512x2] | async |
chord - udp not there yet, but i will test that once we have task! complete (i don't want to have a mess of callbacks like in r2 chord.r) | |
Pekr 20-Jun-2007 [3514x2] | task! is not complete yet? |
from Carl's presentation, I did not understand plug-ins explanation. What are those? Will those replace library interface? Or provide means of extending rebol with native functionality via some common api? | |
Gabriele 20-Jun-2007 [3516x2] | latter. |
task! works but is not complete functionality-wise (and has some bugs) | |
Pekr 20-Jun-2007 [3518] | ah, I thought that task is easier part - "just" starting threads ... well, then that mutex:// thing, and internal isolation of "contexts" :-) Hmm, maybe complicated enought to be difficult to implement ... |
Graham 20-Jun-2007 [3519] | does this include https ? |
Pekr 20-Jun-2007 [3520] | Gabriele - how goes work on VID prototype? |
Gabriele 20-Jun-2007 [3521x2] | no ssl yet. |
no vid proto yet. | |
Pekr 20-Jun-2007 [3523] | hmm, sound like kind of delay? Will public beta release of 15th July be affected? |
Gabriele 20-Jun-2007 [3524] | maybe, but not sure yet. it could just be that it has incomplete vid. or it could be that we are able to do it quickly... |
Geomol 21-Jun-2007 [3525x2] | I've made a layer demo to test performance in R2 and R3. The demo is coded for R2 using FACE, but I guess you guys can easily convert it to R3 using GOBs. do http://www.fys.ku.dk/~niclasen/rebol/test/layer.r Use mouse to move squares around. Right-click a square to remove it. In the source, you can change the offset and size of the window in the beginnig, where playground is defined. The demo produce 100 squares. A little down, there is the loop 100 [ Change that to have more squares. I hope, it can help. |
Use <Esc> to quit the script. | |
Pekr 21-Jun-2007 [3527] | I think that Rebolek did some 1000cows script, and reported difference was 2fps for R2 vs 20fps for R3 gobs version .... |
Rebolek 21-Jun-2007 [3528] | Yes, you can do http://bolek.techno.cz/reb/1000cows.r, works both in r2 and r3. I've got about 15fps with 1000 cows and 2 fps with 2500 cows (default cow-count when you download). R3 can do about 20-25fps in both cases on my machine. |
Pekr 21-Jun-2007 [3529] | that is very impressive improvement .... |
Geomol 22-Jun-2007 [3530] | I'm wondering, how big the difference is from FACE to GOB? Any documentation on GOBs yet? |
Gabriele 22-Jun-2007 [3531] | docs will be public once r3 is public :) |
Pekr 30-Jun-2007 [3532] | So, will extended release come tomorrow? :-) |
ICarii 30-Jun-2007 [3533] | 15th of July i think |
Pekr 30-Jun-2007 [3534] | no, July 1st should come extended beta release. What you mention is public beta release .... |
ICarii 30-Jun-2007 [3535] | ah ok |
Pekr 30-Jun-2007 [3536] | I expect extended beta release comes at least here to AltME folks .... but can't be sure of course .... |
PhilB 30-Jun-2007 [3537] | do we have any news on whether viewand/or vid will be included with the Beta? |
Pekr 30-Jun-2007 [3538] | I think that View is part of the release .... not much was said about VID prototype. Last time I asked it was not done yet ... |
Gabriele 30-Jun-2007 [3539] | vid will be there, so we'll be a bit late. |
Pekr 30-Jun-2007 [3540] | Gabriele - could you say few words about new VID? I will try to not ask about details, but I would welcome some general information ... |
Gabriele 1-Jul-2007 [3541] | a litttle more patience :) |
Jerry 13-Jul-2007 [3542] | According to http://www.rebol.net/r3blogs/0076.html, in REBOL 3, CHAR! is a 8bit and 16bit character. This could be problematic, I guess. Why don't we have two different datatypes instead: 16-bit CHAR! and 8-bit BYTE! The 16-bit CHAR! is in UTF-16, just like Java. STRING! is BYTE! string. UNICODE! is CHAR! string. How you you think about that? |
amacleod 13-Jul-2007 [3543x2] | x x xxb bxgb z |
Sorry, my kid must have tried to be a "reboler" too. | |
btiffin 14-Jul-2007 [3545] | Is it too late in the game to ask for a 'last result' auto-variable as part of the console interpreter? back-tick ` or dot . maybe, something unshifted. Or am I just being lazy? It would turn (for me at least) an up arrow, home (repeated back cursor actually), insert set-word sequence to a set-word last-result sequence. |
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