World: r3wp
[!REBOL3 GUI]
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Robert 29-Apr-2010 [1406x3] | We are currently checking out how far we can get and what stumbling-blocks we might hit to collect some experience. |
Goal is to create all internal tools with R3 now (we call them Level-2 = L2 tools) and build the Level-3 (libs, frameworks, extensions, ...) in parallel. | |
Overall we start with the basic concepts we want to have in a GUI framework, as we think these needs to be taken into account very early. Building up a broad widget-set on a good base shouldn't be that hard than. | |
BudzinskiC 29-Apr-2010 [1409] | Is it by any chance planned to add HTML rendering to R3, maybe as an extension? (probably not but I'm going to ask anyhow because I'm horribly rude) There are some cool apps that mix native GUI widgets with HTML content, gitx for example. Would be neat to do this with Rebol too. And I'm sure, often enough an app you write is going to offer export as HTML, being able to show a preview of the output while you are editing the data adds a nice touch to an app. |
Henrik 29-Apr-2010 [1410] | it's probably possible to show a webkit renderer or something through some kind of a view-port. |
BudzinskiC 29-Apr-2010 [1411] | WebKit would be perfect :) |
Henrik 29-Apr-2010 [1412] | might make for a good initial demo |
Pekr 29-Apr-2010 [1413] | the question is, how complex the webkit api is to wrap. IIRC, it was kind of difficult to get Mozilla's kernel wrapped (maybe this why everybody seems to use Webkit for such purposes nowadays :-) |
Henrik 29-Apr-2010 [1414] | I studied KHTML back when I thought we were going to build a new AWeb around it. it was incredibly much simpler than Gecko at the time. Don't know about webkit, though. |
Pekr 29-Apr-2010 [1415] | Isn't Webkit just a descendant of KHTML? |
Henrik 29-Apr-2010 [1416] | yes, but it has developed quite a bit since the fork |
BrianH 29-Apr-2010 [1417] | Once the graphics code has been moved into the host, it would in theory be possible to make a new gob! type that embeds webkit. At least that is the kind of thing that the gob! system is supposed to be designed for. We'll see :) |
Maxim 29-Apr-2010 [1418] | I tried to look at webkit and its pretty daunting. the api also isn't documented at all... |
BudzinskiC 29-Apr-2010 [1419] | I wanted to sarcastically write that it's probably documented in small tidbits on one of the commiters' blogs but then I checked and that's really where some of the docs are. |
ChristianE 29-Apr-2010 [1420] | With recent alphas, Is there a way to run GUI scripts with no console window open? I guess not ... |
Maxim 29-Apr-2010 [1421x2] | it could probably be worked out with a small patch to the host-kit. but we might be asking for crashes if any call to print is done. |
python has a non console mode binary and it crashes if any stray print is performed... | |
ChristianE 29-Apr-2010 [1423x2] | Is the REBOL2 behaviour a possibility, delaying opening of the console window until the first print is performed? |
(Something like that seems to be what R2 does. Probably just not implemented yet.) Would have nicely reduced window clutter in a client app, these console windows scare users to no end ... | |
Maxim 29-Apr-2010 [1425x2] | in R2, the console is a window that is controled by the application. in R3, for now, the console is controled by the OS. Windows does not allow an application to be either a windows app or a console app. |
a future version of R3 will probably manage its own console like in R2. | |
ChristianE 29-Apr-2010 [1427] | Ah, yes, that's the reason. So, no way around that for now, no big deal. |
Maxim 29-Apr-2010 [1428] | its a stupid windows limitation which goes back to windows 1.0, if you can imagine that! |
Henrik 2-May-2010 [1429] | Not sure we can make a discussion out of it, so I'm posting here: How closely related would AGG/Draw be with HTML5 canvas? |
Pekr 2-May-2010 [1430] | dunno about HTML5 Canvas, but browsers contain SVG, and there were some attempts to do REBOL-2-SVG converters. There was some incompatibility in how gradients are specified, but that could be added to our kernel. I am sure Cyphre has more to say here ... |
DideC 7-May-2010 [1431] | R3 is alpha, so the console window ! |
Pekr 10-May-2010 [1432] | Any news from our fellow GUI team? :-) |
Henrik 10-May-2010 [1433] | I'm having a cup of coffee. :-) |
Rebolek 10-May-2010 [1434] | I prefer tea :) Also right now I'm investigating password style and then will move to tabs. |
Pekr 10-May-2010 [1435x4] | :-) |
I have a coffee too, although I prefer the tea ... well, quite an oxymoron :-) | |
... we need ... screenshots :-) | |
Henrik - is there any resolution to resizing system? I know that we both objected to max-size element for e.g., and IIRC there were some proposals of how to either fix current model, or replace it with different one. Have you made any decisions in that regard yet? | |
Henrik 10-May-2010 [1439] | no, no resolution yet. |
shadwolf 13-May-2010 [1440x13] | didec windows console is boring and ugly now that i show agg could deal pretty stuffs with text in color why don't we HTMLize our console and bring some new way to experience console direct code flow coding cause that was the strong point of R2 and that's the actual weak point of r3 |
if you look at the ruby console it's already mixed with an help browser | |
we could do something with our rebol consol gathering all the pasr years accululatedexperiences | |
accumulated sorry | |
a console with color syntaxe to locate the kind of state the console is in or the kind of field we are calling the rebol words , this console could be merged or embeded with dynamic a | |
help or a way to start step by step evaluation or stop it and a way to look at your data stacks or organisation like in anamonitor .. this advanced console then could be done in view dialect and be a show room to the view dialect capabilities | |
i'm for modular tweakable devtools | |
all those years i sharpen my own way to code in rebol in a more professional way ... and that was done basing my self on the few spare tools the rebolers bring but it would be nice to have this effort through years continuated to show that the rought aspect of rebol evolved alot ans that now all you really need to do rebol is rebol and i think we all shown that in rebol light weight wasn't synonimous of poor ideas oe small capabilities* | |
one of my dream regarding the developement of applications in rebol was to have a way to select a bunch of your code in your text editor and hit run by step to see a step by step excution of that bunch of code in order to underfstand what rebol is doing closely when he clone data h | |
or when he manage pointers | |
personaly one of the hardest part in rebol is the memory management and maybe that's part of the reason i don't understand the way parse works | |
Pekr about you gui library 2 comments yes it has all the widgets i expect and so much blue are you sure ? | |
gram for tab panels they shopuld be able to stick together in line when needed and show one content at a time and able to be extracted from the line to exists in their own lonely window like it's done in most of webbrowser now inh days | |
Pekr 13-May-2010 [1453x2] | Shadwold - I don't understand what are you asking, but if you are asking if I like mild bleu gui, then I have to say - yes. I am bored by old Amiga and NeXTStep grey look - Fedora, Vista, Windows 7, FaceBook login-page, all got it right ... |
From rm-asset.com website - "# R3-GUI Library: Our internal extended and enhanced VID. We add a persistent layer so that GUI elements can be stored into a database backend. Further we added element-tree traversal code to simplify accessing GUI elements. Beside this we develop a bunch of GUI styles like TABLE, DROP-LIST, DROP-TREE etc." What's persistent state for GUI good for? And also - why the element traversal code, if we can use path in gobs and their "panes"? | |
Henrik 13-May-2010 [1455] | Pekr, you need traversal code to move back and forth relatively in the tree. |
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