r3wp [groups: 83 posts: 189283]
  • Home
  • Script library
  • AltME Archive
  • Mailing list
  • Articles Index
  • Site search
 

World: r3wp

[!REBOL3-OLD1]

BrianH
23-Oct-2008
[7601x2]
We will definitely be including a nice looking default theme though 
(we're still hammering out the concept naming).
My hope is that we can have generic themes that can be used by many 
apps, and made by a theme editor with minimal code. I would love 
to see R3 themes on the many theming sites out there already - good 
advertising :)
Pekr
23-Oct-2008
[7603]
Brian - how one can add something like e.g. icon animation (as can 
be seen on an iPhone)? Can I still stay at styles level, not needing 
to rewrite/adapt low level? Hopefully so ....
BrianH
23-Oct-2008
[7604]
In answer to your questions:
- I don't know yet, but that would be cool so I'll look into it.

- That is the intention. So far I have been only working at the mid-level: 
Low-level REBOL code, not native. Henrik has been styling :)
Graham
23-Oct-2008
[7605]
Henrik is the stylizer ?
Henrik
23-Oct-2008
[7606]
Graham, I channel Da Vinci.
BrianH
23-Oct-2008
[7607]
Carl did his standard candy color theme. Henrik is doing something 
more elegant.
Henrik
23-Oct-2008
[7608]
Which is kind of appropriate, because every time I edit Carl's code, 
it makes me feel like I'm painting a moustache on the Mona Lisa. 
:-)
Graham
23-Oct-2008
[7609]
Henrik ... it was a joke ... at all these *ize words
Henrik
23-Oct-2008
[7610]
Graham, mine was a joke too :-)
BrianH
23-Oct-2008
[7611x2]
That's funny, I feel like I'm turning his artwork into an engineering 
blueprint :)
I've been working at the infrastructure level. One of the main goals 
for the code I have been writing is to make sure that most REBOL 
programmers won't need to ever touch code at that level, or even 
think about it much. That would be ideal :)
Henrik
23-Oct-2008
[7613]
My opinion on skinning in general: I think skinning is something 
that has been gravely abused over the years. The last time I enjoyed 
skinning was with MUI on the Amiga because MUI was made for skinning. 
It was simple to get a good looking user interface without compromising 
usability or functionality. Nowadays we try to skin OSX and Windows 
in ways they were never meant to, and you feel it when using it. 
There are slowdowns or functionality is sacrificed. When you flip 
through a skin catalog, 99,9% of them are terrible junk and it's 
difficult to come up with your own.

I plan on trying a very different skin after this one.
BrianH
23-Oct-2008
[7614]
The more different the better - shake any bugs or design flaws out 
of the system.
Pekr
23-Oct-2008
[7615x2]
BrianH: "I've been working at the infrastructure level ..." - are 
you saying you are now part of the implementation team? So you and 
Carl are doing VID3.4 development now?
Henrik - with your experience of OS level skinning - we should be 
sure, that our system is done the right way then. What I am not sure 
about is, if ppl are interested in skinning at all. Sometimes we 
can see only thin-skins (as per Carl's blog terms), but those are 
boring, mainly some color and rounding changes. What we should aim 
for is the ability to medium to thick skins, to simply mimick various 
needs (e.g. producing iPhone like animated UI for the mobile market, 
while business decent one, for corporate ...)
BrianH
23-Oct-2008
[7617x2]
Yes I am. So far I've been doing code auditing and cleanup while 
I get a feel for the overall system. The design is really cool, though 
some parts are still under construction. Not modularized yet, nor 
should it be until it is more finalized. Most of the core design 
is pretty stable.
Part of the fun is when code patterns in the UI suggest possible 
improvements to the core REBOL semantics. Carl's GUI work is coming 
with lots of goodies for the rest of us, whether you are doing GUIs 
or not.
Henrik
23-Oct-2008
[7619]
Pekr, I don't know what it will look like, when handling thick-skins. 
I would personally like to see some that are downloadable from RT 
(official skins) and then provide simple tools for letting you create 
skins to inspire people to create their own. This will be important 
for pages, where people want to get their own look.
Pekr
23-Oct-2008
[7620]
BrianH: that is cool! You already did good job for DevBase. Now it 
would be interesting, if you would thought about DevBase VID3.4 :-) 
Maybe a good testing app to start with :-)
Graham
23-Oct-2008
[7621]
needs LNS working first
Pekr
23-Oct-2008
[7622]
I thought Gabriele made it to work?
Graham
23-Oct-2008
[7623x2]
with R3?  I don't believe so ...
but I don't know.
Henrik
23-Oct-2008
[7625]
I think he did make some parts work, but not the whole thing.
Pekr
23-Oct-2008
[7626x2]
BrianH: are you suggesting, that because of VID3.4 work, we will 
see some changes to core? There was supposed to be one - context 
lookup, which was not added though, as Carl solved it by binding?
Graham - there is now Rebservices-R3 source code group in DevBase. 
It was submitted there on 11th of June, 2008 by Gabriele. I don't 
know, how feature complete the release is, or if it is usable ...
BrianH
23-Oct-2008
[7628]
A new DevBase is still intended to be a testbed for REBOL technologies, 
including the new GUI and LNS.
Graham
23-Oct-2008
[7629x5]
A more modern GUI for devbase would be nice
sliding screens ... :)
translucency
skinnable
there has to be a few exemplars for the rest of us :)
BrianH
23-Oct-2008
[7634]
I can't go into the core changes right now because some of them aren't 
finalized (and it's 4am here), but here's a teaser: SELECT on object! 
acts like GET IN, but much faster. If the argument word is not a 
field in the object, #[none] is returned - no errors, no undefined!, 
just like with map! values.
Pekr
23-Oct-2008
[7635x2]
So far, we are solving panel (page) style elements. What I miss is 
one layer above it, namel split-window. Hopefully it will not be 
problem. When I look e.g. at Outlook, the UI is - one window, background, 
and panels. When you move over the space between the panels, mouse 
pointer changes to that of resize. I wonder how would we do it?
Why is SELECT faster? :-) re error - get in could change to return 
none too, no?
Graham
23-Oct-2008
[7637]
that's a custom widget
BrianH
23-Oct-2008
[7638x2]
Graham, I'd be happy with a DevBase that isn't a usability nightmare 
and implements a collaboration model that makes sense.
GET IN does return none, but it does it as an error workaround. SELECT 
does it in one, non-erroneous operation.
Pekr
23-Oct-2008
[7640]
custom widget? All apps I can see provide kind of split window ... 
even AltME :-) I think that solution might be to allow one of four 
sides of panel to be resizable in certain direction. The rest will 
be handled by resizing model ...
BrianH
23-Oct-2008
[7641]
Pekr, that is supported already by the splitter style, I think.
Pekr
23-Oct-2008
[7642]
what will also be interesting is pop-ups. Caused us some problems 
in the past. Menus, rotary, etc.
Graham
23-Oct-2008
[7643x2]
trying to solve too many problems at once
if devbase is a nightmare ( I've not had access ) someone as you 
say needs to design it properly first
BrianH
23-Oct-2008
[7645]
(sleep now)
Graham
23-Oct-2008
[7646x2]
chicken and egg
who knows ... but there a lots of collaborative tools out there. 
 Designing another might be considered a distraction from core business 
( pun intended )
Pekr
23-Oct-2008
[7648]
Many ppl suggested to accept e.g. SVN Trac, as RebGUI is using. But 
DevBase otoh gave us another good VID expert - Brian :-) He was also 
doing some fixes, which will be part of Core 2.7. Sometimes it is 
good to use your own tools. That is also why Carl is putting so much 
energy to new VID - trying to do some real stuff using VID.
BrianH
23-Oct-2008
[7649x2]
The current design of DevBase has been useful to show us what works 
and what doesn't. The new DevBase will be valuable to the community 
beyond its specific use, but I intend for it to be worth making on 
its own merit.
Pekr is right, I never used VID2 at all before I started working 
on DevBase. Now I am working on improving VID2. That's a value :)