World: r3wp
[!REBOL3-OLD1]
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shadwolf 15-Jul-2008 [6384] | REBOL is a way to think computing like other language having same language with several way to use it is just a good thing |
ICarii 15-Jul-2008 [6385] | personally I can live without VID - its nice icing but view is enough to design any interface. |
Henrik 15-Jul-2008 [6386] | I know, but Gabriele communicates better than Carl does. I think he is quite skilled at leading a project as long as he can get his fingers in the code as well. |
[unknown: 5] 15-Jul-2008 [6387] | I agree ICarii. I think some newbies to REBOL don't even know that you can create an interface apart from VID. |
Henrik 15-Jul-2008 [6388] | Paul, yes, VID should fit there, but Carl was of a different opinion. I think it's a matter of priority and with his new ideas on how to combine VID with extremely simple networking, might be top-priority to him. |
shadwolf 15-Jul-2008 [6389] | henrik hum maybe because gabriele is a member of our overbored community and knows how is frustrating to be pending on informations |
Henrik 15-Jul-2008 [6390] | But things like protocols are much stiffer. They have to adhere to externally written specifications. They either work to the given specifications or they don't work. Carl was for example very impressed and happy with Gabriele's HTTP work. |
BrianH 15-Jul-2008 [6391] | We need more than Carl skills. Carl is terrible as UI design, and other skills that require other people. We don't need another Carl, we need more input from non-Carls. |
ICarii 15-Jul-2008 [6392] | lol |
Henrik 15-Jul-2008 [6393] | shadwolf, it certainly is frustrating, but I'm sure Gabriele knows what other things he can do in the meantime. I have my hands full at this time, so I don't have to sit around and wait. It suits me fine schedule-wise that VID3.4 is delayed. |
[unknown: 5] 15-Jul-2008 [6394] | Don't hold back Brian. |
shadwolf 15-Jul-2008 [6395] | yeah btu as the intregartor and the main coder is Carl he always will have the last word and we will be always pending for him to release the new things |
[unknown: 5] 15-Jul-2008 [6396] | So we DO need more Carl's. |
Henrik 15-Jul-2008 [6397] | shadwolf, that's why we need to find autonomous projects, such as protocols. |
ICarii 15-Jul-2008 [6398] | It just seems that R3 develpment dances from one area to another - never quite finishing one before moving on. |
Henrik 15-Jul-2008 [6399] | R3 will eventually need them anyway. Why not get them written now? |
shadwolf 15-Jul-2008 [6400] | you can propose as many code from non Carl since Carl don't do the integration the VM don't advance faster |
BrianH 15-Jul-2008 [6401] | That's why I took over DevBase, for the most part :) Of course we see how that turned out - I got even more overworked than Carl and DevBase development stopped. |
Henrik 15-Jul-2008 [6402] | shadwolf, no, but there will be less work afterwards on protocols. There will be enough work to do for about 50-100 developers afterwards. Or man-years or however you measure it. |
shadwolf 15-Jul-2008 [6403] | ICarii yes but that always been the case hihihihihi .... I remember rebo 1.3 .... Mwuhahahaha full amator dev .... oups sorry. So it first start as 1.3 is only solving the loooooooooooooot of bugs posted on rambo by the community then it turns to Ho and how about adding AGG to ViD ? and then it was Hey I have a big new thing REbSERVICE !!!! and ASync .... Bhuuuuuuuuuuuuuuuuu |
BrianH 15-Jul-2008 [6404] | What exactly do you see that we need another Carl for? IMO his greatest gift to REBOL is language design vision and wisdom. That is not exactly the kind of thing you can cloud-source. |
shadwolf 15-Jul-2008 [6405] | at the end it took 1 year of dev when originally we where expecting a 2 month dev .... |
Henrik 15-Jul-2008 [6406] | R2 isn't even half saturated in what can be developed for it. If we wanted to, we could produce a whole lot more for rebol.org than the few scripts that are put there. R3 will be far harder to saturate. |
shadwolf 15-Jul-2008 [6407] | but who can deny that AGG or async or rebservice are cool stuffs |
Henrik 15-Jul-2008 [6408] | afk, 30 mins |
ICarii 15-Jul-2008 [6409] | Things i would like to see completed in R3: 1. AGG/Draw and richtext fixed. 2. Ports/async working 100% reliably. 3. Object system global/local completed. unfortunately all these areas are currently a black box scenario. |
[unknown: 5] 15-Jul-2008 [6410] | I love AGG. but seems we don't do enough. Like why not REBCODE integrated with the latest release? |
ICarii 15-Jul-2008 [6411] | rebcode is too unstable apparently |
BrianH 15-Jul-2008 [6412] | Also too slow. It needs some semantic redesign. |
ICarii 15-Jul-2008 [6413x2] | AGG/Draw in R3 is very powerful - but view limitations (transparent surfaces etc) seem to hold it back. Again - rendering to an OpenGL surface might solve some of these issues? |
It would be nice to get a 20 - 50x speedup from OpenGL :) | |
shadwolf 15-Jul-2008 [6415] | I think Opengl Is alliased T___T and unstable on unix/ linux (basicly because of the lack of ground constructor really optimised drivers and upto date ...) |
ICarii 15-Jul-2008 [6416] | OpenGL works great on Ubuntu for me |
shadwolf 15-Jul-2008 [6417] | Opengl is too big for using 98% of the time 2D things |
ICarii 15-Jul-2008 [6418] | when you compare the size of OpenGL to win32 GDI.. you wont find a lot of size difference - only feature difference |
shadwolf 15-Jul-2008 [6419] | ICarii Ubuntu don't even handle X windows on my Nvidia 6800 GTS etc.... Xserv just not start ... |
[unknown: 5] 15-Jul-2008 [6420] | Isn't OpenGl more comparable to DIRECTX? |
ICarii 15-Jul-2008 [6421] | yes the later versions 9+ |
shadwolf 15-Jul-2008 [6422x2] | ICarii that not on the DLL size that's on the memory RAM size used that's where the faty hides hihihihihi |
I saw I project of a VM based on OPENGL for 3D interface it's name was IO or something like that I stopped it as soon i downloaded it the helloworld was bigger in memory than in rebol | |
ICarii 15-Jul-2008 [6424] | It just makes sense to have your compositing done on a video card rather than in CPU - and you will notice Vista / OSX both take this approach |
shadwolf 15-Jul-2008 [6425] | but on the side way yes you can do filp the hello world over all axis ^^ |
BrianH 15-Jul-2008 [6426] | That's why X/OSX/Vista has been trying to centralize the OpenGL/DirectX rendering, to share the load. |
shadwolf 15-Jul-2008 [6427] | the thing that OPenGL is not rendering on screen anything It mainly offers matrix handling routines and GLUT does the rendering on screen ... |
ICarii 15-Jul-2008 [6428x2] | its like having a toolbox ful of tools but refusing to use anything except the hammer in case of compatibility problems or bloat :P |
i dont use GLUT with OpenGL - but rather call it direct - ive found GLUT is slow. | |
shadwolf 15-Jul-2008 [6430] | the other problem with rebol -> opengl is the data formating .... and all try to link opengl encounter that issue |
ICarii 15-Jul-2008 [6431x2] | but were getting a little OT from R3 here ;) |
R3 could hook into the display list feature of OpenGL for compositing | |
shadwolf 15-Jul-2008 [6433] | not really rebol with 3D content was one of my first consern when i started coding in rebol 4 years ago |
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