r3wp [groups: 83 posts: 189283]
  • Home
  • Script library
  • AltME Archive
  • Mailing list
  • Articles Index
  • Site search
 

World: r3wp

[!REBOL3-OLD1]

amacleod
13-Dec-2007
[5472x2]
And the web site left me with a few questions
I'm downloadng the live version to give it a wirl.
Kaj
13-Dec-2007
[5474]
New people here do not get into the Syllable group, as some people 
wanted it to be private
GiuseppeC
13-Dec-2007
[5475]
Ok, I have found Syllable on the internet. No more questions here. 
Good night dear collegues.
Kaj
13-Dec-2007
[5476]
Giuseppe asked about my projects, though
amacleod
13-Dec-2007
[5477]
I'm an old Amiga guy and Syllable reminds me a bit of Amiga (from 
the site). I would be interested in joining that group if possible.
Kaj
13-Dec-2007
[5478x2]
I just added both of you. You can remove yourself if you want
And, it oncestarted out as an Amiga clone :-)
PeterWood
14-Dec-2007
[5480]
Louis: From what I can tell from DocBase; initially the unicode support 
will be that the Rebol source will be UTF-8 encoded. The next step 
seems to be changing string! to UTF-8 encoding.


It looks as though work hasn't yet started on the unicode! datatype.
Pekr
14-Dec-2007
[5481]
as for UTF8 - is it compatible to current +128 char extension? I 
mean e.g. czech alphabet uses special characters above 128 ASCII 
value ....
Louis
14-Dec-2007
[5482]
Peter, thanks. The progress of unicode support is vefy important 
to me.
Pekr
14-Dec-2007
[5483]
really? well, then you should know that first alpha with unicode 
support was released for testing :-)
Louis
14-Dec-2007
[5484]
That is great! :>)  Thanks for that news, Pekr.
BrianH
14-Dec-2007
[5485]
UTF-8 is a strict extention of ASCII, but ASCII is only defined between 
0 and 127. Characters 128+ are not ASCII, they are extensions, and 
their meaning depends on the codepage. The codepage of an 8-bit string 
is unknown, unless you specify it externally (or do a lot of statistical 
calculations). Strings or scripts with characters extended by a codepage 
will have to be translated by a codepage-to-utf-8 function or process 
specific to the particular codepage, ahead of time. Fortunately, 
such a process can be fast and even implemented in a byte-oriented 
language easily.
GiuseppeC
14-Dec-2007
[5486]
Other than UNICODE, will there be an UNISEX version of the interpreter 
? :-)
Pekr
14-Dec-2007
[5487x2]
what? sex? :-)
rebol is sexy already :-)
GiuseppeC
14-Dec-2007
[5489]
Sometime better than, you have more fun !
PeterWood
14-Dec-2007
[5490]
BrianH: I undertstood that UTF-8 can be multi-byte depending on the 
Unicode of the character being represented.
BrianH
14-Dec-2007
[5491x2]
Yup.
ASCII characters fit in one byte, the rest take some more. It can 
progress up to 5 bytes but those are rare.
PeterWood
14-Dec-2007
[5493]
Is my reading of Docbase correct that string! values will be UTF-8 
encoded?
BrianH
14-Dec-2007
[5494]
That is currently under discussion.
PeterWood
14-Dec-2007
[5495]
Thanks....if there is a vote please add mine to that of Louis.
Kaj
19-Dec-2007
[5496]
I'm happy to report that the preliminary Linux port of R3 alpha, 
which offers REBOL/Core functionality, runs on Syllable Server
Henrik
19-Dec-2007
[5497x2]
nice :-)
Kaj, you're welcome to document any bumps in the porting process. 
We will need it all for porting to other systems.
Kaj
19-Dec-2007
[5499x2]
I will, but I didn't do any porting yet. This is just an ad-hoc binary 
build I got
I will need the open host source code to get further
amacleod
27-Dec-2007
[5501]
Is it time for some news/update? A little tickle to stoke the excitement 
 for us on the outside.
Henrik
27-Dec-2007
[5502x2]
well, I have a new rebcore.exe file in my r3 internal release directory, 
which is different from the other internal releases. I'm not yet 
sure what that means. :-) (seriously)
I know people are cooking up some nice examples for a public release, 
but it's not ready yet.
[unknown: 5]
28-Dec-2007
[5504x2]
Have the Alphas been release to more people yet?
I want to text the alpha to see if it still has a nasty bug that 
I couldn't post in Rambo because it reveals source code.
Henrik
28-Dec-2007
[5506]
no not yet. tell me about this bug, please? perhaps I can test it 
for you.
[unknown: 5]
28-Dec-2007
[5507x2]
Well it has to do with ports
It seems that a port function that I created cause it to output C 
source code
Henrik
28-Dec-2007
[5509x3]
ports are very different in R3, so I don't know.
interesting
well, the port system is completely rewritten from scratch, so perhaps 
this bug no longer exists.
[unknown: 5]
28-Dec-2007
[5512]
As if the C source code was in REBOL
Henrik
28-Dec-2007
[5513]
sounds very odd and interesting :-)
[unknown: 5]
28-Dec-2007
[5514]
I sent Carl an example of the problem some time back via feedback 
but never heard anything more about it
Henrik
28-Dec-2007
[5515]
is it simple to reproduce and can it be reproduced reliably? normally 
bugs must be both before he will look at it.
[unknown: 5]
28-Dec-2007
[5516]
I posted directly to you
Henrik
28-Dec-2007
[5517]
Some news: Maarten has stepped up to become release manager, while 
Carl "retreats" to kernel development. This means that work is under 
way to provide a public alpha release, but no time table is yet known.
Maarten
30-Dec-2007
[5518x2]
Yes, and I will need some volunteers to do parts of the work. More 
will be posted here soon (vacancies); if you see anything you like 
message me privately.
Wait just a few more days....
Pekr
30-Dec-2007
[5520]
I can volunteer to sit on the ml and reboltalk.com to monitor those 
lists, answer some questions, and eventually put those significant 
ones here (or to r3-alpha) for the consideration ... I like having 
Henrik around, as he has different pov on the things, so various 
angles could be covered ....
Henrik
2-Jan-2008
[5521]
an interesting note from Carl just now: The graphics system as implemented 
in R3 produces a lot of garbage, which means there are still many 
optimizations that can be done. In a way, I'm thrilled to hear that, 
because it means that it will be even faster and less memory intensive 
than it is now, which is pretty darned quick. :-)