r3wp [groups: 83 posts: 189283]
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World: r3wp

[!REBOL3-OLD1]

ICarii
16-Jun-2007
[3496]
lol - yeah on second thoughts pekr would be lynching you days one 
- he could be the seer ;)
Pekr
16-Jun-2007
[3497]
huh, I just looked into vocabulary, what moron means. I wanted to 
say something like "fool" games, or "fool plays", but that probably 
does not translate too :-) I should not use words, where I only anticipate 
their meanings :-)
Gabriele
19-Jun-2007
[3498]
we need someone willing to play with schemes and mainly test http 
and so on. anyone? you need some free time and possibly some understanding 
of http so that you can give better feedback ;)
Graham
19-Jun-2007
[3499]
I'll bite :)
Tomc
19-Jun-2007
[3500]
ditto.  but time is thin
Volker
20-Jun-2007
[3501]
I bite too
Pekr
20-Jun-2007
[3502]
I suggest DocKimbel, he is supposed to work on Cheyenne full time, 
so he might be interested to test especially http :-)
Gabriele
20-Jun-2007
[3503]
Petr... and you think I would not have added him already if he had 
time? :-)
Pekr
20-Jun-2007
[3504x5]
:-)
I could theoretically do it, but I would be probably more interested 
in plain tcp, as I can work with WireShark etc.
but only week and a half to finish the strategy
and as for July, I will be just few days at work, then vacation, 
most of it off-line (rock festival for few days, High Tatras from 
21.7., but that time, it should be already a public beta release 
....)
what about trying to ask on ML?
Gabriele
20-Jun-2007
[3509]
let's see how it goes with the ones that have proposed so far. if 
i need more i'll ask.
Pekr
20-Jun-2007
[3510x2]
is networking being async, or no need to, as we've got threading?
You can test reliability of networking layer by finishing Chord, 
no? :-)
Gabriele
20-Jun-2007
[3512x2]
async
chord - udp not there yet, but i will test that once we have task! 
complete (i don't want to have a mess of callbacks like in r2 chord.r)
Pekr
20-Jun-2007
[3514x2]
task! is not complete yet?
from Carl's presentation, I did not understand plug-ins explanation. 
What are those? Will those replace library interface? Or provide 
means of extending rebol with native functionality via some common 
api?
Gabriele
20-Jun-2007
[3516x2]
latter.
task! works but is not complete functionality-wise (and has some 
bugs)
Pekr
20-Jun-2007
[3518]
ah, I thought that task is easier part - "just" starting threads 
... well, then that mutex:// thing, and internal isolation of "contexts" 
:-) Hmm, maybe complicated enought to be difficult to implement ...
Graham
20-Jun-2007
[3519]
does this include https ?
Pekr
20-Jun-2007
[3520]
Gabriele - how goes work on VID prototype?
Gabriele
20-Jun-2007
[3521x2]
no ssl yet.
no vid proto yet.
Pekr
20-Jun-2007
[3523]
hmm, sound like kind of delay? Will public beta release of 15th July 
be affected?
Gabriele
20-Jun-2007
[3524]
maybe, but not sure yet. it could just be that it has incomplete 
vid. or it could be that we are able to do it quickly...
Geomol
21-Jun-2007
[3525x2]
I've made a layer demo to test performance in R2 and R3. The demo 
is coded for R2 using FACE, but I guess you guys can easily convert 
it to R3 using GOBs.

do http://www.fys.ku.dk/~niclasen/rebol/test/layer.r


Use mouse to move squares around. Right-click a square to remove 
it. In the source, you can change the offset and size of the window 
in the beginnig, where playground is defined. The demo produce 100 
squares. A little down, there is the
loop 100 [
Change that to have more squares.
I hope, it can help.
Use <Esc> to quit the script.
Pekr
21-Jun-2007
[3527]
I think that Rebolek did some 1000cows script, and reported difference 
was 2fps for R2 vs 20fps for R3 gobs version ....
Rebolek
21-Jun-2007
[3528]
Yes, you can do http://bolek.techno.cz/reb/1000cows.r, works both 
in r2 and r3.

I've got about 15fps with 1000 cows and 2 fps with 2500 cows (default 
cow-count when you download). R3 can do about 20-25fps in both cases 
on my machine.
Pekr
21-Jun-2007
[3529]
that is very impressive improvement ....
Geomol
22-Jun-2007
[3530]
I'm wondering, how big the difference is from FACE to GOB? Any documentation 
on GOBs yet?
Gabriele
22-Jun-2007
[3531]
docs will be public once r3 is public :)
Pekr
30-Jun-2007
[3532]
So, will extended release come tomorrow? :-)
ICarii
30-Jun-2007
[3533]
15th of July i think
Pekr
30-Jun-2007
[3534]
no, July 1st should come extended beta release. What you mention 
is public beta release ....
ICarii
30-Jun-2007
[3535]
ah ok
Pekr
30-Jun-2007
[3536]
I expect extended beta release comes at least here to AltME folks 
.... but can't be sure of course ....
PhilB
30-Jun-2007
[3537]
do we have any news on whether viewand/or vid will be included with 
the Beta?
Pekr
30-Jun-2007
[3538]
I think that View is part of the release .... not much was said about 
VID prototype. Last time I asked it was not done yet ...
Gabriele
30-Jun-2007
[3539]
vid will be there, so we'll be a bit late.
Pekr
30-Jun-2007
[3540]
Gabriele - could you say few words about new VID? I will try to not 
ask about details, but I would welcome some general information ...
Gabriele
1-Jul-2007
[3541]
a litttle more patience :)
Jerry
13-Jul-2007
[3542]
According to http://www.rebol.net/r3blogs/0076.html, in REBOL 3, 
CHAR! is a 8bit and 16bit character.


This could be problematic, I guess. Why don't we have two different 
datatypes instead: 16-bit CHAR! and 8-bit BYTE! The 16-bit CHAR! 
is in UTF-16, just like Java.

STRING! is BYTE! string.
UNICODE! is CHAR! string.

How you you think about that?
amacleod
13-Jul-2007
[3543x2]
x x xxb   bxgb      z
Sorry, my kid must have tried to be a "reboler" too.
btiffin
14-Jul-2007
[3545]
Is it too late in the game to ask for a 'last result' auto-variable 
as part of the console interpreter?  back-tick ` or dot . maybe, 
something unshifted.  Or am I just being lazy?  It would turn (for 
me at least) an up arrow, home (repeated back cursor actually), insert 
set-word sequence to a set-word last-result sequence.