World: r3wp
[!REBOL3 GUI]
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Pekr 28-Apr-2010 [1387] | I just wish one thing - things to not add layers of complexity. The initial VID work was imo really nice, and I hope it will not complicate much ... |
Henrik 28-Apr-2010 [1388] | Depending on what will be worked on next, we might delve into testing schemes. We want the R3 GUI to be easily testable: Fire random events at a GUI window and collect errors and crashes and also generally record and playback UI events to tell what a user did. |
Pekr 28-Apr-2010 [1389x3] | Maybe my fear is preliminary, but it is based upon the doc you created ... looks like too many things to implement :-) |
I volunteer to test, even preliminary versions. It helps me to understand gui, to study sources, etc. | |
btw - is grid system done by Cyphre? He did his own grid, as well as RebGUI grid. Hope the design has virtual columns/rows, to stop the need to reshape original data source ;-) | |
Henrik 28-Apr-2010 [1392x2] | we're getting many ideas from the app I'm building now. Automated GUI testing is badly needed. |
yes, done by him. | |
Pekr 28-Apr-2010 [1394x2] | And what about menu? How is this being done? I mean - pop-ups? Carl still have not expressed, what he had in mind for layers, or did he? |
OK, so when can we expect "something"? In a month? Later? | |
Rebolek 28-Apr-2010 [1396] | That someone is me and in this exact minute I just finished auto-completition for the text-list. Yea! :) |
Henrik 28-Apr-2010 [1397x2] | cool :-) |
Pekr, we're not that far on menus yet. it's just what's planned to be done. | |
Rebolek 28-Apr-2010 [1399] | I've got basic pop-up working for the drop-down, but it's not finished yet. |
Henrik 28-Apr-2010 [1400] | Complexity: As far as possible, we want to add things in a way so you can simply omit them for inclusion when building the GUI. It won't be possible for everything, like tags, but testing framework would work that way. |
Pekr 28-Apr-2010 [1401] | welcome Rebolek! :-) You should be put onto Sound, not GUI, no? :-) |
Rebolek 28-Apr-2010 [1402x2] | later ;) |
but if you look at pm-101, I think I can do some GUI work too :) | |
Pekr 28-Apr-2010 [1404] | what is pm-101? |
Rebolek 28-Apr-2010 [1405] | http://www.rebol.org/view-script.r?script=pm-101.r |
Robert 29-Apr-2010 [1406x3] | We are currently checking out how far we can get and what stumbling-blocks we might hit to collect some experience. |
Goal is to create all internal tools with R3 now (we call them Level-2 = L2 tools) and build the Level-3 (libs, frameworks, extensions, ...) in parallel. | |
Overall we start with the basic concepts we want to have in a GUI framework, as we think these needs to be taken into account very early. Building up a broad widget-set on a good base shouldn't be that hard than. | |
BudzinskiC 29-Apr-2010 [1409] | Is it by any chance planned to add HTML rendering to R3, maybe as an extension? (probably not but I'm going to ask anyhow because I'm horribly rude) There are some cool apps that mix native GUI widgets with HTML content, gitx for example. Would be neat to do this with Rebol too. And I'm sure, often enough an app you write is going to offer export as HTML, being able to show a preview of the output while you are editing the data adds a nice touch to an app. |
Henrik 29-Apr-2010 [1410] | it's probably possible to show a webkit renderer or something through some kind of a view-port. |
BudzinskiC 29-Apr-2010 [1411] | WebKit would be perfect :) |
Henrik 29-Apr-2010 [1412] | might make for a good initial demo |
Pekr 29-Apr-2010 [1413] | the question is, how complex the webkit api is to wrap. IIRC, it was kind of difficult to get Mozilla's kernel wrapped (maybe this why everybody seems to use Webkit for such purposes nowadays :-) |
Henrik 29-Apr-2010 [1414] | I studied KHTML back when I thought we were going to build a new AWeb around it. it was incredibly much simpler than Gecko at the time. Don't know about webkit, though. |
Pekr 29-Apr-2010 [1415] | Isn't Webkit just a descendant of KHTML? |
Henrik 29-Apr-2010 [1416] | yes, but it has developed quite a bit since the fork |
BrianH 29-Apr-2010 [1417] | Once the graphics code has been moved into the host, it would in theory be possible to make a new gob! type that embeds webkit. At least that is the kind of thing that the gob! system is supposed to be designed for. We'll see :) |
Maxim 29-Apr-2010 [1418] | I tried to look at webkit and its pretty daunting. the api also isn't documented at all... |
BudzinskiC 29-Apr-2010 [1419] | I wanted to sarcastically write that it's probably documented in small tidbits on one of the commiters' blogs but then I checked and that's really where some of the docs are. |
ChristianE 29-Apr-2010 [1420] | With recent alphas, Is there a way to run GUI scripts with no console window open? I guess not ... |
Maxim 29-Apr-2010 [1421x2] | it could probably be worked out with a small patch to the host-kit. but we might be asking for crashes if any call to print is done. |
python has a non console mode binary and it crashes if any stray print is performed... | |
ChristianE 29-Apr-2010 [1423x2] | Is the REBOL2 behaviour a possibility, delaying opening of the console window until the first print is performed? |
(Something like that seems to be what R2 does. Probably just not implemented yet.) Would have nicely reduced window clutter in a client app, these console windows scare users to no end ... | |
Maxim 29-Apr-2010 [1425x2] | in R2, the console is a window that is controled by the application. in R3, for now, the console is controled by the OS. Windows does not allow an application to be either a windows app or a console app. |
a future version of R3 will probably manage its own console like in R2. | |
ChristianE 29-Apr-2010 [1427] | Ah, yes, that's the reason. So, no way around that for now, no big deal. |
Maxim 29-Apr-2010 [1428] | its a stupid windows limitation which goes back to windows 1.0, if you can imagine that! |
Henrik 2-May-2010 [1429] | Not sure we can make a discussion out of it, so I'm posting here: How closely related would AGG/Draw be with HTML5 canvas? |
Pekr 2-May-2010 [1430] | dunno about HTML5 Canvas, but browsers contain SVG, and there were some attempts to do REBOL-2-SVG converters. There was some incompatibility in how gradients are specified, but that could be added to our kernel. I am sure Cyphre has more to say here ... |
DideC 7-May-2010 [1431] | R3 is alpha, so the console window ! |
Pekr 10-May-2010 [1432] | Any news from our fellow GUI team? :-) |
Henrik 10-May-2010 [1433] | I'm having a cup of coffee. :-) |
Rebolek 10-May-2010 [1434] | I prefer tea :) Also right now I'm investigating password style and then will move to tabs. |
Pekr 10-May-2010 [1435x2] | :-) |
I have a coffee too, although I prefer the tea ... well, quite an oxymoron :-) | |
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