World: r3wp
[!REBOL3 GUI]
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Pekr 29-Mar-2010 [1287] | those things you mention (more styles) can be done even in recent VID state? Do you regard architecture being stable? E.g. - I remember you (and me too) did not like max-size. But it is basis of Carl's resizing model calculation. So no fear of later changes on your side? |
Henrik 29-Mar-2010 [1288] | One never knows if the architecture changes, but I don't think that's likely. There are some things that are unclear with styles, such as how to change FACE/CONTENT dynamically, but otherwise there is plenty of styles that can be implemented. |
BrianH 29-Mar-2010 [1289] | Henrik, for once the docs about the design were preceding the implementation. |
amacleod 31-Mar-2010 [1290] | Playing with R3 GUI...I see panels and groups resize horizontally but is there a way to get it to resize vertically...or does that involve playing with the style code? |
Graham 1-Apr-2010 [1291] | resizing is said to be broken .. so I'd wait |
Henrik 1-Apr-2010 [1292x2] | yes, this is currently broken. |
I need to ask who has read the whole source code for the R3 GUI? | |
Pekr 1-Apr-2010 [1294x2] | you, BrianH, and me :-) |
but I am a lamer, not a coder, so I can only bug you with many questions, and point out some things I eventually don't like (and in many case I don't like them because of my wrong understanding of the topic :-) | |
Henrik 1-Apr-2010 [1296x2] | Pekr, do you find it understandable? Does it help you to understand how it could be extended? |
ok | |
Pekr 1-Apr-2010 [1298x4] | VID3.4, from what I have seen, is more understandable than VID2. Maybe also because we now have docs, describing faces, their fields, on-* methods, etc. |
What I did not like in the past was departure from multiple gob design and make-gobs, and limiting style to single draw block. But later on BrianH explained to me, that the design is ready to use multiple draw blocks (kind of original frames concept) | |
where my "experience" ends is event - mainly keyboard, editing. Rather difficult topic for me. So I am still eager to see, how keyboard navigation is going to be supported. This is BIG topic for me. Because as I already said in the past - users are forgiving non-platform specific look, but not behaviour. And I am a person using keyboard so much. So tabbing, accelerator keys, ability to swith tabs by ctrl+ tab (non trappable by REBOL at all) etc. - those things were not adressed yet ... | |
E.g. such simple thing as displaying the accelerator key - under windows, you can see underlined letter, representing the keyboard accelerator key. But - that would mean, we would have to use rich-text, for such things, as button, or even fields, etc. Or - we would have to come-up with different concept - e.g. pressing Alt key displaying small boxes around the styles, displaying the accelerator keys (layers could be used here) ... such concept is used by Lotus Notes ... | |
Henrik 1-Apr-2010 [1302] | Well, the keyboard navigation in the VID Extension Kit is a much bigger hack than in the R3 GUI. That's thanks to a good design and treating the window itself as a style. There are still some issues with Carl's method of tab navigation colliding with mine. Carl has a tendency to work functionality that should be generic into a few specific styles. I don't really get why he does that, because it scales like crap. |
Pekr 1-Apr-2010 [1303] | So - there are still some design choices to make. And what I miss is discussion about those topic, unless we go too far, to later realise, we have to rebuild somehing because of new ideas ... |
Henrik 1-Apr-2010 [1304] | accelerator key visibility is missing from spec. do you want to write something up, just to collect notes? I can clean it up later. |
Pekr 1-Apr-2010 [1305] | Yes, I can write something up ... I already did with Marketing related documents (waste of time :-), but it will just collect basic requirements, I am not able to outline, how should it be done ... |
Henrik 1-Apr-2010 [1306] | ok, thanks, that would be good. just post it on the discussion page for the specs. |
Pekr 1-Apr-2010 [1307] | Can you post a link to your doc on DocBase? Can't find it from menu ... |
Henrik 1-Apr-2010 [1308x2] | http://rebol.net/wiki/R3_GUI_Specs |
created a section called Accelerator Navigation. you can post in there. | |
Ashley 1-Apr-2010 [1310] | who has read the whole source code for the R3 GUI? ... I have, and my gut feeling is it could be made simpler without much loss of functionality ... it just feels too "denormalized". That's not intended as a criticism, but a statement of [my] preference. |
Henrik 1-Apr-2010 [1311] | right |
Steeve 1-Apr-2010 [1312] | I Agree, lack of factorization. It should not weigh as much... |
BrianH 1-Apr-2010 [1313x2] | I haven't read the GUI source in a while, but remember it to be kinda disorganized. That is what prompted Carl to make a module system. |
So, same impression as the rest of you. | |
shadwolf 2-Apr-2010 [1315x3] | AGG group about a bug in TRANSLATE . henrik not a news that bu exist since 3 years i submited it long time ago when i was implementing matrix translation in AGG when i was writing SVG renderer. So far no one seemed to care about that... |
So far there is no high level widet like flexible tables treeview etc... | |
windows still can't be transparent | |
Henrik 2-Apr-2010 [1318] | the bug has already been fixed, so this will be available in an upcoming R3 build. |
shadwolf 2-Apr-2010 [1319x10] | no note view no status bar no menu bar no menu pop that still very rought interface .... |
henrik glad to hear that | |
no tooltip ... | |
( and on tooltip using AGG some cool effect can be done there ... ( like a progressive fade away in time) ) | |
it's a pain every time you need an advanced widget to have to do it from scratch you then spend alot of time designing widgets instead of inputing fonctionalities to your software | |
widgets should be organised in my opinion in 2 categories the first one are the "most used ones" not every one will put a tree view or a menu in his main windows but everyone will put labels fields and buttons to most of their applications | |
the second categories countains the set of high level widget wich include a lot of time of developement and though about how to give them flexibilities and extensibilities not to end with a list-view widget that is able to display nothing but text like in R2. Those widgets and widget set should be able to evolve in time and ofcourse without impling a redistribution of the complete R3 view stuff.exe | |
i liked pretty much the idea of an advanced high end side widget library like REBGUI . It evolved so much faster than View in last years. and the result is nothing to deal with the rough aspect of the basic VID | |
maybe this set of "advanced widgets" can be updated automatically through internet like rebgui was. IT depends in fact on how often do we plan to update the widget library if its once or twice a year then it can be done through regular R3 release if it's more ofthen then we need a way to update the advanced library more often | |
for example in viva-rebol.r project advanced side widgets take 95% of the source code lines writen ( and i compressed some of them) OK viva-rebol involve a new way to deal with text in an extensive and heavy way okay but still a hudge part of this project are nothing but one time used widget and that's a true waste! | |
Pekr 2-Apr-2010 [1329] | Shadwolf - why don't you just read new VID3.4 docs? It is clear new VID does support creation of advanced styles, and IIRC Cyphre will do grid (table) widget for R3 .... |
Maxim 2-Apr-2010 [1330] | just a quick (yes/no) question wrt VIEW R3 (not VID) cause I've got no real R3/view experience: can we draw graphics clipped within other arbitrarily shaped graphics? like a box clipped to a circle or spline curve? |
Steeve 2-Apr-2010 [1331x2] | yes, in 2 steps (not specific to Rebol). Make a mask with your shape, then apply the mask on the second graphics (you can use 2 overlapping gobs to do so). Don't know if it's possible to do the 2 steps in only one gob though. |
but it should be | |
Maxim 2-Apr-2010 [1333x2] | no I mean the mask crops the other shape, so that the box appears to be "within" the other (circle), even if its drawn OVER it . its not just a question of layering two objects one over the other. |
or did I mis-understand your explanation ? | |
Steeve 2-Apr-2010 [1335x2] | So i don"t see your point. To me, It's just doing the same thing you requested, but it seems you want something else. |
Or can you reshape your asking ? :-) | |
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