World: r3wp
[!REBOL3-OLD1]
older newer | first last |
Dockimbel 15-Jul-2008 [6484] | Brian: I agree with you, but Carl seems to be more interested in "chasing windmills" than implementing vital core features. |
shadwolf 15-Jul-2008 [6485x2] | but hum ??? |
look the 3 column code ... that's freak | |
BrianH 15-Jul-2008 [6487x2] | It looks like some variable in layout isn't getting set correctly. This may be tricky - there may be code out there that depends on the broken behavior. R2 is in compatibility mode, you know. We don't make breaking changes if they will break too much, or if we do we break towards R3 compatibility. Still, this seems to be bad enough that the cde pattern would be avoided, so it should be safe to fix. |
cde -> code | |
shadwolf 15-Jul-2008 [6489] | that why i proposed in R3 dev blog tomaybe change the way to handle block of widgets using grid to suport the widget like in GTK+ (yes i'm not original shame on me ) |
BrianH 15-Jul-2008 [6490] | VID3 is completely different. I doubt the bug would even apply there. |
shadwolf 15-Jul-2008 [6491] | hum i didn't tested the bug with teh R3 alpha i have but i will |
BrianH 15-Jul-2008 [6492] | Doc, I'm not assuming that Carl is chasing windmills at this point; unfortunately I don't have enough info to make that judgement. All I can tell is that the Unicode stuff was deep and far reaching, and required many core changes, so much so that it had to be done first. That was definitely not chasing windmills, that was bare minimum functionality for a modern programming language, something that all of the other language rewrites going on right now have had to do. |
Henrik 15-Jul-2008 [6493x3] | AFAIK, there is no above or below system in VID3. It layouts more like traditional systems like QT or GTK. |
above = across, sorry | |
but since VID3 is in limbo right now, it may not be useful to do tests with it. | |
BrianH 15-Jul-2008 [6496x4] | From what I can tell though, the work Carl is doing on VID is having implications for low lever stuff like binding and the object! model. |
lever -> level | |
Modules are built on objects, plugins are built on modules, and UDTs relate to plugins. He is working on the core. | |
Even threads are affected by binding issues. | |
shadwolf 15-Jul-2008 [6500] | ass you stated VID3 is really different from VID2 .... the code the way it is doesn't work on vid3 |
Henrik 15-Jul-2008 [6501] | no it will absolutely not work in VID3 :-) |
BrianH 15-Jul-2008 [6502] | That's not a bug though :) |
shadwolf 15-Jul-2008 [6503] | since vid2 is still existing yes ... VID3 who can tell when we will put our hands on it ? |
Pekr 15-Jul-2008 [6504] | BrianH - I noticed you several times mentioned changes to object semantics. Did I miss any discussions on that? I can't remember it. Or are you just expecting them to happen? |
BrianH 15-Jul-2008 [6505x5] | The discussions happened a year ago, mostly on Carl's blog and the R3 development world, but were put on hold until enough of the R3 infrastructure was in place to do them properly (including binding changes and Unicode). The discussions will be resuming after Carl resurfaces. |
Don't worry, it was just a year ago. I can still remember all of the major arguments on every side. | |
No classes though, so no worries there. | |
Much easier to fake class-based or other inheritance structures with the recend changes to BIND and IN that came out of Carl's VID work recently. | |
He's using those changes to do CSS-style inheritance for VID styles. Sometimes you have to do the high-level designs to get an idea about improvements to the low level that will have pervasive changes. | |
shadwolf 15-Jul-2008 [6510] | CSS style based that reminds me the desktop google and opera applets .... |
BrianH 15-Jul-2008 [6511x2] | Not with actual CSS, mind you :) |
The inheritance will work like CSS inheritance. | |
shadwolf 15-Jul-2008 [6513] | rebol wlll loos in originality .... and therefor ppl will say why to do GUI application in rebol since i can do them in desktop google or opera widgets with more functionalities |
BrianH 15-Jul-2008 [6514] | Um, no. VID is intended to beat HTML in functionality. |
shadwolf 15-Jul-2008 [6515] | well I have to use it to see the benefit of it ... |
BrianH 15-Jul-2008 [6516] | I'm sure we can all agree to that. |
shadwolf 15-Jul-2008 [6517x2] | but quite franckly i'm doing rebol to not have to spend weeks in GUI design ... |
the oneliner VID will not be possible anymore that's sad ... | |
BrianH 15-Jul-2008 [6519] | I'm not sure about that. I expect that the one-liners will be more powerful. |
Pekr 15-Jul-2008 [6520] | Shadwolf - I suggest you to download R3 public alpha and study VID3 from Gabriele. New VID3.4 from Carl will use different methods (frames, scenes), but flexibility of VID3 from Gabriele will be there ... |
shadwolf 15-Jul-2008 [6521x4] | I have it |
and i have heart beat and 1000 cows with 70 fps on my computer that's great would be even greater If gob could get a transparent background ^^ | |
but the way gob are writen I don't like it that's my taste ... | |
I saw vID 3 use filler to organize the widgets | |
Pekr 15-Jul-2008 [6525] | so why do you think REBOL would loose in originality? What is original on VID2? Missing features? :-) VID3 is supposed to be next-gen VID. With all good, fixed bad, plus new stuff. If we lend some aspects from CSS (syntax will be block or dialect based, so still REBOL), I can see nothing wrong about it ... |
BrianH 15-Jul-2008 [6526] | Isn't there supposed to be transparency support in gobs? Just not in windows (yet). |
Pekr 15-Jul-2008 [6527] | well, Cyphre is trying to fix basic bugs for few months already, but it seems to me he is really busy, or RT is not willing to put him under contract, I don't know. The only thing I know is - we are very slow .... |
shadwolf 15-Jul-2008 [6528x2] | Perk because organising a widget content in a CSS way is yes more readable but get more line of codes than VID2 way wich is not seen anywhere else |
in opera widgets applet you have a CSS whay to setup the widget and in destop google applet you have a XML way to setup the widget | |
BrianH 15-Jul-2008 [6530] | I prefer "otherwise occupied" to "slow", but even that I am dealing with now (in my case at least). |
shadwolf 15-Jul-2008 [6531] | that's lot of code for less efficiency but that's my point of view i prefere spend little time on the GUI and more time on what does the GUI ... |
Pekr 15-Jul-2008 [6532] | Shadwolf - then you might not understand VID3 layering as it was done. It was separated to three layers. CSS like one was kind of skin, allowing to set basic parameters. Who said it will be exactly like CSS? |
shadwolf 15-Jul-2008 [6533] | less efficiency hum not sure you get the right though .... hum efficiency here is related to coding scheme and not to performance wich are obviously stonich better with VID3 |
older newer | first last |