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World: r3wp

[!Liquid] any questions about liquid dataflow core.

Maxim
16-Feb-2007
[224x3]
with liquid management of code, we can easily alter whole script 
at the flick of a switch, to add thousands of lines to allow debugging.
but for some functions this can be fatal, so its a tricky game... 
which needs a lot of thought... so I will be going at it one step 
at a time.
first give a solid dev platform, then add some debugging help.  unit 
testing alone is trivial to implement in liquid, so that's a very 
good path for a first pass.
Steeve
16-Feb-2007
[227x3]
i'm impatient to see that
so much, that i could do my own try on my side
^^
Maxim
16-Feb-2007
[230]
hum I think your char set is addding chars that I can't read  :-( 
  I see many ^^^ in the stuff you post.
Steeve
16-Feb-2007
[231]
^^ means i'm happy
Maxim
16-Feb-2007
[232x3]
liquid is BSD so have fun  :-)
so I guess you types  :)
volker too has that problem.
Steeve
16-Feb-2007
[235]
no i really type ^^^, not :-)
Maxim
16-Feb-2007
[236]
ok.
Steeve
16-Feb-2007
[237]
to fold the eyes ^^
Maxim
16-Feb-2007
[238]
eye brows I guess?  like a vertical emoticon?
Steeve
16-Feb-2007
[239x3]
or something like that
yes, that's it
often used on IRC in replacement  of :-)
Maxim
16-Feb-2007
[242]
hum  havent' use IRC although many of my friends used to do so when 
we used to have fun on miggies
Steeve
16-Feb-2007
[243]
miggies ? ,what does that mean ?
Maxim
16-Feb-2007
[244]
amiga sorry, came out like that  :-)
Steeve
16-Feb-2007
[245x4]
oki, i see
i'm prefer MSX homecomputer
but Amiga is quite good too
i've worked a bit on an MSX emulator in Rebol
Maxim
16-Feb-2007
[249]
your demo right?
Steeve
16-Feb-2007
[250x2]
no, another one
not for the music
Maxim
16-Feb-2007
[252]
wow, you really are having fun!
Steeve
16-Feb-2007
[253x5]
here
http://perso.orange.fr/rebol/galaga.r
it's a try
fully bugged
and slow
Maxim
16-Feb-2007
[258]
my god... galaga was my favorite app back then  :-)
Steeve
16-Feb-2007
[259x4]
it's emulate an old game Galaxian
or Galaga
done with
Rebol
Maxim
16-Feb-2007
[263]
you're completely nuts !  :-)
Steeve
16-Feb-2007
[264x2]
yes i wrote a parser to convert Z80 opcodes into rebol instructions
it's just a try
Maxim
16-Feb-2007
[266x3]
you should have done so for a C64!  we'd have 100000 rebol games!!!
;-)
its actually quite functional... there are a few gfx issues... but 
its REALLY cool.  :-)
Steeve
16-Feb-2007
[269x2]
yes but to achieve this project and doing a real emulator, i need 
rebcode
currently it's to slow
Maxim
16-Feb-2007
[271x2]
obviously.
its actually not too bad on my pc... but it just crashed on me... 
nevertheless  I am very impressed by your attempt... its already 
very good  :-)
Steeve
16-Feb-2007
[273]
thanks