World: r3wp
[!REBOL3 GUI]
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Graham 24-Jan-2010 [187] | Or maybe the docs are just not upto date |
Ashley 25-Jan-2010 [188x3] | I've spent a bit of time going over R3/View and believe it now has all the "building blocks" required to build a modern/fast gob! based GUI. The amazing thing is that these building blocks are the 10 natives that View adds [to Core]. They are: gob! caret-to-offset cursor draw effect map-event map-gob-offset offset-to-caret show size-text With these 10 natives (gob! is actually a type!) we should be able to construct simple but powerfull gob!-based GUIs with a smaller mezz footprint than R2. My preliminary conversion of RebGUI to R3 seems to take about 50% the code to do the same thing [compared to R2] ... very promising at first glance. To get a feeling for how tight the code can be the next post is the entire [skeleton] source of a working gob!-based GUI. |
ctx-rebgui3: make object! [ cursors: make object! [ app-start: 32650 hand: 32649 help: 32651 hourglass: 32650 arrow: 32512 cross: 32515 i-shape: 32513 no: 32648 size-all: 32646 size-nesw: 32643 size-ns: 32645 size-nwse: 32642 size-we: 32644 up-arrow: 32516 wait: 32514 ] colors: make object! [ page: white edit: white text: black true: leaf false: red link: blue theme: [165.217.246 0.105.207 0.55.155] outline: [207.207.207 160.160.160 112.112.112] ] metrics: make object! [ cell: 4 gap: cell * 2 line: cell * 5 margin: cell * 4 margin-size: as-pair margin margin radius: 2 ] ; Private functions set 'make-gob make function! [[ spec [block!] ; offset, size and one or more attribute/value pairs /data object /local size text gob axis ][ size: spec/2 if any [negative? size/x negative? size/y] [ text: select spec 'text all [block? text text: first find text string!] size: 8x4 + size-text make gob! compose [size: 9999x9999 text: (text)] all [negative? spec/2/x spec/2/x: size/x] all [negative? spec/2/y spec/2/y: size/y] ] gob: copy [] ; attributes are (text, color, effect, image and draw) foreach [attribute value] spec [ switch attribute [ box [ attribute: 'draw value: compose [ pen (get value/1) line-width 1 fill-pen (get value/2) box 0x0 (spec/2 - 1x1) (metrics/radius) ] ] pill [ attribute: 'draw axis: either spec/2/x >= spec/2/y [2] [1] value: compose/deep [ pen (colors/outline/3) line-width 1 grad-pen linear (spec/2/:axis * .1) (spec/2/:axis * .9) (all [axis = 2 90]) [(colors/outline/1) (white) (colors/outline/1)] box 0x0 (spec/2 - 1x1) (metrics/radius) ] ] ] append gob reduce [attribute value] ] spec: gob gob: make gob! compose [offset: spec/1 size: spec/2 (to set-word! spec/3) spec/4 data: (make object! any [object copy []])] foreach [attribute value] skip spec 2 [ append gob make gob! compose [offset: 0x0 size: spec/2 (to set-word! attribute) value] ] gob ]] ; Public functions set 'display make function! [[ title spec /local gob xy max-x max-y left-to-right? after-count after-limit here arg append-widget widget last-widget word action handler size text color ][ xy: metrics/margin-size max-x: xy/x max-y: xy/y left-to-right?: true after-count: 1 after-limit: 9999 gob: make gob! compose [text: (title) data: (make object! [])] append-widget: make function! [[][ unless widget [exit] unless handler [ handler: compose/deep [on-down: make function! [[event][(action)]]] ] append gob switch widget [ bar [ make-gob compose [(xy) (as-pair max-x - metrics/margin 1) color (colors/outline/3)] ] button [ all [none? size size: 15x5] make-gob/data compose/deep [(xy) (size * metrics/cell) pill none text [center (text)]] handler ] text [ all [none? size size: 15x5] make-gob/data compose/only [(xy) (size * metrics/cell) color (white) text (text)] handler ] ] last-widget: last gob/pane ; 1st reverse item? unless left-to-right? [ last-widget/offset/x: last-widget/offset/x - last-widget/size/x ] xy: last-widget/offset ; max vertical size max-y: max max-y xy/y + last-widget/size/y ; horizontal pos adjustments all [ left-to-right? xy/x: xy/x + last-widget/size/x max-x: max max-x xy/x ] ; after limit reached? either after-count < after-limit [ ; spacing xy/x: xy/x + either left-to-right? [metrics/gap] [negate metrics/gap] ++ after-count ] [ xy: as-pair metrics/margin max-y + metrics/gap after-count: 1 ] all [:word set :word last-widget] word: widget: action: handler: size: text: color: none ]] parse reduce/only spec [after bar button handler return reverse rich text] [ any [ opt [here: set arg paren! (here/1: do arg) :here] [ 'return ( append-widget xy: as-pair metrics/margin max-y + metrics/gap left-to-right?: true after-limit: 9999 ) | 'reverse ( append-widget xy: as-pair max-x max-y + metrics/gap left-to-right?: false after-limit: 9999 ) | 'after set arg integer! ( ; return unless this is first widget if widget [ append-widget xy: as-pair metrics/margin max-y + metrics/gap ] after-count: 1 after-limit: arg ) | 'handler set arg block! (handler: arg) | 'rich set arg block! (text: arg) | [set arg integer! | set arg pair!] (size: arg) | set arg string! (text: arg) | [set arg tuple! | set arg none!] (color: arg) | set arg block! (action: arg) | set arg set-word! (append-widget word: :arg) | set arg word! (append-widget widget: arg) ] ] ] append-widget gob/size: metrics/margin-size + as-pair max-x max-y gob/offset: system/view/metrics/work-size - gob/size / 2 append system/view/screen-gob gob show system/view/screen-gob ]] set 'undisplay make function! [[gob][ remove find system/view/screen-gob gob show system/view/screen-gob ]] ; Start global GUI event handler active-gob: none system/view/event-port: open [scheme: 'event] system/view/event-port/awake: make function! [[event /local evt gob][ evt: map-event event gob: evt/gob while [not object? gob/data] [gob: gob/parent] if all [event/type = 'move gob <> active-gob] [ attempt [active-gob/data/on-away event] active-gob: gob attempt [active-gob/data/on-over event] ] evt: to word! ajoin ['on- event/type] attempt [gob/data/:evt event] ]] ] | |
add a closing ']'. An example app is: blk: copy [] foreach word words-of ctx-rebgui3/cursors [ append blk compose/deep [ text (form word) handler [ on-over: make function! [[event][cursor (ctx-rebgui3/cursors/:word)]] on-away: make function! [[event][cursor ctx-rebgui3/cursors/arrow]] ] ] ] display "Test Window" compose [ text 83x10 rich [size 36 center red "Reb" black "GUI" leaf "3"] after 5 (blk) return bar reverse button "Close" [undisplay event/gob] button "Open" [ display "Alert" [ after 1 text 50x5 "Some more text." bar reverse button "Close" [undisplay event/gob] ] ] ] | |
Graham 25-Jan-2010 [191] | why post these examples to r3 chat so that we can try them ... |
Ashley 25-Jan-2010 [192] | Even better, I'll upload it as a script to my website. Oh, and the above app example is missing an important line at the end: wait system/view/event-port |
Graham 25-Jan-2010 [193] | altme right click copy doesn't work for me ... |
Ashley 25-Jan-2010 [194] | do http://www.dobeash.com/gui.r |
Pekr 25-Jan-2010 [195] | hehe, so we might get RebGUI 3 sooner, than VID3 :-) |
Henrik 25-Jan-2010 [196] | Ashley, are you taking it in the same direction as RebGUI? |
Ashley 25-Jan-2010 [197] | Yes and no. Yes it's going to be as minimalistic and bloat free as before ... no as I'm aiming for something that allows seperation of form and function. RebGUI has a number of limitations that under R2 were problematic to resolve but under R3 are doable. |
Henrik 25-Jan-2010 [198] | Thanks. All I need to know. |
amacleod 25-Jan-2010 [199] | That's awsome! |
Geomol 25-Jan-2010 [200] | Ashley, interesting! |
NickA 25-Jan-2010 [201] | Ashley, your work is really appreciated! |
Reichart 25-Jan-2010 [202] | That is very cool... |
Claude 25-Jan-2010 [203] | impressive thank you .... keep going ;-) |
Gregg 25-Jan-2010 [204] | Wonderful Ashley. |
GiuseppeC 26-Jan-2010 [205] | Nice Ashley. Waiting to see RebGUI in R3. Your project could be a big step forward for REBOL |
Pekr 26-Jan-2010 [206] | Ashley - maybe you can "just" write a low level layer of RebGUI3 in such a way, that upper layers (widgets) code will require no change to its code? Having RebGUI available for R3 could boost R3 usage ... |
Janko 26-Jan-2010 [207x2] | screenshots screenshots! :) |
ok, I ran it :) | |
Ashley 28-Jan-2010 [209] | Reposting from R3 chat (which seems a bit quiet lately). I've been looking at the rich text gob! functionality and it seems the following dialect commands are supported: anti-alias logic! bold [off] italic [off] underline [off] size integer! left|center|right drop integer! font object! para object! caret object! scroll pair! string! Are there any I've missed? Any doco on this yet? I havn't figured out how to use drop or caret yet. Anyone have any working examples for these? A design question: is there any reason for retaining font and para support given that we could move the few remaining unsupported words out of those objects and into the dialect itself? (e.g. have the dialect directly support font names and valign words). Also, it would be nice if we had control over the default font name, size and alignments [at the very least]. Perhaps a system/view/text object? |
Steeve 28-Jan-2010 [210] | drop discards the n previous pushed commands in the block stream. [italic "italic" bold "bold+italic" drop 2 "no-more-bold-italic" ] |
Henrik 28-Jan-2010 [211] | there is something regarding 'drop that may cause crashes. this will be fixed, when cyphre gets around to it. |
Steeve 28-Jan-2010 [212] | The CARET object is tricky (it handles the cursor position and the selected area (for hilighting), see gui.r for more infos. |
Cyphre 28-Jan-2010 [213] | Ashley, all current keywords of the richtext dialect can be found in system/dialects/text. There is not much docs about it yet but I'll tyr to gather some examples and post here. I'm open to discuss the design improvements as so far not much people used the dialect so I'm sure we can enhance it for some useful things. Does anyone know if there is R3 rich text group already on this world? Or should we create new one? |
Steeve 28-Jan-2010 [214] | !area enhanced text ? |
Henrik 28-Jan-2010 [215] | I think that's a product, so it's better with an R3 specific group. |
Pekr 28-Jan-2010 [216] | this group is imo ok, no? Or - REBOL 3 View, if we want to separate low-level engine from the GUI one ... but I see no reason for it ... |
Gabriele 29-Jan-2010 [217] | Ashley, my VID had examples of using caret for fields etc. I assume Carl's one too... |
Henrik 29-Jan-2010 [218] | Gabriele, maybe you should upload your old GUI to R3 chat for reference. |
Pekr 29-Jan-2010 [219] | I think R3-alpha is still alive as well, so Gab's GUI should be there too. It was many files IIRC. The question also is, if it will work with new R3 releases. So maybe it is easier for ppl to just get to r3-alpha ... I think each of us has access there :-) (note: I understand your message, why you want it in R3 chat, I just tried to point out, it is already available) |
Gabriele 29-Jan-2010 [220] | Henrik: that would surely increase confusion by many levels. a great idea :P |
Henrik 29-Jan-2010 [221] | Gabriele, no it wouldn't. Don't upload to the same header. |
BrianH 29-Jan-2010 [222] | Create a subheading of Community/Libraries (621) and upload it there. |
Ashley 29-Jan-2010 [223x4] | Got caret working, but it's overly complex IMHO, as in: s: "A bit of text." c: make object! compose/deep [ caret: copy [[(s)] (tail s)] start: copy [[(s)] (at s 3)] end: copy [[(s)] (at s 6)] ] show append clear system/view/screen-gob make gob! [text: [s caret c]] |
Any other dialect word (e.g. scroll, size, bold, color) prevents caret from working (i.e. if you use caret you are forced to use font and para objects). Also, it seems the caret object could be simplified down to: caret: make object [ caret: start: end: none ] Are the blocks (caret/1 start/1 end/1) supposed to have any other values in them? (e.g. color tuple, 2nd string!, etc) | |
system/dialects/text is handy. Seems the shortcut b, i, u and nl words are not yet implemented/working. 'drop is cute, and I note that 'drop without an argument defaults to drop 1. | |
Any way of using anti-alias with caret? Seems: [text: [anti-alias on s caret c]] kills the caret and font/para objects don't have an anti-alias word. | |
Cyphre 29-Jan-2010 [227x2] | Ashley, I can't see most of your problems when using r3-a96.exe Please try: do http://cyphre.mysteria.cz/tests/caret-test.r You should see it works correcty. The only problem I was able to repro is that the shortcuts b,i,u and nl aren't working...probably some 'regression' in newer builds as I remember it worked before. |
regarding the caret obect: the CARET, HIGHLIGHT-START and HIGHLIGHT-END fields must be defined as block! of the following format: [block! string!] the first block! value must be the gob/text block! at the index position of the text element the second string! value must be string of the text element at specified position You cannot just copy the first block as in your example above. You have to set the block to the position where the text element really is in the dialect block(this way the text engine can use the index). This part is a bit tricky but it was decided after long discussion with Carl. I proposed to use simple integer! for the index, but Carl wanted it to be this way which is easier as you can manipulate the block index easily without the need to use INDEX? to get the integer. | |
Ashley 29-Jan-2010 [229] | Thanks, your example (and explanation) makes it all clear now (I only tested/debugged with a single string before). |
Graham 3-Feb-2010 [230] | Is the lack of a table face ( or whatever the new jargon is ), a reflection of the difficulty of building it, or some other issues with the gui engine? |
Henrik 3-Feb-2010 [231x2] | lack of time. building it should be fairly trivial. |
the resize engine is still the main issue for troubles and so the best result looks something like this: http://rebol.hmkdesign.dk/files/r3/gui/166.png | |
Graham 3-Feb-2010 [233] | Henrik, we can disable resizing until that is fixed! |
Henrik 3-Feb-2010 [234x2] | no we can't. the layout engine depends on it for weighting elements at their "correct" sizes. the resize engine must be fixed in order to fix layout. |
Weighting happens by "pushing" other elements aside, like soap bubbles pushing against eachother. The bigger the element is, the more it pushes. But space is also divided between the number of elements available in a given group, so a group of 5 buttons takes a little more space than a group of 3 buttons. That gives the problem you see with strange spacing before and after the vertical scroller, because it's size is not big enough to provide push. and the other elements are too small to provide enough push. Combining the size of the face and the push factor is why resizing is broken. But there are more bugs in it than that. If you push too much, the elements overflow and will be clipped by the right and bottom edges. Furthermore, the calculation of space to the right edge and bottom edge is also broken. It's almost impossible to predict in your head how the layout will look. I'd like to replace the resize engine with something more concrete, perhaps with springs instead and fixed pixel sizes (oh, maybe similarly to what the VID Extension Kit does) or depending on whether Carl get's started again with his specs list (which I unfortunately can't locate). I hope we'll get to start this month. | |
Graham 3-Feb-2010 [236] | Gabriele, were you going to upload your GUI system as well? |
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