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World: r3wp

[!REBOL3 GUI]

Steeve
2-Sep-2010
[3024]
But there are strange hiding faces in the demo, only showing when 
the mouse pointer pass over.
is that normal ?
Graham
2-Sep-2010
[3025x3]
Henrik, get yourself an Amazon S3 account.  15c per Gb of storage 
and traffic
per month
We have an S3 toolkit for Rebol .. so no excuses :)
Henrik
2-Sep-2010
[3028x2]
Steeve, that's a lowlevel bug that Cyphre wants to fix. it's in the 
queue.
Graham, planning to use my linode for hosting builds.
Graham
2-Sep-2010
[3030]
this is for the alpha? and not for a105 ?
Henrik
2-Sep-2010
[3031]
tested for a97, but if it runs under a105, then that's ok.
Graham
2-Sep-2010
[3032x3]
Doesn't
** Script error: path space/1 is not valid for none! type

** Where: applier apply use show unless show-now do-event either 
applier wake-up

 loop applier wait do-events if view either create-dialog do switch 
 applier appl

y if foreach if do-face if actor all do-style if do-event do-event 
do-event eith

er applier wake-up loop applier wait do-events if view catch either 
either appli
er do
** Near:

>>
Version:   2.100.97.3.1
Henrik
2-Sep-2010
[3035]
that is the resize bug mentioned a couple of pages back, also in 
the queue.
Graham
2-Sep-2010
[3036x2]
uhh.. ok
and for A105

>> do %r3-gui.r3
Script: "Untitled" Version: none Date: none
** Script error: expected command! not font

** Where: size-text font-char-size? make make-text-style parse fontize 
catch eit
her either applier do
** Near: size-text gob
Henrik
2-Sep-2010
[3038]
command! issue, also in the queue.
Graham
2-Sep-2010
[3039]
I take it that this is a hidden queue
Henrik
2-Sep-2010
[3040]
Cyphre's and Ladislav's private queue
Steeve
2-Sep-2010
[3041]
They like to share things like that
Graham
2-Sep-2010
[3042]
I hope they have a way of integrating back to CC later on!
Henrik
2-Sep-2010
[3043x2]
it's not a formal release. I decided to do this, because the build 
system became available for use internally today.
and Robert agreed.
Graham
2-Sep-2010
[3045]
Highwe boundary

:)
Henrik
2-Sep-2010
[3046x4]
http://rebol.hmkdesign.dk/files/r3/gui/validation-prototype.html
sorry, file is moved
http://rebol.hmkdesign.dk/files/r3/gui/docs/validation-prototype.html

and now also:


http://rebol.hmkdesign.dk/files/r3/gui/docs/dialogs-prototype.html
perhaps it's best to ignore the dialogs-prototype document. it contains 
concepts that didn't make it to prototype.
Ashley
3-Sep-2010
[3050]
Any R3VIDs available for playing with yet?
 ... I'm still experimenting, but nothing in a useable state.
Steeve
3-Sep-2010
[3051]
Do yo remember Guys, some button's skins filled with some water bubbles.
I can't remember who did thoses.
Graham
3-Sep-2010
[3052]
Gabby did some bubbles ...
Maxim
4-Sep-2010
[3053]
filled with water bubbles? do you mean like aqua?
Steeve
4-Sep-2010
[3054]
If I knew, I would not ask :-)
Maxim
4-Sep-2010
[3055x2]
well, did you see the images?

henrik (and I) did a few aqua-esque AGG driven buttons.
I've actually done many different setups which use jewel type controls.
Steeve
4-Sep-2010
[3057]
link plz
Maxim
4-Sep-2010
[3058]
I don't remember henrik's initial stuff...  adaptations of these 
are on rebol.org via glayout.
Henrik
4-Sep-2010
[3059]
I don't think I've done anything with bubbles.
Maxim
4-Sep-2010
[3060]
I'm refering to that old script you'd done which generated nice jewel 
graphics for use in any code.
Henrik
4-Sep-2010
[3061x2]
yes, they weren't bubbles, AFAIR.
http://rebol.hmkdesign.dK/files/r2/draw/cool-widgets-2.r
Steeve
4-Sep-2010
[3063x2]
That is, Thanks a lot
You should use them for the R3 Gui.
Just my opinion
Maxim
4-Sep-2010
[3065]
I agree wholeheartedly.
Henrik
4-Sep-2010
[3066]
well, they were just a test of what DRAW could do. I have something 
hopefully better in mind. :-)
Steeve
4-Sep-2010
[3067]
the glowing effect is perfect on the bottom ones
Henrik
4-Sep-2010
[3068]
that part is not so difficult. it's more difficult to get a style 
that works in both high and low contrast and with many different 
colors. much of what is in that script is hardcoded.
Maxim
4-Sep-2010
[3069]
my experience too.  the other hard to handle effect is handling saturad 
and unsaturated colors equally well.
Henrik
4-Sep-2010
[3070x3]
http://rebol.hmkdesign.dk/files/r3/gui/026.png


Some of the last glow stuff I did which is not hardcoded, but done 
using a real material system with calculated specular highlight.
handling saturad and unsaturated colors equally well.
 - precisely
http://rebol.hmkdesign.dk/files/r3/gui/143.png


It'll probably be closer to this. I find a good source of inspiration 
in this skin that can yield some interesting results.
Steeve
4-Sep-2010
[3073]
On my laptop, they are not rendered "equally", I mean some color 
combinations are glowing, but others not.