r3wp [groups: 83 posts: 189283]
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World: r3wp

[!REBOL3-OLD1]

shadwolf
15-Jul-2008
[6384]
REBOL  is a way to think computing like other language having same 
language with several way to use it  is just a good thing
ICarii
15-Jul-2008
[6385]
personally I can live without VID - its nice icing but view is enough 
to design any interface.
Henrik
15-Jul-2008
[6386]
I know, but Gabriele communicates better than Carl does. I think 
he is quite skilled at leading a project as long as he can get his 
fingers in the code as well.
[unknown: 5]
15-Jul-2008
[6387]
I agree ICarii.  I think some newbies to REBOL don't even know that 
you can create an interface apart from VID.
Henrik
15-Jul-2008
[6388]
Paul, yes, VID should fit there, but Carl was of a different opinion. 
I think it's a matter of priority and with his new ideas on how to 
combine VID with extremely simple networking, might be top-priority 
to him.
shadwolf
15-Jul-2008
[6389]
henrik hum maybe because gabriele is a member of our overbored community 
and knows how is frustrating to be pending on informations
Henrik
15-Jul-2008
[6390]
But things like protocols are much stiffer. They have to adhere to 
externally written specifications. They either work to the given 
specifications or they don't work. Carl was for example very impressed 
and happy with Gabriele's HTTP work.
BrianH
15-Jul-2008
[6391]
We need more than Carl skills. Carl is terrible as UI design, and 
other skills that require other people. We don't need another Carl, 
we need more input from non-Carls.
ICarii
15-Jul-2008
[6392]
lol
Henrik
15-Jul-2008
[6393]
shadwolf, it certainly is frustrating, but I'm sure Gabriele knows 
what other things he can do in the meantime. I have my hands full 
at this time, so I don't have to sit around and wait. It suits me 
fine schedule-wise that VID3.4 is delayed.
[unknown: 5]
15-Jul-2008
[6394]
Don't hold back Brian.
shadwolf
15-Jul-2008
[6395]
yeah btu as the intregartor and the main coder is Carl he always 
will have the last word and we will be always pending for him to 
release the new things
[unknown: 5]
15-Jul-2008
[6396]
So we DO need more Carl's.
Henrik
15-Jul-2008
[6397]
shadwolf, that's why we need to find autonomous projects, such as 
protocols.
ICarii
15-Jul-2008
[6398]
It just seems that R3 develpment dances from one area to another 
- never quite finishing one before moving on.
Henrik
15-Jul-2008
[6399]
R3 will eventually need them anyway. Why not get them written now?
shadwolf
15-Jul-2008
[6400]
you can propose as many code from non Carl since Carl don't do the 
integration the VM  don't advance faster
BrianH
15-Jul-2008
[6401]
That's why I took over DevBase, for the most part :)


Of course we see how that turned out - I got even more overworked 
than Carl and DevBase development stopped.
Henrik
15-Jul-2008
[6402]
shadwolf, no, but there will be less work afterwards on protocols. 
There will be enough work to do for about 50-100 developers afterwards. 
Or man-years or however you measure it.
shadwolf
15-Jul-2008
[6403]
ICarii yes but that always been the case hihihihihi .... I remember 
rebo 1.3 .... Mwuhahahaha  full amator dev .... oups sorry. So it 
first start as 1.3 is only solving the loooooooooooooot of bugs posted 
on rambo by the community then it turns to Ho and how about adding 
AGG  to ViD ? and then it was Hey I  have a big new thing REbSERVICE 
!!!! and ASync  .... Bhuuuuuuuuuuuuuuuuu
BrianH
15-Jul-2008
[6404]
What exactly do you see that we need another Carl for? IMO his greatest 
gift to REBOL is language design vision and wisdom. That is not exactly 
the kind of thing you can cloud-source.
shadwolf
15-Jul-2008
[6405]
at the end it took  1  year of dev when originally we where expecting 
a 2 month dev ....
Henrik
15-Jul-2008
[6406]
R2 isn't even half saturated in what can be developed for it. If 
we wanted to, we could produce a whole lot more for rebol.org than 
the few scripts that are put there. R3 will be far harder to saturate.
shadwolf
15-Jul-2008
[6407]
but who can deny that AGG or async or rebservice are cool stuffs
Henrik
15-Jul-2008
[6408]
afk, 30 mins
ICarii
15-Jul-2008
[6409]
Things i would like to see completed in R3:
1. AGG/Draw and richtext fixed.
2. Ports/async working 100% reliably.
3. Object system global/local completed.

unfortunately all these areas are currently a black box scenario.
[unknown: 5]
15-Jul-2008
[6410]
I love AGG. but seems we don't do enough.  Like why not REBCODE integrated 
with the latest release?
ICarii
15-Jul-2008
[6411]
rebcode is too unstable apparently
BrianH
15-Jul-2008
[6412]
Also too slow. It needs some semantic redesign.
ICarii
15-Jul-2008
[6413x2]
AGG/Draw in R3 is very powerful - but view limitations (transparent 
surfaces etc) seem to hold it back.  Again - rendering to an OpenGL 
surface might solve some of these issues?
It would be nice to get a 20 - 50x speedup from OpenGL :)
shadwolf
15-Jul-2008
[6415]
I think Opengl Is alliased T___T and unstable on unix/ linux (basicly 
because of the lack of ground constructor really optimised drivers 
and upto date ...)
ICarii
15-Jul-2008
[6416]
OpenGL works great on Ubuntu for me
shadwolf
15-Jul-2008
[6417]
Opengl is too big for using 98% of the time 2D things
ICarii
15-Jul-2008
[6418]
when you compare the size of OpenGL to win32 GDI.. you wont find 
a lot of size difference - only feature difference
shadwolf
15-Jul-2008
[6419]
ICarii Ubuntu don't even handle X windows on my Nvidia 6800 GTS etc.... 
Xserv just not start ...
[unknown: 5]
15-Jul-2008
[6420]
Isn't OpenGl more comparable to DIRECTX?
ICarii
15-Jul-2008
[6421]
yes the later versions 9+
shadwolf
15-Jul-2008
[6422x2]
ICarii that not on the DLL size that's on the memory RAM size used 
that's where the faty hides hihihihihi
I saw I project of a VM  based on OPENGL  for 3D interface it's name 
was IO  or something like that I stopped it as soon i downloaded 
it the helloworld was bigger in memory than in rebol
ICarii
15-Jul-2008
[6424]
It just makes sense to have your compositing done on a video card 
rather than in CPU - and you will notice Vista / OSX both take this 
approach
shadwolf
15-Jul-2008
[6425]
but on the side way yes you can do filp the hello world over all 
axis  ^^
BrianH
15-Jul-2008
[6426]
That's why X/OSX/Vista has been trying to centralize the OpenGL/DirectX 
rendering, to share the load.
shadwolf
15-Jul-2008
[6427]
the thing that OPenGL  is not rendering on screen anything It mainly 
offers matrix handling routines and GLUT does the rendering on screen 
...
ICarii
15-Jul-2008
[6428x2]
its like having a toolbox ful of tools but refusing to use anything 
except the hammer in case of compatibility problems or bloat :P
i dont use GLUT with OpenGL - but rather call it direct - ive found 
GLUT is slow.
shadwolf
15-Jul-2008
[6430]
the other problem with rebol -> opengl is the data formating .... 
and all try to link opengl encounter that issue
ICarii
15-Jul-2008
[6431x2]
but were getting a little OT from R3 here ;)
R3 could hook into the display list feature of OpenGL for compositing
shadwolf
15-Jul-2008
[6433]
not really rebol with 3D content was one of my first consern when 
i started coding in rebol 4 years ago