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World: r3wp

[!REBOL3-OLD1]

Micha
12-Dec-2008
[8915]
when he can download a new public or other R3 Releases ?
Henrik
12-Dec-2008
[8916]
if you mean he = we, then: unknown
PeterWood
12-Dec-2008
[8917]
Do the current R3 private releases have any sound capabilities?
Henrik
12-Dec-2008
[8918]
no
Pekr
12-Dec-2008
[8919]
REBOL never had any sound :-)
Ammon
12-Dec-2008
[8920]
That's why I hear a "Ding!" everytime a new message comes into this 
world...  Cause REBOL can't play sounds!
Henrik
12-Dec-2008
[8921]
REBOL 2 can play sounds, but I don't think you want to build a 32 
channel music tracker with it. :-)
Pekr
12-Dec-2008
[8922]
exactly :-) Ask sound gurus as Rebolek for details :-) But - Carl 
is very open in this regard. R2 currently uses wave win32API, and 
there seem to be a bug (which we noticed when we tried to do a video 
playback). Carl released sources, which are rather short for sound 
module. Maybe it could be fixed a bit for next 2.x release, if there 
is going to be any ...
Ammon
12-Dec-2008
[8923]
;-)  I knew it was limited but couldn't remember if it was actually 
just using some Windoze component or not.
PeterWood
12-Dec-2008
[8924]
Do the current R3 private releases have scroll-wheel support?
btiffin
12-Dec-2008
[8925]
Yes
Claude
13-Dec-2008
[8926]
super ;-)
Pekr
14-Dec-2008
[8927x2]
R3/View might get Unicode support till the end of January. I pushed 
Cyphre to release some info, but maybe he just wanted me to give 
him a break :-)
... so, this is not official RT's info ...
PeterWood
19-Dec-2008
[8929]
It seems that every GUI has a version of Apple's Coverflow these 
days. Flash, JavaScript, JavaFX, even WPF and Delphi. A R3 coverflow 
would be a much better application to test out the GUI than a colour 
selector and a forum client. It would be a great demonstration of 
R3's capabilities.
Steeve
19-Dec-2008
[8930x2]
just a joke to try to generate a coverflow animation.
REBOL []
angle: 10
angle2: 0
decal: 0x0
rot: 0
scene: [
	transform angle 50x0 1 1 0x0
	pen red fill-pen red circle 70x0 2
	pen green fill-pen green circle 85x0 2
	pen yellow fill-pen yellow circle 100x0 2
]
scene2: [
	transform angle2 decal 1 1 0x0
	pen red fill-pen red circle rpair 2 
	pen green fill-pen green circle gpair 2
	pen yellow fill-pen yellow circle ypair 2
]
img: copy empty: make image! 100x50
logo: copy logo-empty: make image! 200x100
locate: func [color /local idx][
	idx: (index? find/skip rgb to binary! color 3) / 3
	as-pair idx  // img/size/x to integer! idx / img/size/x 
]
view/new l: layout [image img image logo]
rev: false
for i 10 170 5 [
	angle: i
	change img empty
	draw img scene	
	rgb: img/rgb
	gpair: locate green
	rpair: locate red 
	ypair: locate yellow 

	either all [gpair/x > 35 gpair/x < 65][
		rev: true
		angle2: angle2 - 15
		decal: gpair
		change img empty
		draw img scene2	
		rgb: img/rgb
		rpair: locate red 
		ypair: locate yellow 
	][if rev [pair: ypair ypair: rpair rpair: pair]]
	change logo logo-empty
	b1: as-pair rpair/x 25 - rpair/y
	b3: as-pair rpair/x 25 + rpair/y 
	b2: as-pair ypair/x 25 - ypair/y
	b4: as-pair ypair/x 25 + ypair/y 
	draw logo [pen red scale 2 2 image logo.gif b1 b3 b4 b2 border]
	show l
	;*** PUSH ENTER TO ADVANCE
	input
]
do-events
could be usefull to generate the optimal coordinates
Gregg
19-Dec-2008
[8932]
I've done a basic coverflow layout--no slick animation or reflections 
(too slow under R2 when I tried it)--but fully keyboard and mouse 
driven. Animation could be done, but hasn't been needed yet.
PeterWood
19-Dec-2008
[8933]
--no slick animation or reflections (too slow under R2 when I tried 
it)--

That's why it would be such a good test of R3 GUI.
Henrik
20-Dec-2008
[8934]
If it's plain DRAW, then it may not be much faster, but I'd be interested 
in seeing benchmarks.
Janko
22-Dec-2008
[8935]
any good hopes on getting a public release of R3 in dec/jan as I 
think Carl mentioned?
Henrik
22-Dec-2008
[8936]
I'm not sure about december, but January might be possible, but this 
is definitely no guarantee.
ManuM
23-Dec-2008
[8937]
. .
PeterWood
24-Dec-2008
[8938]
From DocBase:

RebDev is the REBOL development community messaging system.
More 
soon -Carl
Henrik
24-Dec-2008
[8939]
Yes, he has found a powerful way to add a communications system to 
DevBase. From what I've learned the server is running, so I'm guessing 
he's writing the client.
Pekr
24-Dec-2008
[8940]
Not only for the DevBase, as far as I understand his words :-) We 
will see, hopefully Carl releases some details soon ...
PeterWood
24-Dec-2008
[8941]
Same he didn't called it xxxBase to go with DevBase and DocBase.
Steeve
24-Dec-2008
[8942x2]
all these names begins to be a little bit cryptic
ok i give a code to Carl to help him ;-)

>> random/seed now print append "" copy/part random [Reb Dev Base 
Doc Rrr Bel Bad Bbs Srv Clt] 2
BrianH
24-Dec-2008
[8944]
It sounds like he is just rebuilding DevBase with the missing features 
that were intended to be added to it. Good!
Claude
24-Dec-2008
[8945]
happy christmass ;-)
[unknown: 5]
24-Dec-2008
[8946]
Anyone know the timeline for the next Alpha?  I thought Carl made 
it sound like it would hit the streets before Christmas.
Steeve
24-Dec-2008
[8947]
ahah, you believe in santa claus, Paul, post your request in the 
Belief system thread instead
[unknown: 5]
24-Dec-2008
[8948]
Hehe no Santa for me.  I don't follow Christmas.  I consider it just 
another day but one that can go by another name.
Henrik
25-Dec-2008
[8949]
Definitely not by Christmas. ETAs in this case are dangerous to publish. 
It depends on what else needs to be fixed.
Pekr
25-Dec-2008
[8950]
I thought we could release too. Good thing is, that Carl thinks, 
that we need to get many more developers on-board, and so he is doing 
some preparation work to handle the load.
[unknown: 5]
25-Dec-2008
[8951x2]
Anyone know if in R3 that op! will be treated as an op! in a block 
before evaluation?
be nice to do something like:

op? second [this + that ] 


and have it return true.  I know it is a word value now but I never 
understood why it was made word there.
Henrik
25-Dec-2008
[8953x2]
>> type? first [+]
== word!
wow, found a crash :-)
Henrik
31-Dec-2008
[8955x3]
First RebDev version was uploaded to our private world a few seconds 
ago.

The first screenshot of the CLI interface:

http://rebol.hmkdesign.dk/files/r3/gui/174.png
Server is still running on R2 for reliability, but it was written 
in R3, so apparently it's compatible.
The client appears to be a bit over 20 kb of code and is fairly simple 
to use. Still some bugs left to solve, but moving quickly forward.
Graham
31-Dec-2008
[8958x3]
so all console driven ?
is it cgi or lns?
or direct tcp?
Henrik
31-Dec-2008
[8961]
all console driven, yes. it appears to be plain HTTP as it runs off 
port 80.
PeterWood
31-Dec-2008
[8962]
If the RebDev serve runs on R2, how does it handle character encoding? 
Does it simply ue the default Windows codepage on the client machine?
BrianH
31-Dec-2008
[8963x2]
I would not trust non-ascii characters for now. With any luck the 
server saves the messages as binary UTF-8, don't know yet.
The current client is console driven (old school BBS), but there 
will be many more clients.