World: r3wp
[!REBOL3 GUI]
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Ladislav 15-Oct-2010 [3941x3] | Gregg: regarding the difference between Vpanel and Hpanel. Pekr wrote something that makes sense to me, showing how a layout should look. You wrote a "source code", which does not allow me to "see the look you want", in fact. |
Do you want in Vpanel the second element to be below the first one, or to the right of it? | |
(assuming both positions are available) | |
Gregg 15-Oct-2010 [3944] | My example was not to show what I want (thought I said that), but to show that the orientation affects how you might lay out your code, to group things contextually, and how that relates to making it easy to add new items. |
Ladislav 15-Oct-2010 [3945] | Aha, so you want the layout to be always related to the source, i.e. the second graphic object to be to the right of the first one? (assuming that the position below the first one as well as the position to the right of the first one are both available) |
Gregg 15-Oct-2010 [3946x3] | I'm trying to think of a good scenario where I would use Vpanel. The first thing that comes to mind is a multi-column file or directory listing. Is there a particular need it's meant to fill? |
Yes, sort of. Like switching between across and below today so I can group related things together in the code. | |
Myabe it's on my mind because I had to do some SQL recently, where the insert statement was one col per line, and lots of lines, followed by the values to insert, also one per line. :-\ | |
Ladislav 15-Oct-2010 [3949] | Hmm, but that does not lay e.g. the multi-column listing in the expected order, where the second one is usually below the first one, not to the right of it |
Gregg 15-Oct-2010 [3950] | Yes, sorry, don't look at my example for that, look at Daniel's (Izkata). Mine was not done to show that. |
Ladislav 15-Oct-2010 [3951] | Aha, OK, Cyphre and I were wondering... |
Gregg 15-Oct-2010 [3952] | Right now, my mind wants to say vpanel = below, hpanel= across. |
Ladislav 15-Oct-2010 [3953] | Regarding Graham's note about RebGUI - Cyphre checked it, and there we can use just a PANEL (which corresponds to the above proposed HPANEL, as it looks), and an AFTER X value, which corresponds to HPANEL X specifying the number of columns, not the number of rows, as Gregg/Izkata seem to propose for HPANEL |
Henrik 15-Oct-2010 [3954] | New R3 GUI which fixes a few styles, like text list, although text list will eventually be rewritten: http://94.145.78.91/files/r3/gui/r3-gui.r3 Style browser now shows style options, alphabetic sorting of style names, face debug option (currently broken in the R3 GUI): http://94.145.78.91/files/r3/gui/style-browser.r3 |
PeterWood 15-Oct-2010 [3955] | I think that having VPANEL and HPANEL is very helpful. I have buiilt a few screen layouts with Flex which has VBox and HBox which layout the elements they contain vertically and horizontally respectively. Typically, I have used VBox as the "outside" container to enclose a number of HBox. In Flex, both VBox and HBox are descendants of Box which includes a direction property, the default of which is horizontal. I find it much clearer to write: <VBox> <HBox> </HBox> <HBox> </HBox> </VBox> than <Box direction="vertical"> <Box> </Box> <Box> </Box> </Box> |
GrahamC 15-Oct-2010 [3956] | Just to throw another idea in .. yahoo grids - they analysed common grid useage and then you specify which grid pattern you want to use but of course you have to know what those patterns are. |
Pekr 16-Oct-2010 [3957] | So, what's the outcome? :-) |
Ladislav 16-Oct-2010 [3958] | Peter - thanks for mentioning the approach, I think, that in REBOL we can define it analogically |
Rebolek 16-Oct-2010 [3959] | Pekr, if noone can come with something better that HPANEL, VPANEL, HGROUP and VGROUP it's going to stay this way. |
Henrik 16-Oct-2010 [3960] | I'm going to rephrase my idea: In general it could be possible to use blocks of blocks inside the layout. This would make it easier to generate layouts and not care about style argument lengths: view [[button button] [field field]] Of course you can't split a style in two blocks, but this wouldn't be needed anyway: view [[button] [do [something]]] This is similar to how gradients can be put in blocks inside DRAW. Is there anything that would conflict with that? |
Ladislav 16-Oct-2010 [3961] | Yes, Henrik, your idea looks interesting as well |
Robert 16-Oct-2010 [3962] | Henrik, good point. We need to consider "generate by script" in all dialects etc. IMO being able to use even more abstract descriptional approach and generate on the fly is a key pattern. |
Pekr 16-Oct-2010 [3963] | yes, but ads lots of visual clutter, especially if the code is short. |
Henrik 16-Oct-2010 [3964] | Pekr, no it doesn't, because you are free not to use it. The point is that auto-generated layouts would be much easier to make and rearrange. |
Pekr 16-Oct-2010 [3965] | When Cyphre did the grid for RebGUI for me, that is what I suggested to him - to enclose column VID description into block, so that you can reorganise it easily .... so I am OK with that ... |
Henrik 18-Oct-2010 [3966] | Status: Not much new. We are discussing how to formalize actors, as this is only half-done. Other than that, it's simply bug grinding of styles. |
Pekr 18-Oct-2010 [3967] | what do you mean by formalizing actors? Any problems with recent aproach? |
Robert 18-Oct-2010 [3968] | No, we just want to make it really simple and common, so you don't have to know how things are named in styles. |
shadwolf 19-Oct-2010 [3969x3] | what about this kind of IDE looks like small talk but for rebol and Rebol/GUI having such a tools could be crazy look at this and try it illumination Software Creator http://radicalbreeze.com/ |
maybe in a different way / shape but since along ago i like the idea very smalltalk like to organize Applications like a UML model ... And i think rebol GUI could shape that and use that ... | |
what i like is the hightly visual and abstracted side of this kind of IDE... It's intuitive it's simple ... Rebol must have it ;) | |
shadwolf 20-Oct-2010 [3972x2] | as a matter of fact some lot of years ago we tryed something like a MERISE model representation of database with some people of french community (coccinelle; lucho) the project was Called LadyReb it was dropped but the idea behind it was pretty similar. |
main problem of this kind of representation is that it lacks flexibility you can't think out of the box.... But this would means finding some way for the user to add new items. Since rebol is easier to handle than most of languages around this interaction could be something really stunnish | |
Maxim 20-Oct-2010 [3974] | you means something like this: http://www.pointillistic.com/open-REBOL/moa/files/elixir-desktop.png ? ;-D |
shadwolf 20-Oct-2010 [3975x2] | hum ... yes but more with a meanning behind items on the graph pattern. Featuring relations betwin item one to another |
lets say more adapted to general programing .... | |
GrahamC 20-Oct-2010 [3977] | component based programming .. |
shadwolf 20-Oct-2010 [3978] | yeah but in the rebol way .... |
Maxim 20-Oct-2010 [3979] | ah... did you actually read the node names? they are actually functions. connecting them actually shows the value in the gray box in real time. |
shadwolf 20-Oct-2010 [3980x2] | using such a tool is like describing your application steps through you have the start point of your application then comes the splash screen then comme the main window in it you put those items etc... |
Maxim hum on the graph i can't say you where it starts where it ends or what it does ... but the main idea behind a graph representation is the one look to it you understand it | |
Maxim 20-Oct-2010 [3982x2] | elixir actually is a generic procedural data engine. follow the arrows... its just sprawled right now... but if you ordered them from left to right, or top to bottom it would be very clear. |
but the pic I posted is just a very preliminary prototype... though it still works well for demoing the idea for the other levels of the system which have never been attempted... well only a little bit in my latest glass work. | |
shadwolf 20-Oct-2010 [3984] | sounds like i'm feuding ... lol well the idea is since GUI is planned to evolve then maybe we can start thinking toward that kind of extensiv graphical use to see how this can be meaningfull with rebol context of writing applications... |
Maxim 20-Oct-2010 [3985x2] | even my current R3 Open GL work is to push forward this vision... (to make this back on topic ;- |
) | |
shadwolf 20-Oct-2010 [3987] | Maxim it looks great but it's too open ... in my idea what you show with elixir should be part of it the "free to add thing" part but the other part is we have a set of ready made boxes/items you just need to set an execution path and give them some related information like position size text etc... |
Maxim 20-Oct-2010 [3988] | that's already limiting in my POV. elixir actually allows you to build the system that you describe interactively (In theory, not in practice, since its really not done yet( |
shadwolf 20-Oct-2010 [3989] | i like the idea of having a really simple way to look at rebol app and then you can edit part of it add new boxes with crazy new stuff etc.... it's somehow what we do in text based coding but on heavy fragmented project it's hard to have an over view to it ... |
Maxim 20-Oct-2010 [3990] | I just wanted to show you that there is someone already tackling the idea... thoug it will still be a few months before I have any R3 version of elixir (the move to R3 and the wait for extensions is the main reason I stopped working actively on elixir)... it was just tooo demanding for the R2 platform, in just about every way possible. |
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