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World: r3wp

[!REBOL3-OLD1]

shadwolf
15-Jul-2008
[6522x3]
and i have heart beat and 1000 cows with 70 fps on my computer that's 
great would be even greater If gob could get a transparent background 
^^
but the way gob are writen I don't like it that's my taste ...
I saw vID 3 use filler to organize the widgets
Pekr
15-Jul-2008
[6525]
so why do you think REBOL would loose in originality? What is original 
on VID2? Missing features? :-) VID3 is supposed to be next-gen VID. 
With all good, fixed bad, plus new stuff. If we lend some aspects 
from CSS (syntax will be block or dialect based, so still REBOL), 
I can see nothing wrong about it ...
BrianH
15-Jul-2008
[6526]
Isn't there supposed to be transparency support in gobs? Just not 
in windows (yet).
Pekr
15-Jul-2008
[6527]
well, Cyphre is trying to fix basic bugs for few months already, 
but it seems to me he is really busy, or RT is not willing to put 
him under contract, I don't know. The only thing I know is - we are 
very slow ....
shadwolf
15-Jul-2008
[6528x2]
Perk because organising a widget content in a CSS way is yes more 
readable but get more line of codes than VID2  way wich is not seen 
anywhere else
in opera widgets applet you have a CSS whay to setup the widget and 
in destop google applet you have a XML  way to setup the widget
BrianH
15-Jul-2008
[6530]
I prefer "otherwise occupied" to "slow", but even that I am dealing 
with now (in my case at least).
shadwolf
15-Jul-2008
[6531]
that's lot of code for less efficiency but that's my point of view 
i prefere spend little time on the GUI and more time on what does 
the GUI ...
Pekr
15-Jul-2008
[6532]
Shadwolf - then you might not understand VID3 layering as it was 
done. It was separated to three layers. CSS like one was kind of 
skin, allowing to set basic parameters. Who said it will be exactly 
like CSS?
shadwolf
15-Jul-2008
[6533x3]
less efficiency hum not sure you get the right though ....  hum efficiency 
here is related to coding scheme and not to performance wich are 
obviously stonich better with VID3
well that's my personal taste the only way to get me spend hours 
on a GUI  is when I write a brand new widget  ^^
other while I like the short GUI code provided in VID2
BrianH
15-Jul-2008
[6536]
In general, how often do you write new widgets, and how often do 
you just use them?
shadwolf
15-Jul-2008
[6537]
hum depend with VID2 most of my work was doing widgets lol
BrianH
15-Jul-2008
[6538]
With the exception of the resize code (my real biggest VID2 project), 
most of my VID work was just using them :)
shadwolf
15-Jul-2008
[6539x3]
but anyway that's another way to organise the code maybe the most 
of ppl will like it and I still can do a  bridge dialect VID2-> VID3 
 to keep my habits  in GUI  coding  hihihihi
I will label that bridge MakeVID2  lol
like a makedoc but for VID2 -> VID3
BrianH
15-Jul-2008
[6542]
I did notice that you have to create new widgets in VID2 a lot more 
than seemed necessary to me. I hope that most people can get away 
with just using widgets in their code, and leave the widget creation 
to the GUI designers (which I am not).
shadwolf
15-Jul-2008
[6543]
yeah but hum with VID2 If you wanted something hum looking a little 
bit pro (before rebGUI) you was obligated to build your own widgets 
or customize the existing ones ...
BrianH
15-Jul-2008
[6544]
Yup, that is definitely the case with VID2. With VID3, you are supposed 
to just be able to download a professional looking skin made by someone 
like Henrik and get back to the work of doing your aplication :)
shadwolf
15-Jul-2008
[6545]
but hum .... I like to play with widgets  ^^
BrianH
15-Jul-2008
[6546]
Then you will be someone I will call upon when I need to do an application 
:)
shadwolf
15-Jul-2008
[6547x2]
lol
if i can use my makeVID2 we get a deal lol
BrianH
15-Jul-2008
[6549]
(check private)
Kaj
15-Jul-2008
[6550x2]
Oscar is in real world use even now, as part of Syllable.
No, it's ORCA
BrianH
15-Jul-2008
[6552x2]
Sorry :)
I mistyped. How is ORCA doing?
Kaj
15-Jul-2008
[6554]
Indeed it's being in active use in Syllable, both Desktop and Server. 
Regarding development, it's currently in maintenance mode
shadwolf
16-Jul-2008
[6555x11]
Orca is a REBOL-like interpreter which can be used under the terms 
of either the GPL or LGPL.


The interpreter is a C library so that C/C++ applications can use 
Orca as an embedded scripting system.
Hum integrated in a C library that reminds me something ....
ORCA THERE  --> http://trac.geekisp.com/orca/wiki
I'm looking of what can be done and how it can be done with orca 
hum compare to rebol that's a short version.
on language structure i realy don't see why it revendicates to be 
a rebol like VM ....
it's more like a shell ... than rebol
no block structure and rebol is all about the block !!
ORCA code example:
last: := " "; line :=" " ;  i:= 1; line := item [i] ++ " " number[i]; 
if i  > n then do do last := item[i]; i := i + 1etc ....
hum this orca wiki is inactive since 2 years
hum i make a mistake the code samle igived is thune
Chris
16-Jul-2008
[6566]
http://trac.geekisp.com/orca/wiki/OrcaProject<- seems like a better 
start point...
Henrik
21-Jul-2008
[6567x2]
So Carl is back for a bit. We're having a little chat. Will post 
a summary when we're done.
(it's quite interesting!)
Davide
21-Jul-2008
[6569]
Henrik, please, can you ask Carl if there will be the some kind of 
breakpoint, variable inspection, change code and continue in R3 ?
(Thanks for sharing)
Henrik
21-Jul-2008
[6570]
Question posted :-)
Graham
21-Jul-2008
[6571]
Carl surfaced for air and dived again.  He asked about help naming 
the new "VID" system without calling it "VID".