World: r3wp
[!REBOL3-OLD1]
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BrianH 9-Jan-2009 [9501] | WHY? takes you to the DocBase page for that error. |
Henrik 10-Jan-2009 [9502] | AmigaOS has a similar command. :-) |
btiffin 10-Jan-2009 [9503] | It just hit me. You know ... REBOL is actually kinda cool. We should check it out. Or do I mean Go rebols GO! Woohoo! |
Henrik 10-Jan-2009 [9504] | R3 is getting a much nicer startup screen, as you've seen in the screenshots. I think that part of R3 is going to be a big thing for the coming public alpha. |
btiffin 10-Jan-2009 [9505x2] | Marshall McLuhan meet Carl Sassenrath |
The medium is the message and the message is sweet. | |
[unknown: 5] 10-Jan-2009 [9507] | what screen shots? |
Pekr 10-Jan-2009 [9508] | http://rebol.hmkdesign.dk/files/r3/gui/... but Henrik's site is not running now ... |
[unknown: 5] 10-Jan-2009 [9509] | thanks Pekr. I'll try it later. |
Henrik 10-Jan-2009 [9510x2] | It should be running now. |
Site is currently on my laptop and is sometimes disconnected. | |
[unknown: 5] 10-Jan-2009 [9512] | wow it is looking nice. |
NickA 10-Jan-2009 [9513] | Animated widgets - great! |
Steeve 11-Jan-2009 [9514] | what about sound ports in R3 ? have we the same bugs (unable to do streaming in real time) ? |
Pekr 11-Jan-2009 [9515] | not sure there is sound available in R3 yet ... |
Janko 11-Jan-2009 [9516] | if there will be a chance to write bindings for R3 then this shouldn't be a problem because people will probably make bindings to various sound libs like (I know few that are used in (casual) game engines like irrKlang, KSound, SDL mixer, or something. |
Pekr 11-Jan-2009 [9517] | ... or fmod.org |
Janko 11-Jan-2009 [9518] | yes |
PeterWood 11-Jan-2009 [9519] | I asked about sound in R3 a few weeks back. The answer was that there is no sound support in R3 yet. |
Janko 11-Jan-2009 [9520x3] | at sound (to my limited knowledge) there are many solutions but neither one is ideal. It's not like software rendering for graphics - where you know they will work everywhere. Or even OpenGL (which has problems on certain % of windows users because of bad drivers)... there is OpenAL but it also won't work on some hardware. Example of this is that something as big as Java doesn't have a solid sound library that would work in non-signed applets. I wrote a game in processing(java lib/lang) but had to rewrite it to java+lwjgl+jopenAL because there was no way to make native java play sound consistenty. Basically it didn't work on more computers that it did, and processing is very media oriented. |
media = multimedia | |
IMHO rebol makers shouldn't worry about these side things... they should take care of the language design, it's runtime ( easy to extend, embed, stabile,. fast) , and the core/native libraries that they decided to bring like networking, gui.. if that will be good I am sure community will bring in the various external bindings, and build rebol frameworks/libs etc (like they have so far).. | |
Steeve 11-Jan-2009 [9523] | prey your God |
Janko 11-Jan-2009 [9524] | I will prey my God that RT will be able to provide what I described, because that is the root of all things and I imagine no simple task. I don't worry for community part.. when someone will need something bad enought they will make a binding/lib/framework |
Kaj 12-Jan-2009 [9525] | Prey your god, I like that concept :-) |
Janko 12-Jan-2009 [9526] | I just noticed blog about R3 being released to a larger group of developers today |
[unknown: 5] 12-Jan-2009 [9527x2] | Good - I hope they blast the bugs out of it. |
Hopefully, Gabriele can stop by and give us some scoop on when they think it will actually be released. I don't know if I should hold off on Tretbase development or continue. Since my plan was to port to R3 eventually anyway. | |
Chris 12-Jan-2009 [9529] | Continue (my $0.02) |
[unknown: 5] 12-Jan-2009 [9530] | Yeah I gotta feeling your right. |
Kaj 12-Jan-2009 [9531] | Why could it not run on R2 and R3 both? |
[unknown: 5] 12-Jan-2009 [9532] | It might end up being that way. |
BrianH 13-Jan-2009 [9533] | Kaj, there will be a useful subset of REBOL that will work on R2 and R3 both. Optimized code will often not do so. |
Henrik 13-Jan-2009 [9534] | No UI yet, which I'm a bit happy about. :-) It is definitely not ready for release. |
Micha 13-Jan-2009 [9535] | how to get the password to r3-alpha ? |
Henrik 13-Jan-2009 [9536x3] | I think Carl decides that. |
A request has been made for your addition, so we'll see what happens. :-) | |
Running multiple sessions of RebDev is cool. :-) That makes it very flexible, as I can display the headings I want. | |
amacleod 13-Jan-2009 [9539] | HEnrik, Are you still working on R3 styles or is that on hold? |
Henrik 13-Jan-2009 [9540x2] | on hold for now as I'm working on a large R2 project. it's also good to take a break to get away from it, so I can get fresh ideas for the UI. |
(and I have a few) | |
Janko 13-Jan-2009 [9542] | who is visually designing it? it looks very cool |
Henrik 13-Jan-2009 [9543] | I am. |
Janko 13-Jan-2009 [9544] | wow, so you are a programmer that can design .. the deadly combination :) |
Henrik 13-Jan-2009 [9545x2] | I only try my best for Carl. :-) |
The visual design is still up for change. I may figure out something better tomorrow if I get a good idea. It should also be evident from the screenshots that it's an iterative process. There are still a lot of things left to do to make this UI really "sing". | |
Janko 13-Jan-2009 [9547x2] | well the latest ones look good to me |
but I know I do most thing in itterations too | |
GiuseppeC 13-Jan-2009 [9549] | Henrik is the Mid-High level layer programmer while Cypre is the Low-Level one. |
Claude 14-Jan-2009 [9550] | . |
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