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[Games] talk about using REBOL for games

Izkata
31-Jul-2010
[602]
For anyone who's not seen it, Starcraft II Bug:  http://gameinformer.com/b/news/archive/2010/07/28/blizzard-confirms-starcraft-ii-overheating-bug.aspx
Graham
31-Jul-2010
[603]
Was Starcraft II written in REBOL ??
Oldes
1-Aug-2010
[604]
It wasn't?
Maxim
1-Aug-2010
[605]
your missing mission is when you decide to play between the ghosts 
mission. one is left uncounted.  so its not a bug.  :-)
BudzinskiC
2-Aug-2010
[606]
Maxim: But there were two situations like that. You also have to 
decide if you want to help the doctor or help the protoss. Aren't 
these two different missions too? I haven't replayed the game yet 
so I don't know.

Graham: If you ask direct questions like that we have to tell you 
a direct lie ;) Of course it was written in REBOL! How else would 
you make a game like that? I think Carl was personally involved with 
the development of the game. He has mentioned it on his blog somewhere... 
I'm pretty sure about that. And I think he tweeted that he is afraid 
of chicken now because of the similarities to Zerg. He said something 
about "They are watching me, waiting for the right moment to charge." 
He's probably right now making little Overlords out of mashed potatoes. 
Call me a liar and I'll lie again!
Graham
2-Aug-2010
[607]
How come he hasn't put the credits on rebol.com ?  I've placed feedback 
...
Maxim
2-Aug-2010
[608]
wrt the second choice... its the same mission, I think it only changes 
the win rules and spawning rules.   I helped the doctor.  my guess 
is that when you help the protoss,you have to destroy the settlements 
before they all leave.

in the ghost mission, its a completely different map IIRC.
BudzinskiC
5-Aug-2010
[609]
Right, that could be the case. I guess I'll just try it out some 
time :)
Oldes
5-Aug-2010
[610]
http://machinarium.net/blog/2010/08/05/machinarium-pirate-amnesty/
Davide
5-Aug-2010
[611]
bought ! The download is a bit slow, less than 200 K/sec
Oldes
5-Aug-2010
[612]
I cannot improve that, it's from Fastsprings' Amazon cloud. Maybe 
they should be renamed to Slowspring:) Maybe it's on your way slowed 
down.
Robert
5-Aug-2010
[613]
Davide, so your are pirate?
Davide
5-Aug-2010
[614x2]
Yes, but now I'm in amnesty ! 
(great game btw)
click on the up-arrow 

http://www.reddit.com/r/gaming/comments/cxsor/machinarium_pirate_amnesty/
Graham
5-Aug-2010
[616]
it sounds like the offer is open only to pirates but not to people 
who already don't have the game?
Oldes
5-Aug-2010
[617]
It's also for wannabe pirates:) No for everybody.. it's a form of 
advertisiment.
Graham
5-Aug-2010
[618]
You're encouraging piracy!
Henrik
10-Aug-2010
[619]
Oldes, did the exposure on Slashdot sell more games?
Oldes
10-Aug-2010
[620]
I don't know.. I've no such a data. And I do not read Slashdot.
Henrik
10-Aug-2010
[621]
ok, I just stumbled onto an article there and several commenters 
noted they hadn't heard of the game. thought it could be a marketing 
opportunity.
Henrik
15-Sep-2010
[622]
Oldes, a friend asked me what the prospects of an iPad version of 
Machinarium would be now that the dev-tools restrictions have been 
lifted. Is there an official response available anywhere?
Oldes
15-Sep-2010
[623]
Which restrictions? We would like to make iPad version.. at this 
moment we are working on PS3 and WiiWare versions.. once the PS3 
version will be ready, there will be no problems to port it to whatever 
as we are converting the Flash sources to C code.
Henrik
15-Sep-2010
[624]
Oldes, various non-Apple developer tools and libraries were prohibited 
from use on iOS devices, but this has recently been lifted.
Graham
15-Sep-2010
[625]
Yeah ....saw that.
Davide
16-Sep-2010
[626]
minecraft, still in alpha, probably the best indie game of 2010 (and 
before)  http://www.youtube.com/watch?v=ogA9Bhh4luA
It's stealing all my free time (and some work time too)
Maxim
16-Sep-2010
[627]
oh my god.... can't show that to my legomaniac kid  :-D
Davide
20-Sep-2010
[628]
Yes, it's very lego-ish !!

But it's epic too, have a look here: http://www.youtube.com/watch?v=FaMTedT6P0I

Minecraft web site is currently down, so everyone can try it for 
free: http://www.minecraft.net/
Maxim
20-Sep-2010
[629]
nice trailer !!  :-D
Mchean
20-Sep-2010
[630]
http://achrongame.com/site/looks cool, i don't have the pc power 
for it right now
Maxim
21-Sep-2010
[631]
Civ V.... must resits.
Ashley
23-Sep-2010
[632]
This may be of interest to those of you who need to [quickly] create 
hexagonal game maps ... but don't want to master a complex CAD program. 
My QAD attempt at a declarative solution yields results like this:

	http://dl.dropbox.com/u/8269768/ACW.png

The prototype code can be found here:

	http://dl.dropbox.com/u/8269768/MapMaker.zip


No documentation, but the sample map file (ACW.r) shows how the PNG 
above was generated. Note you can drag the map around by click-moving 
it. Map, game and software still WIP.
Maxim
23-Sep-2010
[633]
AWESOME  :-)
Pekr
23-Sep-2010
[634]
looks cool ....
james_nak
23-Sep-2010
[635]
That's amazing Ashley.
Gregg
23-Sep-2010
[636]
Very nice Ashley.
james_nak
23-Sep-2010
[637]
Did you code that ACW.r file by hand? Wow.
Ashley
23-Sep-2010
[638]
Thanks. ACW.r coded by hand, but helped by the fact that I used a 
real map as a background image to trace over (the compass rose method 
of indicating paths is really easy ... "start in Cairo, go 3 hexes 
north, etc"). By comparison, I spent days trying to get the same 
results with CC3 (Campaign Cartographer 3) ... but I'm only a casual 
CC3 user.
Maxim
24-Sep-2010
[639]
well, what can I say... Ashley is directly responsible for my failure 
to resist getting Civ V.... yes... your tile map tilted me into buying 
Civ V   

;-)
Reichart
25-Sep-2010
[640]
Cool...
Maxim
25-Sep-2010
[641]
yes  Civ V is really nice.
Geomol
9-Oct-2010
[642]
One of the first computer games, I bought, had 25th anniversary.
Memories of Elite:
http://www.youtube.com/watch?v=SpN_WXUxWx0
Oldes
3-Mar-2011
[643]
Machinarium's PlayBook version mentioned on GDC:

http://unplugged.rcrwireless.com/index.php/20110302/devices/7239/we-play-with-the-playbook-at-gdc-video/


Unfortunately it requires to be in AVM2 bytecode (usingActionScript3) 
so I must rewrite the game :/  But I use REBOL to help me with the 
task and a nasty REBOL script to scale the game to the correct resolution 
1024x600.
Sunanda
3-Mar-2011
[644]
I like the choice of cheat code for Machinarium :)
    http://uk.gamespot.com/pc/adventure/machinarium/hints.html
Oldes
3-Mar-2011
[645]
ech.. so it's public now.. that's new to me... :)
Sunanda
3-Mar-2011
[646]
The hidden secret.....REBOL is the way to win :)
Janko
7-Mar-2011
[647]
Oldes: I just mentioned Machinarium on twitter and my designer wrote 
me out of nothing how he really likes this game and has played it 
over 3 times even though he knows it by heart
Henrik
20-Mar-2011
[648]
Oldes, nice to see Machinarium at number 10 in the top ten paid apps 
in the Mac App Store. :-)
Oldes
4-Apr-2011
[649]
We just released one smaller project. It's Flash again, and almost 
no REBOL used this time.. only just a few file manipulations and 
find/replace while moving from AS2 to AS3 code :/
http://amanita-design.net/games/osada.html
Maxim
7-Apr-2011
[650]
very cool Oldes
GiuseppeC
7-Apr-2011
[651]
Oldes you just smoke something realli toxic ! :-)