World: r3wp
[Postscript] Emitting Postscript from REBOL
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Geomol 13-Apr-2006 [432x2] | No, didn't know that one. Good to stick to the rules, thanks! |
Let's see ... what is needed more in the dialect, before a DRAW -> PostScript converter can be made? Images! Something else? | |
Henrik 13-Apr-2006 [434x2] | curves? |
fills? | |
Geomol 13-Apr-2006 [436x4] | haha, you're faster than me. I was just going to say curves. |
How fills? You can fill a box with boxfill. | |
We also miss circle. | |
and clipping ... argh, tough one, me thinks. | |
Henrik 13-Apr-2006 [440x2] | arcs |
is there any typography handling? | |
Geomol 13-Apr-2006 [442x7] | Not in DRAW, I think. |
Maybe you mean gradient fills? | |
Need those too. | |
and matrix | |
line-pattern | |
And Gouraud shaded triangle (if anyone uses those). | |
Hmm still some work to do. | |
Graham 13-Apr-2006 [449x5] | this produces the same output ( pdf anyway ) as John's script |
http://www.compkarori.com/reb/ps.r | |
I was just having a play as well with the postscript dialect. | |
this is the source file which looks a little different | |
test: form ps [ font Times-Roman 40 linewidth 0 at 72x720 "REBOL PostScript Dialect" at 72x716 line 520x716 font Times-Roman 16 at 96x680 "With this dialect it's possible to easily produce PostScript output." font Courier 24 at 96x600 "You can use different fonts." font Times-Roman 16 gsave at 120x550 rotate -30 "Make" grestore gsave at 160x450 rotate 30 scale 2 4 "transformations" grestore at 96x400 "And do graphics:" at 100x320 box 200x40 stroke gsave at 180x240 rotate 20 setgray .6 box 100x80 fill grestore at 150x250 line 200x290 180x305 194x340 font Helvetica-Oblique 12 at 72x72 "Postscript is copyright Adobe." ] | |
Geomol 13-Apr-2006 [454] | Good work! And a very fine alternative. This is the time to deside, how the dialect should be formed. Situation is, I had no experience with PostScript before starting this dialect, so I have no feeling about, how the dialect should look. If only there were an SGML definition for PostScript, but the closest we come to some rules is the DSC (Document Structure Conventions). |
Graham 13-Apr-2006 [455x2] | Me too! |
But I think we should strive to remove all brackets [ .. ] from the dialect. | |
Geomol 13-Apr-2006 [457] | Maybe we can take a look at some examples of real PS output from different apps? |
Graham 13-Apr-2006 [458x2] | Do we need to do that? |
As long as we can satisfy out aims of text on paper, and some graphics ... | |
Geomol 13-Apr-2006 [460] | The idea with the brackets come from the term "path" in PS. I had the feeling, that paths could hold lots of content. Maybe looking at other PS output can tell us something about that? |
Graham 13-Apr-2006 [461] | Ahh.. |
Geomol 13-Apr-2006 [462] | If we end up with lots of paths in our PS files, other might say, we produce bloath PS. |
Graham 13-Apr-2006 [463x3] | my output file is a little shorter than yours, but only because I didn't bother creating the prolog / epilog |
I think to create those should be a refinement. | |
because you might only want to create a short postscript fragment rather than a script. | |
Geomol 13-Apr-2006 [466x3] | yes |
We need information about, what can be inside one path, and how they are used in other PS files. | |
In my lates PS output, there is also a problem, where the box and the filled box is made. The box ends with a closepath and a stroke, but there is no newpath to start the next. I think, that's not 100% correct, but it seems to work. | |
Graham 13-Apr-2006 [469x3] | I didn't even use 'newpath ! :( |
Ok, definitely need to find out when a newpath command is needed. | |
presumably, stroke, fill, and show close the existing path. | |
Geomol 13-Apr-2006 [472] | I read somewhere, that some PS operators force newpath, but it's bad practice to leave them out. |
Graham 13-Apr-2006 [473] | maybe just make 'newpath a part of the dialect as well. |
Geomol 13-Apr-2006 [474x5] | That is a problem, because we then leave it up to the user to make sure, the rules of PS holds. That's the same as writing PS directly, so not much is won. |
A good dialect is one with some simple rules, and where it's difficult to produce something wrong. | |
We just need to know a little more, then we can make it almost perfect. | |
:) | |
I'm too tired now and am going to bed. Good night! | |
Henrik 13-Apr-2006 [479] | night |
Graham 13-Apr-2006 [480] | but it makes it easier to program :) |
Henrik 13-Apr-2006 [481] | is it me or does translate not work? |
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