World: r3wp
[!REBOL3 GUI]
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Henrik 12-Mar-2010 [1237x2] | last I read them a couple of days ago there were some inaccuracies compared to Carl's version, so I don't know if he's doing any of his own changes. |
but general concepts like actors, reactors, faces, styles, etc. shouldn't change. it's smaller details that are a little different, like function names. | |
Steeve 12-Mar-2010 [1239x2] | recycle/ballast 50000 screen: system/view/screen-gob system/view/event-port: open event:// font1: make system/standard/font [size: 20] fire: [ line-width 0.5 pen black fill-pen white line-pattern white text vectorial 0x70 [font font1 bold "F I R E !!!"] ] insert strokes: skip find fire 'line-pattern 2 rand: [0 0 1 1 2 3 3 4 4 5] img: make image! xy: 100x100 show append screen gob: make gob! [offset: xy size: xy image: img] forever [ change img copy/part skip img 0x1 100x76 change strokes random rand draw img fire effect img [blur difference 2.5.10] wait 0.03 show gob ] |
better with: effect img [blur img difference 2.5.10] | |
Pekr 13-Mar-2010 [1241] | Steeve - nice effects :-) |
Steeve 13-Mar-2010 [1242x3] | i optimized it a litlle bit (removed the "change copy/part image" that eats memory) |
and the flames are dancing :) | |
recycle/ballast 50000 screen: system/view/screen-gob system/view/event-port: open event:// font1: make system/standard/font [size: 20] insert strokes: skip fire: [ image img (first random [1x-2 0x-2 1x-2 0x-2 -1x-2]) line-width 0.5 pen red fill-pen white line-pattern black text vectorial 0x40 [font font1 bold "F I R E !!!"] ] 'line-pattern 2 rand: [0 1 1 1 2 5 ] img: make image! xy: 100x70 show append screen gob: make gob! [offset: xy size: xy image: img] forever [ change strokes random rand draw img fire effect img [difference 3.5.8 blur img] wait 0.05 show gob ] | |
Pekr 13-Mar-2010 [1245] | Script: "Untitled" Version: none Date: none ** Script error: skip does not allow word! for its offset argument ** Where: catch either either applier do ** Near: catch/quit either var [[do/next data var]] [data] |
Steeve 13-Mar-2010 [1246] | insert strokes: skip find fire: [ |
Pekr 13-Mar-2010 [1247] | hmm, quite fast :-) |
Steeve 13-Mar-2010 [1248x2] | yes 'im glad, perfs are good |
i even slowed down the timer | |
Pekr 13-Mar-2010 [1250] | and it takes some 3-6% CPU here ... |
Steeve 13-Mar-2010 [1251] | yep, here too |
Pekr 13-Mar-2010 [1252] | ah, now 50% :-) |
Steeve 13-Mar-2010 [1253] | varying |
Pekr 13-Mar-2010 [1254x2] | I wonder what would be needed for transition effects, as e.g. PowerPoint has ... to slide away screen or its elements in various ways. There is some basic effect -fly-out - in recent R3 gui demo, but dunno if it is interchangeable |
e.g. try following in R2: http://xidys.com/rebol/presentation.r | |
Steeve 13-Mar-2010 [1256] | only need to be coded :) |
Henrik 13-Mar-2010 [1257] | instead of just hard coding those, I'd rather build a scheme to perform automatic shape/size/color/transparency transitions. |
Pekr 13-Mar-2010 [1258x3] | those gui elements are live and functioning ... |
I agree with Henrik ... | |
as you can see at the end of presentation.r script, Jeff Kreiss built a nice dialect. Reminds me of Scala script ... | |
Steeve 13-Mar-2010 [1261x3] | i try something like this in my VID, i have a scheme named animator (basically a collection of animations, plugable in styles) |
the burden is that most of animations need to hack the draw block of the gob on which they apply | |
so i created a function CAPTURE | |
Pekr 13-Mar-2010 [1264] | What do you mean by "my VID"? :-) |
Steeve 13-Mar-2010 [1265x2] | I use it like that: >> capture gob [pen stroke-color] which means: if the gob has a [pen color!] in its draw block, then the var stroke-color is intiated with it. And the [pen stroke-color] replace the initial sequence or if not found, add it in the draw block. |
my VID ?, i do my own research on VID. I don't intend to use the standard one in my own apps, sorry for that. | |
Pekr 13-Mar-2010 [1267] | That's OK, no? Noone said there should be just only one GUI. But we could exchange some ideas, of course if it is not fundamentally different :-) |
Steeve 13-Mar-2010 [1268] | see the idea: gob: make gob! [ draw: [ line-width 3 pen red text [...] ... ] ] stroke-color: none capture gob [pen stroke-color] print [gob/draw stroke-color] [ line-width 3 pen stroke-color text [...] ... ] 255.0.0 |
Pekr 13-Mar-2010 [1269] | will it work with more complex gobs? so far, VID3.4 uses one gob per style, but maybe for some styles, multiple gob aproach (along with dialect like Gab's make-gobs) might be used ... |
Steeve 13-Mar-2010 [1270x2] | I use this to merge effects with existing draw blocks (it's called by the constructor of each animation). It's up to you to merge the effects with inner gobs if the style got many. The VID, I build, doesn't matter if the style contains several gobs. Thanks to my propagation model of events. I use the same idea than R2, events are propagated from inner gobs to outer gobs, so that i can have only one reactor on a parent gob (the container) which trigger the same actions on all its inner gobs. It's the thing i don't like in the current VID and it's why styles can't deal easly with several children gobs to my mind. |
I use this to merge effects with existing draw blocks (it's called by the constructor of each animation). It's up to you to merge the effects with inner gobs if the style got many. The VID, I build, doesn't matter if the style contains several gobs. Thanks to my propagation model of events. I use the same idea than R2, events are propagated from inner gobs to outer gobs, so that i can have only one reactor on a parent gob (the container) which trigger the same actions on all its inner gobs. It's the thing i don't like in the current VID and it's why styles can't deal easly with several children gobs to my mind. | |
amacleod 13-Mar-2010 [1272] | Steeve, above script does not run for me using latest R3... Script error: skip does not allow word! for its offset argument first version works though.. |
Steeve 13-Mar-2010 [1273] | insert strokes: skip find fire: [ |
amacleod 13-Mar-2010 [1274] | Bingo! Nice! |
GiuseppeC 16-Mar-2010 [1275] | A small question: I am reading the GUI documentation. Are concepts exposed going to change since the resuming of developments ? |
Henrik 16-Mar-2010 [1276x2] | Some parts in the docs don't match the source that we have here, but I'm not sure if it's something that Carl is doing or if they are mistakes left in. |
As far as we can, we'd like to keep the concepts as they are, while probably introducing 1-2 new concepts. There are just some areas that need better working parts, like resizing. | |
amacleod 21-Mar-2010 [1278] | I get an error with this example from the docs: button "View" view [button "Close" close] ** GUI ERROR: Cannot parse the GUI dialect at: button Close close ** Throw error: halted by user or script |
Henrik 21-Mar-2010 [1279x2] | view: ["Change the contents of a panel." what [word!] where [word!]] [ ; Allow it to open a new window too ?? switch-panel get where get what none ] Seems you can't pass a block to the 'view reactor. |
it seems that reactors are supposed to be self documenting, but I'm not sure how to get the help information out... | |
Pekr 29-Mar-2010 [1281] | Any progress on R3-GUI side? Has the work already started? :-) |
Henrik 29-Mar-2010 [1282] | I've been working on docs (a dialect for image annotation in docs, actually) for a program, so not much here. Some things are actually very difficult to do in DRAW. I could use a pure alpha overwrite mode. I've posted a report in the AGG group about a bug in TRANSLATE. I might add something to specs, which I've been working with as part of writing docs: A way to use a layer to provide editing tools, i.e. box handles, rotate handles, swipe selections, moving and resizing, like you have in many graphics editors. I think this can be done in a generic way and would make it easy to build any kind of graphics or GUI editor. This is not something that we want to add now, but it's nice to think into the design, so that it's simple to do later (and to remove, when Carl announces that he doesn't like it). |
Pekr 29-Mar-2010 [1283] | So this is for group (us) to consider, and for Cyphre to implement? :-) |
Henrik 29-Mar-2010 [1284] | TRANSLATE is for Cyphre to consider. The rest is me and everyone else. |
Pekr 29-Mar-2010 [1285] | But generally said - we are still waiting for Carl to move View to command! interface and releasing the sources? Carl almost finished GUI docs, which is nice, but I still miss one doc - his pov on - where to go next - still some concept descriptions missing, e.g. his plan for layers, etc. |
Henrik 29-Mar-2010 [1286] | Yes, some things are a little odd in this respect: the docs state functions that don't exist, such as MAKE-REACTORS, but he hasn't said anything about whether he's modifying the sources. Once the View host gets released, many more people can work on their things. For us, there are plenty of things to work on: Begin the implementation of a proper table, better dialogs and more styles. |
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